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  1. #1

    Default Re: What are the main things you want to see fixed from EB1 in EB2???

    Quote Originally Posted by jirisys View Post
    Your question was epic, that's what he meant

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    Congrats. And not really. What do you mean you want to keep its epicness?
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  2. #2
    Bored Member Tux's Avatar
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    Default Re: What are the main things you want to see fixed from EB1 in EB2???

    I want to see the Lorica Segmentata!!!

  3. #3
    πολέμαρχος Member Apázlinemjó's Avatar
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    Default Re: What are the main things you want to see fixed from EB1 in EB2???

    Quote Originally Posted by Tux View Post
    I want to see the Lorica Segmentata!!!
    Yeeeey and EB needs Imhotep from the Mummy movie.
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    Klibanophoros Ton Rhomaioktono Member Duguntz's Avatar
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    Default Re: What are the main things you want to see fixed from EB1 in EB2???

    Quote Originally Posted by Tux View Post
    I want to see the Lorica Segmentata!!!
    Forget about it. totally! The lorica segmentata came of use around 9 BC. From 9 BC to 14 AD, where the script stops, isn't a preiod long enough to justify a new imperial unit!

    So, get used to the lorica hamata!
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  5. #5
    Guitar God Member Mediolanicus's Avatar
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    Default Re: What are the main things you want to see fixed from EB1 in EB2???

    Isn't Tux an EB member? So I think that was a joke...

    If yours is a joke too, please make it a more obvious one the next time.
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    urk! Member bobbin's Avatar
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    Default Re: What are the main things you want to see fixed from EB1 in EB2???

    Yes, Tux is a long time member of the team. He was quoting the daring new historical argument that has forced us to rethink our whole position on Lorica Segmentata.


  7. #7
    Son of Lusus Member Lusitani's Avatar
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    Default Re: What are the main things you want to see fixed from EB1 in EB2???

    What I would really like to see fixed is....a fast release date :P
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  8. #8
    Member Member Hax's Avatar
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    Default Re: What are the main things you want to see fixed from EB1 in EB2???

    Bear with me if this is not possible (I've never played Medieval 2) or has already been discussed, but the biggest problem in EB for me, and is in fact a problem in all Total War games I've played, is the lack of internal civil wars in factions. This is why we see the Ptolemies become so powerful most of the time in EB 1. This is why you can have a king with the charisma and martial skill of a dead crocodile and still conquer the world. This is why I (and probably many other players) often lost interest in a campaign after about 50 years, with no civilization that can harm me and no potential civil wars. I recall Barbarian Invasion vanilla having the most rudimentary of concepts for this (with Roman Empire rebels cropping up and whatnot), but it wasn't great. If only the Creative Assembly would take some hints from Crusader Kings or Europa Universalis: Rome, we'd have a game that is wonderfully immersive and realistic in more aspects of why battles are fought, rather than just focusing on increasing the graphical quality of the battlefield.
    There will be some form of representation of internal strife within factions. How it works exactly, I can't say (and I don't really know, actually )

    This is why we see the Ptolemies become so powerful most of the time in EB 1. This is why you can have a king with the charisma and martial skill of a dead crocodile
    I see what you did there.
    This space intentionally left blank.

  9. #9
    Member Member stratigos vasilios's Avatar
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    Default Re: What are the main things you want to see fixed from EB1 in EB2???

    Quote Originally Posted by vartan View Post
    Congrats. And not really. What do you mean you want to keep its epicness?
    I think he means to keep the awesome immersiveness and brilliant gameplay of the EB1, transfered over into EB2.

    I think this can pretty much be guaranteed considering it *is* the EB team were talking about.
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  10. #10
    Pleasing the Fates Senior Member A Nerd's Avatar
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    Default Re: What are the main things you want to see fixed from EB1 in EB2???

    Epic timeframe, epic immersion, epic realism, etc. Yes, and epic imagination.
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  11. #11

    Default Re: What are the main things you want to see fixed from EB1 in EB2???

    What I want most is the "minor factions" introduced in ETW, they're not complete factions hence not playable, but they're independent AI factions.
    So every Eleutheroi city would belong to their respective minor faction which fails to qualify as a major faction, rather than all belong to a bizarre huge faction called Eleutheroi.
    However I know this feature is not in M2TW...

  12. #12
    Guitar God Member Mediolanicus's Avatar
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    Default Re: What are the main things you want to see fixed from EB1 in EB2???

    Quote Originally Posted by Julianus View Post
    What I want most is the "minor factions" introduced in ETW, they're not complete factions hence not playable, but they're independent AI factions.
    So every Eleutheroi city would belong to their respective minor faction which fails to qualify as a major faction, rather than all belong to a bizarre huge faction called Eleutheroi.
    However I know this feature is not in M2TW...
    That's what I like most in EB, and will be improved in EB II. It is also the reason I can't play any other mod out there.

    In EB every province is unique and has its own character, whether you control it, an AI faction control it, or the Eleutheroi control it.
    Many small independent factions would be nice indeed, but the EB team are doing a magnificent job within the limits of the engine to represent each independent region.
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  13. #13
    Member Member WinsingtonIII's Avatar
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    Default Re: What are the main things you want to see fixed from EB1 in EB2???

    On the subject of veterancy, keep in mind that veterancy in M2TW is toned down quite a bit from RTW veterancy. In RTW and EB, it was +1 attack +1 defense skill with every single chevron, plus, I believe, a morale bonus that I am not sure about because it doesn't show on unit cards (I still cannot understand why morale is not shown on unit cards in both RTW and M2TW btw...).

