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my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).
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"We have proven, beyond a shadow of a doubt, that if we put the belonging to, in the I don't know what, all gas lines will explode" -alBernameg
Id go for BI iv been playing alex for months and never had any decent naval invasions or expansion of AI, battles are harder but as some 1 said earlier i prefere AI campaign expansion
From Olaf the Great
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"Fight for your country -- that is the best, the only omen! ..." - Hector
Seriously, this is pretty much the major reason I play with Alex. If I fail to take a heavily fortified rebel settlement, I BETTER be prepared next time, cause it'll be the same army they'll have (FULLY RETRAINED), unless the rebels dont have enough cash (I thought the script made them millionaires).
EB Online Founder | Website
Former Projects:
- Vartan's EB Submod Compilation Pack
- Asia ton Barbaron (Armenian linguistics)
- EB:NOM (Armenian linguistics/history)
- Dominion of the Sword (Armenian linguistics/history, videographer)
Play BI if you want to see KH invade Taras with all their starting army in a Romanii Campaign. Go with Alex if you can.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
EB Online Founder | Website
Former Projects:
- Vartan's EB Submod Compilation Pack
- Asia ton Barbaron (Armenian linguistics)
- EB:NOM (Armenian linguistics/history)
- Dominion of the Sword (Armenian linguistics/history, videographer)
I has play them both and must say, they BOTH retrains... ( but alex has higher tendency, while in BI, the AI only retrains occasionally when they seems fit (somewhat unusual, but very noticeable))
BI had better naval AI invasion, and for more... they had horde-able factions ( I modify Saka, Sauro, and Pahlava to doing this, while give Yuezhi HA as their horde units) so nomads are harder to wiped out (especially Pahlava, since Baktrians tend to wipe them out quickly))
And yes... shieldwall and swimming units is fun... try it....
*. BUT if you prefer smarter AI in field battles, try Alex
My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
* Watch the mind-blowing game : My Little Ponies : The Mafia Game!!! *
Also known as SPIKE in TWC
I have played BI.exe only for a short period of time and decided to stay with Alex.exe. The + and - of both engines are discussed in many threads, however what I find annoying (especially when playing phalanx factions) in anything less than 1.9 engine is the phalanx bug. The thing when your phalangites decide to moonwalk back home, get stuck in forests, or when you are hunting down 1 remaining routing enemy soldier who's moonwalked to some hard to spot grassy area or forest...
Anyway it's just personal preference. Try both and see which one you like more.
EB Online Founder | Website
Former Projects:
- Vartan's EB Submod Compilation Pack
- Asia ton Barbaron (Armenian linguistics)
- EB:NOM (Armenian linguistics/history)
- Dominion of the Sword (Armenian linguistics/history, videographer)
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