PDA

View Full Version : HOTSEAT - MTW2 Multiplayer Campaign



Pages : [1] 2 3 4 5

Ignoramus
07-25-2007, 01:23
I thought it was about time that we started a MTW2 Multiplayer Campaign.

We can hammer out the rules, but obviously all battles would have to be autoresolved.

I'll get the ball rolling by choosing England.

England - Ignoramus.
France - Shoot Me_I Explode
Holy Roman Empire - Ichigo
Spain - Cecil XIX
Venice
Byzantine Empire
Hungary
Scotland - sirnoob
Denmark - gibsonsg91921
Poland - Ramses II CP
Russia
Milan
Portugal
Moors
Egypt
Turks
Sicily - FactionHeir


FactionPlayerSaveEnglandIgnoramusMPCXFranceTristanMPCX-1HREIchigoMPCX-2SpainCecil XIXMPCX-3SicilyFactionHeirMPCX-4ScotlandDidzMPCX-5RussiaBob_the_greatMPCX-6DenmarkpevergreenMPCX-7PolandRamses II CPMPCX-8


We can use the 1.2 patch.

gibsonsg91921
07-25-2007, 01:53
hmm by hotseat i presume? ill take denmark

Cecil XIX
07-25-2007, 07:10
I shall take France, then.

FactionHeir
07-25-2007, 07:54
Quite interesting. Ill likely post back once I get back from vacation and find sufficient free time.

Stuperman
07-25-2007, 14:34
So, how exactly does this work?

Ramses II CP
07-25-2007, 17:24
No mods, just vanilla? Hmm, I haven't tried Poland yet.

I'll be happy to take Poland.

Big, big question is... do we have to handle diplomacy strictly inside the game, or some modification thereof?

Odin
07-26-2007, 14:53
So, how exactly does this work?

Ditto

Shoot Me_I Explode
07-29-2007, 06:27
Sounds quite intresting but could someone please explain how this works and what I need to edit to get the option ingame?

Shoot Me_I Explode
07-29-2007, 07:57
Its intresting what a little research and searching with turn up.

I believe you just have to copy and past the following lines into your medieval2.preference file, I put it at the top of the file. Then when you start a new grand campain you can select upto all 17 nations, start the game and you will have a hotseat game going.

[multiplayer]
playable = true
hotseat_turns = true
hotseat_scroll = false
hotseat_autoresolve_battles = 0
hotseat_disable_console = 0
hotseat_disable_papal_elections = 0
hotseat_save_prefs = 0
hotseat_update_ai_camera = 0
hotseat_validate_diplomacy = 1

As for the game I would like it if I could command Milan please. :beam:

Stuperman
07-29-2007, 08:05
I wasn't asking about the technical side really, more what are the rules?

Ignoramus
08-06-2007, 10:30
No more takers?

FactionHeir
08-07-2007, 02:15
I'll take Sicily.
Actually I would recommend some modding (especially king's purse for AI) to make the game more challenging.

gibsonsg91921
08-07-2007, 02:33
psh we dont need that we have humans to worry about

Ignoramus
08-07-2007, 04:38
Rules:

- All diplomacy has to be agreed before hand(except declaring war, cancelling treaties, and bribing) with the relevant player, before using a diplomat to carry it out in-game.

- All battles are to be autoresolved. Even against the rebels and non-player factions.

- No reloading of the save-game. If you mess something up on your turn, then tough. No second chances here.

- If you can't play your turn within the 48 hour time limit, then get an ally to play it for you. If you happen to be hated by everyone and have no allies, then your turn is skipped.

Cecil XIX
08-07-2007, 06:22
By 'skipped', do you mean the AI plays it? I'm not aware it's possible for to just skip a factions turn completey.

sirnoob
08-07-2007, 10:05
you could use the consol and control [faction to be skipped] to make it AI controled and as for me for the glory of scotland:scotland:

Ramses II CP
08-07-2007, 16:11
::points up the thread to where he volunteered for Poland::

:2thumbsup:

Cecil XIX
08-07-2007, 19:05
Change mine to Spain.

sirnoob
08-08-2007, 14:27
Are we going to wait for most of the factions to be filled before we start?

Shoot Me_I Explode
08-09-2007, 21:05
Seven people should be plenty imho to start. I would also like to suggest another rule that you can not put merchants in armies and set them on resources to prevent them from being assassinated.

Ramses II CP
08-10-2007, 01:12
Or pile twenty into a fort in Timbuktu, etc. Let's have a general 'don't abuse exploits' rule, in fact. :egypt:

Ignoramus
08-10-2007, 01:41
Another thing I forgot to add:

"No adpting of generals or accepting men of the hour."

