I recall a really satisfying Sweboz campaign with these limits:
VH/M. General camera. Force mix limits, garrison limits, command span limits, campaign objective limits, combat style.
Force mx limits:
No more than 4 of any one unit type per stack.This forces me to have diverse unit mixes, not clone regiments. If I end up with 5 units of one tyupe in a battle (due to retreats or reiniforcements) the syrplus have to be on AI or they have to stay out of the battle (retreat or stay in the townsquare or whatever)
No more than 4 foot archers or slingers per stack total: THIS IS SWEBOZ.
Garrison limits:
Any number of FM's per city, 0 non-FM, +1 if you have a little granary, +4 if you have a big granary.
Mercenaries may not be used for garrisons for type 1 or 2 settlements.
Command span limits: Units only move with a FM. Up to 8 non-FM units with a FM, up to 12 with the FH, up to 16 with the FL. With force mix limits this gives you raggedy looking stacks: up to 4 FM's, up to 16 non FM's no more than four of each.
Campaign objective limits (during the time of freedom or whatever that first Sweboz era is):
Name an objective city. It must be adjacent to a friendly province or have a coast facing. Raise your army, march to the city, take it, march the army home and disband it. FL to the capital if not on campaign.
If an enemy stack is in a friendly province you may keep an army in being but once they leave you must disband all non-mercs (apart from the allowed garrison).
Mercenaries do not have to be disbanded (but can't be a garrison: stick em in a fort to keep them out of mischief).
Combat style:
Seiges must be resolved by assault as quickly as possible. No hanging around like a clever-clever Greek waiting for someone to starve, its up to the walls like an Uruk-hai.
Seek ambushes everywhere possible, both on the map and in the battle.
Include one headlong charge in every battle, even if this leads to defeat: THIS IS SWEBOZ!.
For allied armies (regional units under client rulers) use appropriate tactics: sword and cav for Celts, HA swirls if you spread east to the plains, clever-clever Greek tactics if you get Massilia etc.
Basically my idea is to have a small tribal force of elites (FM's and mercs) with a large popular levy that only agrees to fight for a short period against a defined threat or objective. Once the time of the spear (or whatever it is) starts I allow standing armies up to the FM's command span.
I want the ebb and flow of raising the royal army each spring, marching out to war, assaulting like hell and trudging home again (leaving 2 or 3 FMs to pacify their new fiefs). To much to remember? Well I like the "taste" of this system, it makes me appreciate the logistics of war even for the barbarous.
That idea mentioned above of building a stack and sending it to pillage until it runs itself into the ground is a pearler.
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