He said it was in 1722 as well. Who has access to 3rd rates in 1722? Who, even, has access to that many galleons in 1722 (besides Spain, obviously)?
I mean, if you got lucky with your agent spawns and researched nothing but naval tech, yeah, but as the UP that probably wouldn't be a good idea.
Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!
Education: that which reveals to the wise,
and conceals from the stupid,
the vast limits of their knowledge.
Mark Twain
well I reached 1740, I got steam power, and by the way I've never really made the steam drydock for steam ships, in fact this is the first game I've ever made any, I build the steam drydock, for the heavy first rate, because while rather unrealistic (most nations only ever built the 74 gunners, or at least that was the main battleship of fleets) it is so damn fun! plus it takes a hell of a beating, which gives other ships more of a chance. The Dutch Navies first real fleet is 1 First Heavy Rate, 2 First Rates, 3 Razees and 2 steamships, I'll see how that works, its very hard to tell because all the campaign map unit cards are all so COMPLETELY WRONG! you have to exit your campaign and load up a battle to actually figure out what a units stats are, very irritating! (you'd think they could do a patch to like maybe fix that major omission!
I play Custom Campaign Mod with 1.2!
My guide on the Family Tree - https://forums.totalwar.org/vb/showthread.php?t=87794
Kobal2fr's guides on training chars to be
Governors - https://forums.totalwar.org/vb/showthread.php?t=86130
Generals - https://forums.totalwar.org/vb/showthread.php?t=87740
Blue's guide to char development - https://forums.totalwar.org/vb/showthread.php?t=87579
Bookmarks