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Thread: Surprisingly Good and Bad Units 1.2 Edition

  1. #721
    Member Member Rabhadh's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    I'm gonna throw a curve ball and say these guys:

    Katpatuka Asabara (Cappadocian Medium Cavalry)


    "Why god why ohgod?" I think is what those gasps of extonishment mean, seeing as they carry overhand spears and are quite expensive, well its just the way I use them. As heavy cavarly killers.

    I stand them behind my pontic heavy cavarly (Bodygaurds or anything with a xyston/kontos obviously) and after the charge is made on the enemy horse and both units are in melee, I alt-click with these fine persian men to hold the enemy in place with their deadly axes while the first unit pulls back to set up another charge. They're basically a support unit, and they don't leave the side of heavier cavarly unless the enemy is routing. Think of it like a tag team.

    You see these fellas consistently hit above their weight, and when comming up against goddamned cataphracts and nomad bodygaurds they've saved my life (and the lives of some of Pontos' finest sons) by preventing those deadly units from being able to charge more than once. They're fast and don't tire easily too, so they're useful for countering medium horse archers too.

  2. #722
    πολέμαρχος Member Apázlinemjó's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Quote Originally Posted by Rabhadh View Post
    I'm gonna throw a curve ball and say these guys:

    Katpatuka Asabara (Cappadocian Medium Cavalry)


    "Why god why ohgod?" I think is what those gasps of extonishment mean, seeing as they carry overhand spears and are quite expensive, well its just the way I use them. As heavy cavarly killers.

    I stand them behind my pontic heavy cavarly (Bodygaurds or anything with a xyston/kontos obviously) and after the charge is made on the enemy horse and both units are in melee, I alt-click with these fine persian men to hold the enemy in place with their deadly axes while the first unit pulls back to set up another charge. They're basically a support unit, and they don't leave the side of heavier cavarly unless the enemy is routing. Think of it like a tag team.

    You see these fellas consistently hit above their weight, and when comming up against goddamned cataphracts and nomad bodygaurds they've saved my life (and the lives of some of Pontos' finest sons) by preventing those deadly units from being able to charge more than once. They're fast and don't tire easily too, so they're useful for countering medium horse archers too.
    Agreed, in the past, I disliked them as they were worthless as "hammer", but later in my pontic campaigns I found them as an excellent "anti-cataphract and such" units. It's sad that they are so expensive, because I can't really afford to buy them in MP.
    Spoiler Alert, click show to read: 



    Finished essays: The Italian Wars (1494-1559), The siege of Buda (1686), The history of Boius tribe in the Carpathian Basin, Hungarian regiments' participation in the Austro-Prussian-Italian War in 1866, The Mithridatic Wars, Xenophon's Anabasis, The Carthagian colonization
    Skipped essays: Serbian migration into the Kingdom of Hungary in the 18th century, The Order of Saint John in the Kingdom of Hungary

  3. #723
    Satalextos Basileus Seron Member satalexton's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    they -are- considerably armoured afterall... and their role's very limited...anti-catanks and chasing fleeing dogs...




    "ΜΗΔΕΝ ΕΩΡΑΚΕΝΑΙ ΦΟΒΕΡΩΤΕΡΟΝ ΚΑΙ ΔΕΙΝΟΤΕΡΟΝ ΦΑΛΑΓΓΟΣ ΜΑΚΕΔΟΝΙΚΗΣ" -Lucius Aemilius Paullus

  4. #724
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Any cav can be used to charge in behind the heavies to help break by outnumbering.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  5. #725
    πολέμαρχος Member Apázlinemjó's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Quote Originally Posted by antisocialmunky View Post
    Any cav can be used to charge in behind the heavies to help break by outnumbering.
    Yeah but they are quite deadly in melee with their ap axes, and while the heavies try to get away from these guys they can keep up in speed and chew them down.

    Quote Originally Posted by satalexton View Post
    they -are- considerably armoured afterall... and their role's very limited...anti-catanks and chasing fleeing dogs...
    That's why they get the medium cavalry category. And it's enough, if you can stop the enemy's heavy cavalry to get your line from rear then it's all right, isn't it?
    Spoiler Alert, click show to read: 



    Finished essays: The Italian Wars (1494-1559), The siege of Buda (1686), The history of Boius tribe in the Carpathian Basin, Hungarian regiments' participation in the Austro-Prussian-Italian War in 1866, The Mithridatic Wars, Xenophon's Anabasis, The Carthagian colonization
    Skipped essays: Serbian migration into the Kingdom of Hungary in the 18th century, The Order of Saint John in the Kingdom of Hungary

  6. #726
    Member Member Andronikos's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Is the Median medium cavalry the same?



