Quote Originally Posted by Didz View Post
Well unfortunately, most of these troops were armed and trained in exactly the same way so any variety introduced would be have to be fabricated. I think CA actually have a major problem with this game in that they appear to be trying to satisfy two competing markets. Those who are looking for a wargame which accurately reflects warfare in the 18th Century and those who want 'Halo3 with muskets.'

Unfortunately, it looks to me as though in trying to keep both camps happy CA are falling through the gap in the middle and are in danger of satsifying neither group.
Fair point on the weaponry, but Prussia for example could generally reload faster than other troops simply because they trained their troops more & introduced iron ram rods rather than using wooden ones.

Course its a game & not designed for full on historical accuracy, but small variations, like Prussian line infantry having a slightly faster reload time and other factions having a bit more ammo, or slighty better or worse cannon ranges, small things like that could make the actual battles alot more varied as you come into conflict with different factions.

Using the above as an example, you'll get shot more by Prussians, but they'll run out of ammo quicker, which would make things a bit more interesting than they are now.