    In M2TW, the first chevron in each "level," aka the first bronze chevron, the first silver, and the first gold, all give +1 attack. However, there is no defense skill addition, and they only get +1 attack for these three chevrons, not for the rest. Again, I'm unsure about morale bonuses. But this definitely is not nearly as much of an overall bonus as in RTW. With all 9 chevrons, a unit only gets +3 attack, as opposed to +9 attack and +9 defense skill.
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  14. #14

    Default Re: What are the main things you want to see fixed from EB1 in EB2???

    Quote Originally Posted by Julianus View Post
    What I want most is the "minor factions" introduced in ETW, they're not complete factions hence not playable, but they're independent AI factions.
    So every Eleutheroi city would belong to their respective minor faction which fails to qualify as a major faction, rather than all belong to a bizarre huge faction called Eleutheroi.
    However I know this feature is not in M2TW...
    the Eleutheroi were minor factions, jsut a colelction of minor factions. In EB I they all had different flags, colours, units and names

  15. #15
    Member Member Macilrille's Avatar
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    Default Re: What are the main things you want to see fixed from EB1 in EB2???

    Yeps, and I can confirm that each province will be unige in EB II as well, though not whether more or less so then in EB I. That I shall leave to your guesstimate.
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  16. #16
    Member Member Paltmull's Avatar
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    Default Re: What are the main things you want to see fixed from EB1 in EB2???

    Quote Originally Posted by Julianus View Post
    What I want most is the "minor factions" introduced in ETW, they're not complete factions hence not playable, but they're independent AI factions.
    So every Eleutheroi city would belong to their respective minor faction which fails to qualify as a major faction, rather than all belong to a bizarre huge faction called Eleutheroi.
    However I know this feature is not in M2TW...
    Oh,wow, that would be awesome. Imagine all the Hellenic city-states, celtic tribes etc. being separate factions. :O But as we know, EB II will be closer to that than EB I, since the faction slot number for M2TW is much bigger.
    Last edited by Paltmull; 05-17-2010 at 19:55.

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  17. #17

    Default Re: What are the main things you want to see fixed from EB1 in EB2???

    Quote Originally Posted by vartan View Post
    Here's a question for y'all: What are the main things you want to see kept from EB1 in EB2? (note: only one question mark necessary, not three)
    I don't think it's moddable, but I would like to see units being able to fall off the walls. When I played MTW: 2 I always had the feeling as if there were invisible walls on top of the walls. I also found it quite funny when peasants commited suicide by jumping off.

  18. #18

    Default Re: What are the main things you want to see fixed from EB1 in EB2???

    Quote Originally Posted by Drunk Clown View Post
    I don't think it's moddable, but I would like to see units being able to fall off the walls. When I played MTW: 2 I always had the feeling as if there were invisible walls on top of the walls. I also found it quite funny when peasants commited suicide by jumping off.
    Makes for some funny YouTube videos.
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  19. #19

    Default Re: What are the main things you want to see fixed from EB1 in EB2???

    The main thing, the only thing even, that I would like to see "fixed" is the in game stability. I dont know how many times Ive given up an EB campaign after yet another CTD. The mod is brilliant and I recognise that it takes advantage of all the features available to it - but cant do anything about the AI. However, the CTDs are just too much in the mid to late game when you can often fight 5+ battles a turn, then have to log on again and replay them all - again.

  20. #20

    Default Re: What are the main things you want to see fixed from EB1 in EB2???

    I hope this thread is not dead and someone reads this!
    Aside from factions,ai problems and all the other big problems i'have a little request: i'd like to see a little more blood and guts on the battlefield... it's all soo clean! kinda irrealistic if you ask me... also it could be optional like the guys in the nude.
    of course this is not a priority, it just would be very cool if one of those nake really strong guys after ripping a roman soldier apart could be red and drenching in blood... or even just seeing it on the floor would be nice!

  21. #21
    EB Support Guy Senior Member XSamatan's Avatar
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    Default Re: What are the main things you want to see fixed from EB1 in EB2???

    We talked internally about this aspect, and came to the conclusion to be as near to reality as possible, meaning there won't be great blood rivers in battles, but you will 'see' wounds and dirt on units.
    But, yeah, as you said, that is a very low priority...;)

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  22. #22

    Default Re: What are the main things you want to see fixed from EB1 in EB2???

    Quote Originally Posted by XSamatan View Post
    We talked internally about this aspect, and came to the conclusion to be as near to reality as possible, meaning there won't be great blood rivers in battles, but you will 'see' wounds and dirt on units.
    But, yeah, as you said, that is a very low priority...;)

    XSamatan
    Aaaahh...is that what the marks are on the Boii and Getai preview vids...I did wonder.

  23. #23
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: What are the main things you want to see fixed from EB1 in EB2???

    No that's the skins.

  24. #24

    Default Re: What are the main things you want to see fixed from EB1 in EB2???

    CTD removal is probably the biggest one.

    But I'd like to see the 'C's replaced with 'K's in from maps and Faction graphics for Hellenikoi factions (for example, Arche Seleukeia -> Arkhe Seleukeia), as well as from the text files (although these I can alter myself). The same applies with 'U's and 'V's for the Romani. Finally, as some others have said, I would tone down the AI Money Script and/or find further means to make blockades and economic warfare more painful and effective against the AI.

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