Couple of reviewer notes:

1) On the comparison to EU III(in space). This is kinda correct. Yes, the time system, the pause button, the natives, and all that are pretty similar. However, there's some marked differences in structure, one that's particularly giant. In EUIII, there's NO private sector. You control everything, with the exception of random results when you shift sliders. However, in DW, there's very much a lot that's not in your control. The private sector does what it wills. It mines for minerals and gases, it transports cargo between planets, it trades resources and luxuries to other private sectors on its own volition, occasionally will buy their own military vessels(for kicks?), and migrants wander from planets in search of better opportunities. You basically run the military, negotiate with other peoples, and set up infrastructure. You also can pick places to go colonize, but I've also had people pick up and colonize on their own, although I don't know if that's from some semi-automation that I don't know is on.

2) The game's a fair bit difficult to figure out. The UI is not a mess, but its not a great help either. I'm definitely picking it up better the more I play. The real test will be how well I can run things during a war.

3) I can't tell how to customize ships yet for building. The game seems to be doing it kinda on its own, but I'd like to take over and can't figure it out. Any help, Martok? I'm also a bit confused still on how, if possible, to queue ship building at planets/stations.