I pretty much agree, they want to rebalance ships so some of them actually get some use they supposedly never got, yet make mortars completely useless.
I'm really looking forward to hour-long battles chasing that AI brigg around with my big ships after it somehow sank my last frigate.
The new effective range of howitzers is also just a hundred meters or so, any further is max range and any closer is below min range.
Having different sets of stats for MP and SP really wouldn't hurt, and fixing the unit stats on the campaign map unit cards wouldn't hurt either, why is it so hard to show the actual stats there?
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