Quote Originally Posted by Zradha Pahlavan View Post
I know next to nothing about the modeling process, but my best guess is that the elephant unit models have a larger space around each individual elephant in the unit than the horse companies do for each individual horseman. Chariots, which need more room to turn than a dude on horseback, would need the extra space, hence using the elephant model as a base.
Regardless of the model, is there any mechanism in the game engine that allows you to modify unit spacing? I've heard of spacing as an attribute of units in EBI. Is this lacking in EBII?