You can still manage all settlements, but this makes maintaining you line harder.

Edit: We need at least 10 players for it to be fair. Two major factions, France and the HRE haven't been take yet.

Shoot Me_I Explode
08-10-2007, 06:55
Switch me to France now that its open :2thumbsup:

Cecil XIX
08-10-2007, 08:11
Speaking of player exploits, what about surrounding agents with military units to destroy them? I personally think that the general unavailability of gathering eight different military units makes it a fair practice, but we should be clear about whether it's allowed.

Ignoramus
08-10-2007, 08:31
I think it should be allowed. It will make players more careful about their agents and make them have agents accompany their armies.

Ramses II CP
08-10-2007, 14:09
It's an exploit though. It's no deal breaker for me either way, but IMHO if you want to get rid of an agent, use an assassin. Perhaps a poll is in order?

Ignoramus
08-10-2007, 14:11
We could conduct a poll if you like. My concern is in some situations a good strategic move for your army can eliminate an army anyway.

Ignoramus
08-11-2007, 09:26
I think that we can start in a couple of days time. Hopefully before then several new players will have joined.

Let the diplomacy heat up!

Csargo
08-12-2007, 08:23
I'd join but I have no idea how the Hotseat thing works. :sweatdrop:

Cecil XIX
08-12-2007, 10:25
As I understand it, we each need to do a bit of copy-paste in a file. That activates the hotseat mode, where you can switch t another faction by using the command console, which you can bring up with the ~ button.

FactionHeir
08-12-2007, 11:21
No need for the control command. Just end turn and it brings up the next faction in line (or rather their confirmation screen, so the previous player won't see their stuff)

gibsonsg91921
08-12-2007, 15:23
but if i'm correct, you can't save in that waiting screen.

Shoot Me_I Explode
08-12-2007, 16:51
The console is disabled in hotseat mode. No commands can be executed.

gibsonsg91921
08-12-2007, 17:09
but if u cant save at the waiting screen, all of this is irrelevant. does it autosave on that screen? maybe that would change everything.

FactionHeir
08-12-2007, 18:31
It probably does, as the game normally autosaves at end and start of turn. Worth checking out.

gibsonsg91921
08-12-2007, 20:24
i guess u could just rename autosaves from my computer, and it wouldnt be an issue then. when are we starting?

Csargo
08-13-2007, 03:44
If I figure out how the Hot seat works I'd play as HRE.

Ignoramus
08-13-2007, 03:59
This is what you have to do, Ichigo.

From Shoot Me_I Explode's earlier post:

"I believe you just have to copy and past the following lines into your medieval2.preference file, I put it at the top of the file.

[multiplayer]
playable = true
hotseat_turns = true
hotseat_scroll = false
hotseat_autoresolve_battles = 0
hotseat_disable_console = 0
hotseat_disable_papal_elections = 0
hotseat_save_prefs = 0
hotseat_update_ai_camera = 0
hotseat_validate_diplomacy = 1"

I've done some testing, and diplomacy in game is great. You send a diplomat/princess to another faction(just like in a normal campaign), and you can make an offer. When it's that faction's turn, they get to accept/decline/put forward a counter offer.

Any more questions, just ask away.

I urge everyone to heat things up in the diplomacy thread, as the game will start in 24 hours.

FactionHeir
08-13-2007, 04:12
Ignoramus:
I would set disable_console to 1 so it cannot be used during the game. We won't need it.

Ignoramus
08-13-2007, 04:18
Hotseat automatically disables the console, I think.

FactionHeir
08-13-2007, 04:26
It doesn't, unless you set it in the preference. Tried it before.

gibsonsg91921
08-13-2007, 04:32
but in the preference the list of codes u get when surfin the net is usually having console disabled

Csargo
08-13-2007, 04:52
Do I make another file to paste that in or is there already a file?

gibsonsg91921
08-13-2007, 04:57
medieval.preference.cfg in the main medieval 2 total war folder

Ignoramus
08-13-2007, 05:01
You paste it at the top in your medieval2.preference.cfg file.

