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Thread: Campaign difficulty recommendations

  1. #31
    Slixpoitation Member A Very Super Market's Avatar
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    Default Re: Campaign difficulty recommendations

    Do you play all games on insane difficulties?
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  2. #32
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Campaign difficulty recommendations

    Quote Originally Posted by chenkai11 View Post
    H/M for me, best setting for roleplaying.

    VH/VH only if you just want to play EB as if it is a video game.

    Is there anyone played HAYASDAN in VH/VH, huge unit size? I remember my first campaign back in 0.81a, playing as Hayasdan. I hardly captured and controlled 3 settlements, surving several years as a small kingdom. Then the AS came. They sent full stack after full stack, it's just like there is no end! Then I did the most glorious thing, QUIT. And the worst thing is medium cavalry beats my Hayasdan body guards.
    IF u want to play vh/vh, then play with arcade mode on... that way... you just control your HA and run arround the map, dodging enemies till they all die... reallly a videogame!

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  3. #33

    Default Re: Campaign difficulty recommendations

    Quote Originally Posted by A Very Super Market View Post
    In video options, from the starting screen.
    thanks

  4. #34

    Default Re: Campaign difficulty recommendations

    Thanks again for all the replies, I've gone with H/M for my campaign. We'll see how it goes.

  5. #35
    Member Member Hax's Avatar
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    Default Re: Campaign difficulty recommendations

    H/M is challenging. I personally like M/M as it hasn't the AI go after you all the time.
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  6. #36

    Default Re: Campaign difficulty recommendations

    Quote Originally Posted by tls5669
    I wouldn't recommend VH on a Casse campaign, the AI will rape you before you get a chance to build up you're economy. Believe me I know, but on H the AI will leave you alone. They are the only faction at peace with the Eleutheroi, there's a half stack right by your capital that will attack you within 5 turns.
    Really? I've played a few campaigns with Casse, with both rtw.exe and alx.exe on VH/H, and in my current one, VH/M, and haven't found the eleutheroi to be too much of a problem, as long as you keep an eye out for the rogue half-stacks.

    I think i'd agree with Maion on the VH battle front; I can't see it being realistic (unless you're freaking insane at battles), and trying VH/VH, It tends to get boring as the inevitable beginning eleutheroi settlements you have to take over become crazy hard and wear down your few wavering troops which you can hardly afford. For barbarian factions it makes the game incredibly boring for the first few years.

  7. #37

    Default Re: Campaign difficulty recommendations

    Quote Originally Posted by K-Dogs View Post
    Really? I've played a few campaigns with Casse, with both rtw.exe and alx.exe on VH/H, and in my current one, VH/M, and haven't found the eleutheroi to be too much of a problem, as long as you keep an eye out for the rogue half-stacks.

    I think i'd agree with Maion on the VH battle front; I can't see it being realistic (unless you're freaking insane at battles), and trying VH/VH, It tends to get boring as the inevitable beginning eleutheroi settlements you have to take over become crazy hard and wear down your few wavering troops which you can hardly afford. For barbarian factions it makes the game incredibly boring for the first few years.
    On BI they do. There I am minding my own business, disbanded all but 2 stacks of my army, doing nothing to instigate, and there they go attacking me. Happened 2 times on VH/M. On H/M they dont mess with me.

  8. #38
    Member Member penguinking's Avatar
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    Default Re: Campaign difficulty recommendations

    VH/M. Any lower and the game gets way too easy- the major downside is diplomacy, but FD helps here. (Though I try to avoid using it too much).

    If I'm playing as a really easy faction like Romani or Carthage I sometimes bump it up to VH/H.
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    BI Sassanids
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  9. #39

    Default Re: Campaign difficulty recommendations

    I've been playing the romans on m/m and from what you guys have been writing i must be dumber with money than the AI.

    I can afford to have one full army and a ship if i seriously cut back on my building and an extra 3/4 stack army if i stop building all together.I've been fighting carthage and they just keep spamming a full stack army or two every few turns.I've been winning the war but i can't afford to keep churning out,or rebuilding,units at the rate they do and they refuse to make peace.

    I just figured with as tight as money is in the early game it was better to adopt a southern expansion policy to get some money provinces.

    The one thing i have learned though is not to auto-resolve sieges against them.I had hamilicar bottled up in a city with three depleted units and a full army sieging i was getting so tired of all the siege battles so i hit auto.The game decided that his handful of men almost completely wiped out my legion.

  10. #40
    That's "Chopper" to you, bub. Member DaciaJC's Avatar
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    Default Re: Campaign difficulty recommendations

    Quote Originally Posted by John the Mad View Post

    The one thing i have learned though is not to auto-resolve sieges against them.I had hamilicar bottled up in a city with three depleted units and a full army sieging i was getting so tired of all the siege battles so i hit auto.The game decided that his handful of men almost completely wiped out my legion.
    In those cases, open up the command console (press ~) and type in auto_win attacker if you are the attacker (which is also the case if you sally during a seige) or auto_win defender. Type that in right before hitting the auto-resolve button. I wouldn't abuse it though; just use it for those cases in which you're positive that you would win if you manually fought the battle.
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  11. #41

    Default Re: Campaign difficulty recommendations

    I play VH/M and honestly I've heard all kinds of stories ever since Vanilla RTW (which I still played VH on) about full stacks coming out of nowhere, elites all over the place and other ridiculous occurrences in the AI's favor. Now, either all these people are exaggerating a bit, or there's something wrong with my game, but I do not get stacks of elites, I don't get ridiculous amounts of stacks. Sure maybe I blitz a bit more than the average RPer but it isn't like I cripple factions left and right. In a way it is almost easy

  12. #42

    Default Re: Campaign difficulty recommendations

    Quote Originally Posted by Fierro View Post
    I play VH/M and honestly I've heard all kinds of stories ever since Vanilla RTW (which I still played VH on) about full stacks coming out of nowhere, elites all over the place and other ridiculous occurrences in the AI's favor. Now, either all these people are exaggerating a bit, or there's something wrong with my game, but I do not get stacks of elites, I don't get ridiculous amounts of stacks. Sure maybe I blitz a bit more than the average RPer but it isn't like I cripple factions left and right. In a way it is almost easy
    Remember RPers set many own house rules to play, restricting themselve with this and that. Not just limiting to blitz the enemies. If your enemies send continuous stacks with money boost every turn, the player needs to react and ruin the roleplay as historically/realistic as possible.

    Most RPers I think are all bored with just winning battles and conquering regions. I am one of them.
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