I think this is really the way to go. Staying close to the source material and making a believable scenario will make for a much more fun game, role-playing wise. Über-epic but otherwise nonsensical scenarios are only appealing for the 1337 kidz.
A low-key, down-to-earth, gritty battle between blood mages and templars, neither of which cares the least about collateral damage, would be pure awesome. Or perhaps a setting with werewolves vs the mages the cursed them? Or a factioned game featuring various dwarven noble houses, vying for the throne? Or a landsmeet, with the players being various Banns, and the mafia being Orlesian spies trying to overthrow the nation? Geez, you could make a whole series of DA:O games here, so don't use up all the cool ideas for a single game!![]()
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