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Thread: Patch 3!

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  1. #1
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: Patch 3!

    Look all the economic changes have gone too far!

    And it is not only at the higher difficulty setting!

    Last night I loaded up a game set on E.

    I had just sent about 6 stacks and strong fleet into India in 1775. I had been making 105000 per turn for about 4 turns.

    What do you think I was making after the patch?

    -56000! And of course with the AI aggressiveness upped the next turn Russia, a long time trading partner declared war. After destroying the fleets which interdicted my trade and needing troops in the new area, but not daring to build them… I was now netting -66798 and that was after taking two regions in India.

    Started two new campaigns as GB. One Easy and one VH. The AI was a bit more aggressive in the VH but otherwise all was the same!


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  2. #2
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Patch 3!

    Glad I didn't patch then

    IMO the only thing that would have been needed was cut the income bonuses from the enlightenment techs by half across the board. Reducing tax the more regions you have is downright silly, since you should get more taxes if you have more regions, not less. There's already resistance to foreign occupation to slow people down.
    Last edited by FactionHeir; 05-01-2009 at 01:58.
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  3. #3

    Default Re: Patch 3!

    Quote Originally Posted by Fisherking View Post
    Look all the economic changes have gone too far!

    And it is not only at the higher difficulty setting!

    Last night I loaded up a game set on E.

    I had just sent about 6 stacks and strong fleet into India in 1775. I had been making 105000 per turn for about 4 turns.

    What do you think I was making after the patch?

    -56000! And of course with the AI aggressiveness upped the next turn Russia, a long time trading partner declared war. After destroying the fleets which interdicted my trade and needing troops in the new area, but not daring to build them… I was now netting -66798 and that was after taking two regions in India.
    I think the patch is bugged on loading saved games and sets them all to VH for the troop costs.
    right clicking on a line infantry of a late frenchy H/H game lists 'im as costing 1150, first turn recruit cost on a VH/VH game is only 1100

    Haven't started a real new game post-patch but I agree they seem too extreme, how can upgrading a textile mill for 8000 ever pay off if I'm only making the same as I was before?

    to rescue my game I ditched all unessential fleets, and cut the ones I have in 1/2, that balanced 30,000 worth of debt fwiw/ymmv

  4. #4
    Member Member Darth Venom's Avatar
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    Default Re: Patch 3!

    About the click-on-fleet CTD:

    Is still exactly the same as it was before. Same lag, same crashes in the Channel, Newfoundland or the Carribean.

    Looks to me like this issue wasn't addressed. Although I have only tried old saves so far, no new campaigns.

  5. #5
    Senior Member Senior Member Graphic's Avatar
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    Default Re: Patch 3!

    That's probably why that problem is still there. The save data still contains old code. Seriously guys, START A NEW GAME before mentioning bugs you think still aren't fixed! :)

  6. #6
    Member Member anweRU's Avatar
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    Default Re: Patch 3!

    Recruitment and upkeep costs are the same in Hard and Very Hard, in new games, as mentioned by Fisherking in the thread he started.

    Up until now, I had suffered onto 2 CTDs, in my advanced UP campaign, in the 6 or 7 weeks that I had been playing the game. Post-patch, I got my first CTD on turn 1, just disembarking a single unit out of three on a naval stack. Repeatable too.

    And CA's fix list is incorrect. Boarded enemy ships still fire broadsides into my boarding ships.

    PS: Said battle was a turn 1 naval battle of GB vs Pirates. I combined the two naval stacks near the Bahamas, and attacked the pirate fleet with fluyt-brig-sloop. Not only did the boarded ships (sloop and brig) fire into the boarding ships, they also fired into ships passing by.
    Last edited by anweRU; 05-01-2009 at 13:45.
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  7. #7
    pardon my klatchian Member al Roumi's Avatar
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    Default Re: Patch 3!

    Quote Originally Posted by anweRU View Post
    Post-patch, I got my first CTD on turn 1, just disembarking a single unit out of three on a naval stack. Repeatable too.
    I had that too on a new game -it white screened before windows told me it had stopped responding.

  8. #8
    Member Member Maleficus's Avatar
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    Default Re: Patch 3!

    So the stuttering videos have been fixed? That's funny, I've not had this problem at all since the previous patch so I'd assumed they'd been fixed then.


    Of course, they're stuttering again now......


    Why on earth do CA bother to make these patches when for evrything they fix, they break something else?

    I would expect people who make games for a living to know what they're doing.
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  9. #9

    Default Re: Patch 3!

    New game.
    Fleet invasions of the port no longer show the army after you unload them. You have to back the fleet out for the army to appear.

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