MTW Cheat Codes
From Totalwar.org
The game contains some "cheat" codes that can be typed in while on the campaign map screen. The "." characters at the front and end of the code must be entered.
Cheat Codes | |
Code | Description |
.worksundays. | Changes the construction time for all buildings to 1 turn. When this code is entered, all of the player's build queues must be empty. |
.badgerbunny. | Makes all buildings and units available. Units are still restricted by faction, so if a unit would not normally be recruitable by the faction, it will still not be available. (TBD - need to check faction restriction on buildings as well, can a catholic faction build a ribat, ect.?) |
.conan. | Allows the player to switch to the rebel faction. Amusing way to play a campaign. |
.matteosartori. | Removes the "fog of war" and reveals the whole campaign map to the player. |
.unfreeze. | This code will produce an heir for your faction. This will only work if there is an available royal slot open for the new heir (you are limited to 6 total royal males, plus the king). The heir will be born in the end-turn phase. Remember though, he will not come of age for 16 years, so this must be done several years in advance of the king's demise. |
.deadringer. | This code will add 1 million florins to the player's treasury. |
.viagra. | Adds the iron resource to all your provinces. |
.mefoundsomeag. | Adds the silver resource to all your provinces. |
.mefoundsomeau. | Adds the gold resource to all your provinces. |
.mefoundsomecu. | Adds the copper resource to all your provinces. |
.mefoundsomena. | ??? - need to try this one out for salt |
.kidsmode. | Makes the AI very easy. |
.nuttermode. | Makes the AI aggressive. |
TBD - needs more text support, along with restrictions on conan, badgerbunny, and worksundays.
need to test mefoundsomena
does worksundays give AI factions faster build times?
does badgerbunny limit buildings by faction type as well?
which of these can be toggled on/off?