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  7. #727
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    For the most part, though they're of Regular rather than Veteran base quality and don't have the leg armour. Ditto Asiatikoi Hippeis. The Hai Aspet Hetsomethings are also Veteran quality, but don't have the leg defenses either.
    Last edited by Watchman; 07-31-2009 at 22:17.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

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  8. #728

    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    I know this has been said before, but hoplitai haploi is simply incredible. They can hold a line fairly long and are probably the best levy unit in game. I just wish that AS can recruit them.

  9. #729

    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Isn't it amazing that the CASSE can recruit them in ALEXANDRIA-ESCHATE, but the Seleukids can't recruit them in Hellas?

  10. #730
    Satalextos Basileus Seron Member satalexton's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    hellenes are a minority population there, the seleukids would want them as pikemen rather than wasting them as militia. Casse, on the other hand, are conquerers and would want to keep their subjects as nothing more than militia in dire situations.




    "ΜΗΔΕΝ ΕΩΡΑΚΕΝΑΙ ΦΟΒΕΡΩΤΕΡΟΝ ΚΑΙ ΔΕΙΝΟΤΕΡΟΝ ΦΑΛΑΓΓΟΣ ΜΑΚΕΔΟΝΙΚΗΣ" -Lucius Aemilius Paullus

  11. #731
    busy mercenary Member darius_d's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    It's excellent thread.

    Surprisingly bad: cohors reformata and imperatoria.

    These are boys to beat by all: they are more numbered than typical medium opponent unit but without chevrons they perform quite poorly - nothing to do with famous legionaries efficiency.

    So indeed making any comparisons to them has little value, they are not good reference.

    Surprisingly good:
    Iberi Scutari


    These guys are not that expensive - 1785 mnai, and have decent stats, but somehow they beat many other units of better stats, and perform overall better than many theoretically better units from Carthaginian or Lusotannan roster.

    For example they can beat most units costing about 2000 mnai, medium phalanx 1 on 1 from the front (if they have access to their sides), and then they kill many % of expensive elites before they die or rout.
    In some cases they perform better against elite infantry than theoretically more suitable (and expensive) Iberian Assault Infantry (for ex against Inf Guild Warriors - Baktria).

    Indeed they perform better than expected against any type of troops, and being spearmen they are suitable against cavalry and chariots. On top of that they are fast moving to chase units and do not get exhausted quickly like heavy units, which is important in crucial moments.

    All this makes them very versatile infantry suitable for any role on battlefield.
    Their main weakness is vulnerability on missiles (they don't have heavy armor) and then perhaps not the highest morale. But after all - they are not elite.

    Another good:
    Iberian Assault Infantry


    Exclusively Carthaginian unit. Again excellent ratio: price/effectiveness.

    They beat most infantry units available in the game, for example any roman infantry unit 1 on 1, all phalanxes units 1 on1 (if they have access to their sides). Only most expensive infantry elites can beat them, but it means it must be much more expensive infantry than 2239 mnai.
    They are good against missiles because of armor.

    Their weaknesses are: - they got exhausted quickly as heavy inf, they must avoid chariots and they are less effective against cav then spearmen.
    The best use is against infantry lines of any type.

  12. #732

    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Cohors Imperatoria can hold aganist almost all i've experienced, without any chevron. They make a good amount of kills, they have numbers, and they are pretty cheap for their use, i won't accuse them to be surprisingly bad...
    Last edited by Mikhail Mengsk; 08-01-2009 at 18:42.

  13. #733
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    IMO people complain about them mostly because their expectations are much too high and based off the exploits of hardened veteran legions under brilliant commanders...
    Factually, the Legions were so good because they had no real weaknesses (save for those inherent to all heavy infantry, natch) and formed the sharp end of a very well-honed and well-developed military-industrial complex. The individual soldier wasn't really all that hot, doubly so compared to honest-to-God warrior aristocracies and suchlike; but he was well trained to operate as part of a highly disciplined and very well equipped army with excellent support structures, and on the whole easily replaced - particularly under the Late Republic the various wannabe potentates with the cash for it seem to have been able to keep pulling out full Legions almost from thin air, but naturally enough raw ones weren't anything to write home about.

    Also Spartacus could perhaps tell you a fair bit about the FABULOUS QUALITY of the Legions, as could the Cimbri and Teutones. And several Pontic generals.
    Last edited by Watchman; 08-01-2009 at 19:14.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

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  14. #734
    busy mercenary Member darius_d's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    you know guys, in MP battles I eat them for breakfast with my scutari
    My 80 guys easily beat 90 legionairies, no matter if they are on guard mode or not. Poor guys.

    They seem to be like having rather quantity advantage compared to many others which have a bit more quality...
    I exaggerate, but only a bit.