Like this:

[multiplayer]
playable = true
hotseat_turns = true
hotseat_scroll = false
hotseat_autoresolve_battles = 0
hotseat_disable_console = 0
hotseat_disable_papal_elections = 0
hotseat_save_prefs = 0
hotseat_update_ai_camera = 0
hotseat_validate_diplomacy = 1

[audio]
enable = 1
master_vol = 100
music_vol = 60
provider = Miles Fast 2D Positional Audio
sfx_vol = 100
speech_enable = 1
speech_vol = 100
sub_faction_accents = 1

[camera]
default_in_battle = rts
move = 50
restrict = 1
rotate = 50

[controls]
campaign_scroll_max_zoom = 30
campaign_scroll_min_zoom = 30
keyset = 0

[game]
advanced_stats_always = 0
advisor_verbosity = 3
ai_factions = follow
allusers = 1
auto_save = 1
blind_advisor = 0
campaign_map_game_speed = 99
campaign_map_speed_up = 0
campaign_num_time_play = 108
chat_msg_duration = 10000
disable_arrow_markers = 1
disable_events = 0
english = 0
event_cutscenes = 1
fatigue = 1
first_time_play = 0
gamespy_save_passwrd = 1
label_characters = 0
label_settlements = 1
micromanage_all_settlements = 1
morale = 1
mute_advisor = 0
no_campaign_battle_time_limit = 0
pref_factions_played = 16639
tutorial_battle_played = 0
tutorial_path = norman_prologue/battle_of_hastings
unit_size = large
unlimited_men_on_battlefield = 0
use_quickchat = 0

[hotseat]
autoresolve_battles = 1
disable_console = 1
disable_papal_elections = 1
save_prefs = 1
update_ai_camera = 0
validate_diplomacy = 1

[network]
use_ip =
use_port = 27750

[ui]
SA_cards = show
buttons = show
full_battle_HUD = 1
radar = show
show_tooltips = 1
unit_cards = show

[video]
anisotropic_level = 4
anti_alias_mode = off
antialiasing = 0
assassination_movies = 1
autodetect = 0
battle_resolution = 1680 1050
bloom = 1
building_detail = high
campaign_resolution = 1680 1050
depth_shadows = 2
depth_shadows_resolution = 2
effect_quality = high
event_movies = 1
gamma = 128
grass_distance = 75
ground_buffers_per_node = 4
ground_cover_buffers_per_node = 4
infiltration_movies = 1
model_buffers_per_node = 4
no_background_fmv = 0
reflection = 1
sabotage_movies = 1
shader = 2
show_banners = 1
show_package_litter = 1
skip_mip_levels = 1
splashes = 1
sprite_buffers_per_node = 4
stencil_shadows = 1
subtitles = 0
terrain_quality = custom
texture_filtering = 2
unit_detail = high
vegetation = 1
vegetation_quality = high
vsync = 1
water_buffers_per_node = 4
widescreen = 1

Ignoramus
08-13-2007, 05:05
Wait, can you only run one Hotseat game at once? I already have a test one going, and I can't start another one.

gibsonsg91921
08-13-2007, 13:58
the code eliminates itself when u close the game - u have to put it back in again to start another.

Ferret
08-13-2007, 14:33
can I be Russia or is it too late?

FactionHeir
08-13-2007, 14:41
Or better make the pref file read-only. That's what I have to do to keep errorlogs.

As for the code:

[multiplayer]
playable = true
hotseat_turns = true
hotseat_scroll = false
hotseat_autoresolve_battles = 0
hotseat_disable_console = 1
hotseat_disable_papal_elections = 0
hotseat_save_prefs = 0
hotseat_update_ai_camera = 0
hotseat_validate_diplomacy = 1

Note the change from 0 to 1. This eliminates the console during hotseat play and thus any backdoors.

gibsonsg91921
08-13-2007, 14:52
so now, we dont autoresolve battles, console is disabled, papal elections are enabled?

actually, u enabled console. when its at 0 its true.

FactionHeir
08-13-2007, 18:59
Er no, when its at 1 it is disabled.
The autoresolve = 0 was set by Ignoramus. Me thinks putting it at 1 forces autoresolve while at 0 I think it lets you choose or so.

Csargo
08-13-2007, 23:17
I'm gonna have to drop out of this I'm going to my mother's for week or so and I won't be able to play. Sorry.

Ignoramus
08-14-2007, 01:24
Bob_the_great: Yes, you're welcome to take Russia.

Ichigo: It's alright, we'll put you last on the play order, which means that your turn probably won't have come up in a week's time.

Shoot Me_I Explode
08-14-2007, 02:17
I though the play order is determined by the order the fractions appear ingame to chose.

Csargo
08-14-2007, 02:22
Bob_the_great: Yes, you're welcome to take Russia.

Ichigo: It's alright, we'll put you last on the play order, which means that your turn probably won't have come up in a week's time.

