There:
STALKER tried to emulate the good old "fight for your life in a hostile environment" type of game (that is saddly extinct nowadays). And IMO, it failed quite hard. It promised to offer much, and in the end it really brought nothing new or extraordinary (I can remember the first previews which gathered quite a lot of enthousiasm, which later on disappeared as features were being taken out of the game). Most of the survival features are actually annoying as hell or seem out of place in a FPS.Originally Posted by CrossLOPER
Bioshock on the other hand just promised to offer a very classical FPS (though with its own little gameplay mecanics) in a supa-dupa awesome setting. And that it did. Very similar to Medal of Honor or Call of Duty in their time.
My grip probably comes from the fact that I hated STALKER when it was released and finished it after having played through Bioshock twice, but meh. I definitely can see how STALKER could have been the best game in the world but I think it somehow failed in the end.
Bookmarks