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    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Gallic Chariots in Europa Barborum II

    Didn't someone try making a siege weapon that moved around really fast to make a taxi chariot?
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    EBII PM Member JMRC's Avatar
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    Default Re: Gallic Chariots in Europa Barborum II

    The chariots are still under discussion and development, but we have previewed the garamantes light chariot.

    We have decided that all the chariots will use skirmishing mode, to avoid direct charge, at least in the beginning of the battle. When the ammo is spent, the AI goes for the melee combat. Unfortunately, the AI doesn't work well with elephants (in which the chariots are based) and instead of passing through the formations they tend to stay and fight...

    Chariots with archers will be more effective than with javelinmen, because they can have a large number of arrows and stay away longer.



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    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Gallic Chariots in Europa Barborum II

    Quote Originally Posted by antisocialmunky View Post
    Didn't someone try making a siege weapon that moved around really fast to make a taxi chariot?
    Psycho mentioned a long time ago that he was working on such an idea, but I never heard from it again. I also doubt the A.I. would be able to deal with it.
    Last edited by Ludens; 08-06-2009 at 13:24.
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    Guest Azathoth's Avatar
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    Default Re: Gallic Chariots in Europa Barborum II

    The Celts used their chariots more as "battle taxis" (and javelin-tossing platforms) for elite warriors rather than as shock vehicles à la scythed chariots, true enough. (Though obviously a roaring charge would be cheerfully mounted if an opportunity presented itself, and running down routing enemies was obviously better done with the chariot than on foot.)
    I just thought of a Roman army attacking some Aedui in an Alpine pass while an endless stream of chariots brings up reinforcements from Bibracte like some kind of retarded Sacred Way.

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