Oh alright Ignoramus. Thanks :2thumbsup:

gibsonsg91921
08-14-2007, 02:22
yeah u cant do anything about the order

Ignoramus
08-14-2007, 03:01
You can by rearranging them in the descr.stat folder.

FactionHeir
08-14-2007, 03:12
Speaking of which, maybe its a good idea to give the AI extra florins per turn.
Kings purse of 6000 for AI factions makes them not too rich but challenging early on, although they do run out after 50 or so turns.

Ignoramus
08-14-2007, 03:23
If you could test several things, FH, that would be very helpful.

Can you test:

1.) Whether you can change the play order of factions.
2.) The best Hotseat settings for our campaign.
3.) The best AI boosts.
4.) The way diplomacy works.

Thanks.

Oh, and can you only have one Hotseat going at once, because I can't start another one.

gibsonsg91921
08-14-2007, 04:23
oo thats clever i didnt think of that

and u can have more than one cuz i have several

Ignoramus
08-14-2007, 10:46
The game is about to start.

Unfortunately, the faction order can't be changed. To be fair to Ichigo, I'm thinking of getting a "neutral" player like econ, to play his first turn.

The turn order is:

England
France
Holy Roman Empire
Spain
Venice

FactionHeir
08-14-2007, 12:00
Tested.
1.) Whether you can change the play order of factions.
- No you can't
2.) The best Hotseat settings for our campaign.
- As I posted on the page before with the console change
3.) The best AI boosts.
- I will send you the contents of a descr_strat as soon as you confirm the final factions chosen by human players. Just create a new file from that and start the game using that file. Afterwards, you can feel free to discard it.
4.) The way diplomacy works.
- Offer during your turn, close scroll.
- During the other player's turn, they get the popup and decide.
- Slightly annoying that diplomacy isn't instant anymore (it is still with AI)

Oh, and we should all set our individual passwords for our faction. However, we should also post them up in a common space so our turns can be skipped if necessary without halting the game indefinitely.

Also, the way we will play turns is play your turn, press end turn. Then at the next faction's scroll screen, press escape and save. Then upload.

You probably want to create a new topic for OOC discussion of the MP campaign with all rules in first post.
I would suggest amending the rule so that you can only chose an ally to play your turn if you will be away for more than 2 weeks (i.e proxy as in KOTR)
48 hour turns sounds fine, although less would make the game a bit less of a drag. Usually not a problem considering all battles are autoresolved leaving only diplomacy and management. Of course some people may not always be available, but then even 48 hours might not be enough for some.

Ignoramus
08-14-2007, 12:26
Well I think we have all the faction's confirmed, except Odin might be playing as Egypt.

FactionHeir
08-14-2007, 12:35
Thing is, you have to set the factions to play with at game start, so either we have egypt as AI or as player. Are we thus delaying till he makes that decision?

Odin
08-14-2007, 14:45
I havent decided yet If I am going to play, if I do the faction dosent matter its for fun.

Im not clear as to how this works, the cut and paste of code I can follow, but how is this actually played ?

Humor me please.

1. do we all get online at the same time? I have only done battles in STW, never an actual campaign.

2. Is this done via email exchange of a file?

3. Is this done through message board content?

If I have missed it on prior posts my appologies, MP campaigns are completely foriegn to me.

Dont hold up the game on my account, Im honestly curious more then committed at this point.

Of my questions if option 2 is how it is done I will not be participating.

Csargo
08-14-2007, 14:57
The game is about to start.

Unfortunately, the faction order can't be changed. To be fair to Ichigo, I'm thinking of getting a "neutral" player like econ, to play his first turn.



I'm fine with that.

FactionHeir
08-14-2007, 16:17
I havent decided yet If I am going to play, if I do the faction dosent matter its for fun.

Im not clear as to how this works, the cut and paste of code I can follow, but how is this actually played ?

Humor me please.

1. do we all get online at the same time? I have only done battles in STW, never an actual campaign.

2. Is this done via email exchange of a file?

3. Is this done through message board content?

If I have missed it on prior posts my appologies, MP campaigns are completely foriegn to me.

Dont hold up the game on my account, Im honestly curious more then committed at this point.

Of my questions if option 2 is how it is done I will not be participating.

1. Nope
2. Pretty much, but not via email but via forum download as per sticky thread in the throne room. All files uploaded and stored here.
3. Somewhat. Diplomacy and I suppose any reports are posted up here.

In general, you download a save, play your turn, save the game, upload, wait your next turn.

Odin
08-14-2007, 16:24
1. Nope
2. Pretty much, but not via email but via forum download as per sticky thread in the throne room. All files uploaded and stored here.
3. Somewhat. Diplomacy and I suppose any reports are posted up here.

