I'm going to knock this one down a few notches on my overall opinion - it does not replay that well. I left nearly two months between finishing the first run and seriously starting my second so that the second run would feel a bit fresher. Now I'm midway through and there are too many places I didn't want to see again, and too many gameplay choices which feel like they are very weighted in one direction. The plot itself doesn't come off any better.
The game needs better dungeon design, more varied and balanced skill choices, and a better spread of talents in party NPCs.
On the other hand my elven duel wielding rogue is far more dangerous than my mage ever was. I'm breezing through the situatuions which caused difficulty with my mage, doing more damage, and having far more fun. When playing a melee class the control issues I had with my mage melted away. I think to play a mage with full effectiveness you need to be using the PC version.
I still like the characters, and I still like the combat gameplay overall due to the challenge level.
My local library had the two tie-in novels so I borrowed them out of curiosity. Not expecting anything much from them but they might fill in some interesting detail. It's not like it will take more more than a day to read the pair so there's nothing to lose![]()
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