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Thread: Legion vs. Phalanx

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  1. #27

    Default Re: Legion vs. Phalanx

    Quote Originally Posted by Owen Glyndwr View Post
    I don't really think that would be a very good idea. If you had 100 of the most well trained infantry soldiers go up against, say, 500 untrained infantry soldiers, who do you think would win? Now imagine that the untrained soldiers also had tanks and helicopters at their disposal. Now who do you think would win?
    I was thinking someone would say this, or something similar at least.

    I'd say the "100 of the most well trained infantry" are better, hands down. How you defined their name is what made it easy for me, :P. Each person is different, but when I think to compare "units" of foot soldiers, I take into account numbers, whether one has tanks and the other has sticks, whether one is trained and the other isn't, etc. You have to define your criteria somehow.

    Really, even if there was only 100 of the "best" soldiers, I'd still say they were "better" than an unmotivated mob that was 10,000 in size. Given that no other strange factors, like "tanks versus loud-yelling", where part of the comparison.

    Quote Originally Posted by Owen Glyndwr View Post
    In the end, particularly when it comes to ancient warfare, a lot of it comes down to who's in charge.
    Any army that is completely reliant on a "great" commander, isn't much of an army to me.

    -Apple
    Last edited by applebreath; 11-19-2009 at 12:42.
    Imo, the following "mod" is almost perfect:
    Spoiler Alert, click show to read: 
    For installation process, I followed the following: RTW Gold > Alexander > EB 1.1 > 1.2 > Official Fixes > 1.2 Mini Mod Pack 3.1 > LZ3's Custom EB Fix Adaptation > Phalanx Mod > RS Textures > Naval Strat Map Add On > Lysander's Sihunet Formations Adaptations > EOM 4 Carthaginian Governors Edition > Atraphoenix' RS Legions Adaptation For ALEXANDER EB > Getting Rid Of The Giant Trees Mod > (I've also modded the Roman reforms to happen sooner, deleted 7 files/folders to get rid of window lights and torches for night battles, and added 3 SKYMOD_BI .txt files for night lighting.) - The only thing missing is a 12 turns per year mod, maybe 6 tpy instead.

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