Quote Originally Posted by Ordani View Post
The only thing the difficulty setting affects is what bonus rank the AI units get. It does nothing else. This has been true since Shogun. If it's the same scale, a green VH unit is effectively rank 2. This may be more noticeable now that so much of combat is at range, being that accuracy and reload rate are both affected by unit rank (see sniper cannons).
Well, this is not true in MTW2 (designed by the CA Australia office though). On VH battle difficulty, the AI does not get any combat bonuses (tested and verified by the community), simply morale/fatigue becomes a much more important factor.

Come to think of it: it seems, CA UK and CA Australia do not communicate much about the game features previously designed and implemented by the 'other' office...