
Originally Posted by
TinCow
I think [hit points are] an inherent limitation of gaming, simply because representing health in a realistic manner isn't conducive to fun. [...] Even STALKER turned a lot of people off with its slightly more realistic health system, and all it really did was require a player to bandage himself after being shot to stop the bleeding. If stopping your own bleeding is too extreme for a lot of players, I doubt whether further steps towards health realism would be successful.
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