Results 1 to 30 of 59

Thread: Distant Worlds -- A new 4x space strategy game

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #24
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
    Join Date
    Mar 2002
    Location
    In my own little world....but it's okay, they know me there.
    Posts
    8,257

    Default Re: Distant Worlds -- A new 4x space strategy game

    Sorry 'khaan, I meant to mention that I ended up turning down the pirates (from "Normal" to "Few) after a couple false starts. Otherwise, they admittedly can be a bit much in the beginning.

    Which race are you playing, by the way? My current campaign is as the Kiadans -- I do like my research-heavy factions.



    One thing I've discovered that bothers me: Unless a base/station is at a colony, they currently cannot upgrade/retrofit to a newer design. Sounds like this will likely be addressed -- not in the pending 1.03 patch due next week, but in the 1.04 patch due after that -- but until then, any type of space station located away from a colony (i.e. mining stations, research stations, tourist stations, etc.) cannot be retrofitted/upgraded.
    Last edited by Martok; 04-03-2010 at 08:52.
    "MTW is not a game, it's a way of life." -- drone

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO