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Thread: New factions?

  1. #1411
    urk! Member bobbin's Avatar
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    Default Re: New factions?

    Six.


  2. #1412
    Member Member Horatius Flaccus's Avatar
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    Default Re: New factions?

    So that does mean there are going to be 10 extra factions?
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  3. #1413
    urk! Member bobbin's Avatar
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    Default Re: New factions?

    Quote Originally Posted by Brennus View Post
    How many slots are left to confirm?
    Slots might not equal factions.


  4. #1414
    Uergobretos Senior Member Brennus's Avatar
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    Default Re: New factions?

    Quote Originally Posted by bobbin View Post
    Slots might not equal factions.
    bobbin are you suggesting that slots might be used for AI factions instead, perhaps with the Cimbri and Teutones emerging and using the crusades feature to amass a very large force at some point in the game if the right conditions are met? Or is that a load of Casse pony poo I am talking?

    What could slots be used for then?



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  5. #1415
    Member Member anubis88's Avatar
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    Default Re: New factions?

    Cimbri and Teutones won't emerge. Don't even go there :)... There was a long debate about this over at TWC
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  6. #1416
    Uergobretos Senior Member Brennus's Avatar
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    Default Re: New factions?

    Quote Originally Posted by anubis88 View Post
    Cimbri and Teutones won't emerge. Don't even go there :)... There was a long debate about this over at TWC
    Thanks for the warning :)



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  7. #1417
    Hallooooo!! is someone there? Member J.R.M's Avatar
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    Default Re: New factions?

    Maybe 1 of those slots its the rebel faction?
    If not then im pretty much clueless.



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  8. #1418
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Default Re: New factions?

    Quote Originally Posted by J.R.M View Post
    Maybe 1 of those slots its the rebel faction?
    If not then im pretty much clueless.
    No, the rebel faction is already included. The team has hinted that it might reserve one of the faction slots for scripting purposes. However, all factions will be playable.
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  9. #1419
    Member Member Horatius Flaccus's Avatar
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    Default Re: New factions?

    Well, I think Bobbin's commen pretty much confirms that there are going to be another 6 new factions. What he did afterwards was just damage control.

    Then again, the team likes to be as vague as possible.
    Last edited by Horatius Flaccus; 05-21-2010 at 13:44.
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  10. #1420
    Member Member Macilrille's Avatar
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    Default Re: New factions?

    We do?
    Oh I must remember that ;-)
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  11. #1421
    Hallooooo!! is someone there? Member J.R.M's Avatar
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    Default Re: New factions?




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  12. #1422
    Uergobretos Senior Member Brennus's Avatar
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    Default Re: New factions?

    How about the Maurya Empire

    On a serious note wasn't there mention that the next faction(s) would be Celtic or Celtic influenced? This would fit with the Arevaci and the Bastarnae (if they are actually being considered). As for the rest of the slots.....



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  13. #1423

    Default Re: New factions?

    Something to keep in mind is that while faction slots exist, if there are not enough FC's to bring have a faction brought to life, then we may very well leave unused slots open.

  14. #1424

    Default Re: New factions?

    Well If we use the logic... who can be these new mistycal factions and what people they present? I IMO the are:

    1. Bithynia (Asia Minor -thrakians and greeks, rival to Pont),
    2. Caucasian Iberia ( Georgian tribes-kartvelebi, right name is Kartli - enemy#1 for Hayastan)
    3. Caucasian Albania ( dagestan-lezgin tribes and some HUNNU tribes, as a Alban-Arran tribes union)
    4. Hispanian state - celtberians
    5. A German tribe
    6. Palmirena (Palmirena, in Syria, before Zenobia)
    7. A celtic tribe
    8. Spartacus slaves revolt - emerging faction

  15. #1425
    urk! Member bobbin's Avatar
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    Default Re: New factions?

    Quote Originally Posted by zurab View Post
    8. Spartacus slaves revolt - emerging faction
    We not having emerging factions, it wastes a faction slot as you can't play as them.


  16. #1426
    Guitar God Member Mediolanicus's Avatar
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    Default Re: New factions?

    Quote Originally Posted by zurab View Post
    Well If we use the logic... who can be these new mistycal factions and what people they present? I IMO the are:

    1. Bithynia (Asia Minor -thrakians and greeks, rival to Pont),
    2. Caucasian Iberia ( Georgian tribes-kartvelebi, right name is Kartli - enemy#1 for Hayastan)
    3. Caucasian Albania ( dagestan-lezgin tribes and some HUNNU tribes, as a Alban-Arran tribes union)
    4. Hispanian state - celtberians
    5. A German tribe
    6. Palmirena (Palmirena, in Syria, before Zenobia)
    7. A celtic tribe
    8. Spartacus slaves revolt - emerging faction
    1. Nah, ruled out I think officially by the team. Besides, you've got Pergamon there. And you'd have to take the Bythinians together with the Galatians to form a meaningful enemy.
    2 and 3. One of them could work. Perhaps the Kartali. Although I doubt their expansionism.
    4. "State" is a bit of an anachronism, but I think a tribe in Spain (probably Celt-Iberian) will be in.
    5. Historical sources are a bit sketchy at best here. Perhaps the Bastarnae would do.
    6. Palmyra lacks sources for this time and expansionism. Perhaps Moros will come up with a better candidate near the Arabian Peninsular.
    7. Another pure Celtic tribe is out I think (Pritanoi, Aedui, Arverni, Boii), but Celt-Iberians (Arevaci?) are possible, so are Illyro-Celtics (Scordisci), Germano-Celtics (a Belgae tribe),...
    8. A joke is always the best way to close.

    Quote Originally Posted by bobbin View Post
    We not having emerging factions, it wastes a faction slot as you can't play as them.
    So Spartacus will be a starting Italian faction in EB II?
    Last edited by Mediolanicus; 05-25-2010 at 16:12.
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  17. #1427
    πολέμαρχος Member Apázlinemjó's Avatar
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    Default Re: New factions?

    Quote Originally Posted by Mediolanicus View Post
    So Spartacus will be a starting Italian faction in EB II?
    I can't wait the gladiator units, yeaaahh.
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  18. #1428

    Default Re: New factions?

    Quote Originally Posted by Mediolanicus View Post
    So Spartacus will be a starting Italian faction in EB II?
    That would be great but I doubt it as Spartacus revolted in 73 BC if I remember right

  19. #1429
    Guitar God Member Mediolanicus's Avatar
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    Default Re: New factions?

    Quote Originally Posted by zurab View Post
    That would be great but I doubt it as Spartacus revolted in 73 BC if I remember right
    Somehow I begin to doubt you meant it as a joke... You weren't serious, were you?

    Unless you can prove that the situation in Rome in 272 BC automatically leads to a slave called Spartacus leading a revolt in 73 BC they will never be in...
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  20. #1430

    Default Re: New factions?

    Quote Originally Posted by Mediolanicus View Post
    Somehow I begin to doubt you meant it as a joke... You weren't serious, were you?

    Unless you can prove that the situation in Rome in 272 BC automatically leads to a slave called Spartacus leading a revolt in 73 BC they will never be in...
    Well actually I meant it as en emerging faction from the begining, then I found out that no emerging factions will be in. In my opinion an emerging Spartacus faction (using Mongol slot) would be great but since devs decided not to use any emerging factions...

  21. #1431
    Guitar God Member Mediolanicus's Avatar
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    Default Re: New factions?

    Quote Originally Posted by zurab View Post
    Well actually I meant it as en emerging faction from the begining, then I found out that no emerging factions will be in. In my opinion an emerging Spartacus faction (using Mongol slot) would be great but since devs decided not to use any emerging factions...
    Even if they did use emerging factions there would be no reason whatsoever to include "Spartacus". Unless you make a mod which has historical expansion, all the historical characters at the right time and so on. But that would be history on rails with no choices to be made by the player.

    Right now the only things "emerging" are things that are plausible under certain parameters (like the Marian reforms). It would be absolutely absurd to have some dude appearing in Italy in 73 BC, who always is called Spartacus for some reason or the other, whether or not the Italian peninsular is still under Roman control.

    Or do you have prove that in 272 BC it was already certain that 200 years later, this would happen; whatever would happen in those 200 ears.

    What I would like to see, and I doubt that is possible with the engine, is that the chance of the spawning of rebels increases when you build lots of latifundae or the like.
    Last edited by Mediolanicus; 05-26-2010 at 14:53.
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  22. #1432
    Varangarchos ton Romaioktonon Member Hannibal Khan the Great's Avatar
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    Default Re: New factions?

    Quote Originally Posted by Mediolanicus View Post
    What I would like to see, and I doubt that is possible with the engine, is that the chance of the spawning of rebels increases when you build lots of latifundae or the like.
    I think that law penalties already increase rebel spawn, so the latifundiae could be given those penalties.
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  23. #1433
    Guitar God Member Mediolanicus's Avatar
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    Default Re: New factions?

    Quote Originally Posted by Hannibal Khan the Great View Post
    I think that law penalties already increase rebel spawn, so the latifundiae could be given those penalties.
    Don't they just lower public order?

    If so then it increases the chance your city revolts. But I believe spawing rebel armies are probably better to represent an army of runaway slaves than a whole city that revolts (that's more of a civil revolt).
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  24. #1434
    Varangarchos ton Romaioktonon Member Hannibal Khan the Great's Avatar
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    Default Re: New factions?

    Quote Originally Posted by Mediolanicus View Post
    Don't they just lower public order?

    If so then it increases the chance your city revolts. But I believe spawing rebel armies are probably better to represent an army of runaway slaves than a whole city that revolts (that's more of a civil revolt).
    IIRC the law penalties also increase brigands, e.t.c. in the countryside.
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  25. #1435
    Member Member Divinephyton's Avatar
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    Default Re: New factions?

    Quote Originally Posted by Mediolanicus View Post
    5. Historical sources are a bit sketchy at best here. Perhaps the Bastarnae would do.
    The Bastarnae might be a fun idea, considering their strategic location for the game and the mix of cultures usually ascribed to them (as a tribe in writings of authors) and that location (archeologically) and their involvement with Philip of Macedon's war, however I believe their only realistic use in the game would be as an emerging faction à la Mongols, which has been ruled out...
    I hope and am quite confident they won't appear as a faction
    Last edited by Divinephyton; 07-05-2010 at 13:38.

  26. #1436
    Member Member paullus's Avatar
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    Default Re: New factions?

    actually they're a more reasonable selection than you may think.
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  27. #1437
    iudex thervingiorum Member athanaric's Avatar
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    Default Re: New factions?

    Quote Originally Posted by zurab View Post
    Well actually I meant it as en emerging faction from the begining, then I found out that no emerging factions will be in. In my opinion an emerging Spartacus faction (using Mongol slot) would be great but since devs decided not to use any emerging factions...
    What if the Roman player chose to abandon Gladiatorial Games and the related structures and features of society at the start of the campaign? A Spartacus faction wouldn't make a lot of sense then, would it?




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  28. #1438
    Member Member seienchin's Avatar
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    Default Re: New factions?

    Quote Originally Posted by paullus View Post
    actually they're a more reasonable selection than you may think.
    Really?^^ Sounds like a conformation of a new faction to me. :)
    Still where do you get any credible informations on them?

  29. #1439
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: New factions?

    Ah the excellent but difficult to find monograph: 'A comprehenisve overview of theoretical history and social structures of the East germans and their historical accurate representations in game mechanics' by Prof. Sharon Aedi.

  30. #1440
    urk! Member bobbin's Avatar
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    Default Re: New factions?

    Complete lifesaver that was.


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