    Accounts of performance under Marius, Sulla, Caesar, and others - legionairies were able to repel attacks and stay victorious with minimum losses despite usually outnumbered, and sometimes surprised in the trap.
    It was not just commander who made a difference.

    I don't expect superhumans, but for me they have reversed features in EB 1.2., which is pitiful.

  15. #735
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Quote Originally Posted by darius_d View Post
    you know guys, in MP battles I eat them for breakfast with my scutari
    My 80 guys easily beat 90 legionairies, no matter if they are on guard mode or not. Poor guys.

    They seem to be like having rather quantity advantage compared to many others which have a bit more quality...
    I exaggerate, but only a bit.

    Accounts of performance under Marius, Sulla, Caesar, and others - legionairies were able to repel attacks and stay victorious with minimum losses despite usually outnumbered, and sometimes surprised in the trap.
    It was not just commander who made a difference.

    I don't expect superhumans, but for me they have reversed features in EB 1.2., which is pitiful.
    Well the losses recorded by ancient historians or the generals themselves (Caesar) are usually not to be trusted that much though.

  16. #736
    busy mercenary Member darius_d's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Quote Originally Posted by Moros View Post
    Well the losses recorded by ancient historians or the generals themselves (Caesar) are usually not to be trusted that much though.
    Of course, but the same historians agree romans usually fought outnumbered.
    Which brings us to the same conclusion.

  17. #737
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Remember the couple of armies the Cimbri and Teutones wiped out *before* Marius was handed that job...? And let's not even get started on what Spartacus managed.

    Seeing as how even during the Empire the actual observance of an individual legion's theoretical "staying in shape" drill, training and practice was in practice entirely dependent upon the willingness and energy of their CO to enforce those... Particularly problematic in peaceful times and regions.
    For example I've read of this one guy who arrived at his post as the commander of a legion stationed in Syria or thereabouts (during one of those lulls in the sporadic wars with the Iranians natch) only to find out his new underlings were by *far* more competent in gambling and whoring than soldiering.
    So he took them to military exercises in the Armenian highlands...
    So yeah.
    Last edited by Watchman; 08-01-2009 at 21:06.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

  18. #738

    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    You mean Lucullus?

  19. #739
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Damned if I can remember out of hand.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

  20. #740

    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Doesn't matter - Fact is that Romani legionaries are sucky troops and should be nerfed to be true to their barbaric nature .

  21. #741
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    I'll have you remember here that EB barbarians are pretty hardcore.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

  22. #742

    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Quote Originally Posted by Watchman View Post
    I'll have you remember here that EB barbarians are pretty hardcore.
    Nah, there is no barbarian but the ONE TRUE Barbaroi. And they are effeminate, short and weak.

  23. #743
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    ...the Itchy Dwarves ?
    Last edited by Watchman; 08-01-2009 at 22:15.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

  24. #744
    The Rhetorician Member Skullheadhq's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Quote Originally Posted by Watchman View Post
    ...the Itchy Dwarves ?
    Noes! The ONE TRUE BARBARIAN
    Last edited by Skullheadhq; 08-02-2009 at 11:11.
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  25. #745
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    ...Conan ?
    Last edited by Watchman; 08-02-2009 at 13:15.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

  26. #746
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Epic for reference to epic AAR. :) I'm tempted to bump it for the sheer brilliance of it.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  27. #747

    Default Re: Surprisingly Good and Bad Units 1.2 Edition



    These guys are the true killers of my Seleucid armies. While they may get bogged down in masses of heavy infantry (which you shouldn't encounter that much in the east), they're absolute killers when chasing routers. Their ability to wipe out generals, as well as to scare infantry makes them perfect for other tasks as well, including flanking or breaking up the formation of enemy infantry before a cavalry charge. Combine all this with their two hit points, and an upkeep of only 900, and you should be capable to pull off some victories and experience points with them.
    from plutoboyz

  28. #748
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Don't charge cataphracts with them. They die in hilarious fashion.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  29. #749
    Voluntary Suspension Voluntary Suspension Rahwana's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition

    Quote Originally Posted by Andy1984 View Post
    The very problem is if they get some casualities, they tend to rout much quicker than usual...
    Angkara Murka di Macapada

  30. #750
    Member Member Andronikos's Avatar
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    Default Re: Surprisingly Good and Bad Units 1.2 Edition



    Besides awesome Hetairoi Kataphraktoi and armoured horse archers, these plain-looking guys make Baktria a cavalry superpower. They have powerful charge, secondary AP axe, speed, stamina and low cost. They can cause massive cassualties or routs to heavy infantry when back-charging, against lighter ones frontal charge works too, perform well in melee and catch routers.



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