In general, you download a save, play your turn, save the game, upload, wait your next turn.

Thanks for the reply.

this eliminates me from participation at this time. In the future I might reconsider.

On a side @Factionheir: Despite past disagreements (the 1.2 release affair) I wanted to note that I noticed that your a very helpful and considerate board member in many situations. Your Senior Member distinction, is well earned.

:medievalcheers:

FactionHeir
08-14-2007, 16:26
Sorry to hear you are not participating. Could have used some Muslim factions to spice things up!
Thanks for the comment btw. To be honest, I already forgot about the 1.2 thingy - actually it doesn't even ring a bell now, but hopefully everything is resolved. :balloon:

gibsonsg91921
08-14-2007, 16:34
dang! i was hoping for more players. o well we can get started goood

Cecil XIX
08-15-2007, 06:29
So they only thing we have to do is paste the code in the preference file? And if it gets deleted after every game, do we have to do it just once when we first get the save or all the time?

FactionHeir
08-15-2007, 10:18
I think only the game creator actually needs the code. I have not tested it, but it would seem logical.

Ignoramus
08-15-2007, 11:16
My first turn's done, and it's Shoot Me_I explode's turn.

Save game is called FranceTurn in the PBM uploader.

Ferret
08-15-2007, 11:31
did you include me in it because my name isn't next to Russia in the first post?

FactionHeir
08-15-2007, 11:31
Have you started it as per my instructions via PM?

[edit]
I added the purses as per the first post. If bop wasn't listed there, then you might just have to restart the game with a new file as Russia is currently receiving AI extra cash.

Shoot Me_I Explode
08-15-2007, 16:54
So what should I do with this turn.

Also I think it would be better if we send the turns via email, maybe everyone can pm the person who's turn who is before them there email. I dont know if the admins will like it once we upload a couple hundred files to there site.

gibsonsg91921
08-15-2007, 17:07
i think we have to... this is the best way

Shoot Me_I Explode
08-15-2007, 17:12
Ok, but do I need to wait for a new turn or continue with this one?

Cecil XIX
08-15-2007, 19:47
I noticed that Ignoramus uploaded the file as "FranceTurn."
Perhaps if you upload a file with the same name as a previous one, the previous one gets deleted? That would allow us to play the whole thing with just one file for every player.

And yes, you do need to wait for a new turn. It has to go full cycle just like in Single Player.

Shoot Me_I Explode
08-15-2007, 20:01
No, I was asking if they made a mistake with the russian player do i need to wait for Ignoramus to start a new game?

Ferret
08-15-2007, 21:54
yeah I seem to have been excluded from the campaign

Ramses II CP
08-15-2007, 23:49
Don't jump to conclusions, we'll hear something definitive soon.

Ignoramus
08-16-2007, 04:06
Don't worry Bob_the_great, you're still in the campaign, I just forgot to add your name to the list.

I started the campaign again without FactionHeir's King's Purse mod. I think that it will still be challenging enough without the extra AI money, as almost all the players border each other anyway.

Here are the main rules:

No reloading the save.
No adopting generals or accepting Man of the Hour.

That's basically it. The reason why you can't adopt generals or accept men of the hour is because it eliminates the strange way MTW2 allocates heirs, and it makes it more of a challenge to maintain your family line.

I have almost finished my first turn, and it's France's turn next. If everyone could state their email addresses, then sending the save games should be no problem.

FactionHeir
08-16-2007, 04:12
Meh, that AI is going to be a walk in the park then. And with most humans as catholics, first one to get to jerusalem gets all of the ME.

In case you want to start again (its just the first turn, so really no big deal at all) the link to the new descr_strat with Russia fixed is at:
http://www.totalwar.org/patrons/pbm/MPstart2.zip

Oh, and we can't overwrite same name files on the PBM uploader. States so specifically. Instead of naming the saves FranceTurn etc, it would probably be better to name em MPC1080-1, MPC1080-2 etc. So every player remembers their number and knows when its their turn and this way we got a better timeline.

Ignoramus
08-16-2007, 06:06
Alright, I'll do my turn again.

We could do that FH, but the PBM uploader would get clogged very quickly.

Edit: The save is up as MPC1080-1. It is now Strike Me_I explode's turn.

Just a note to everyone: Please do a private write-up of your turns as if it was a normal single player campaign against the AI. Then when the games finished we can put up all our AAR's.

Shoot Me_I Explode
08-16-2007, 16:17
It's the HRE's turn now named MPC1080-2.rar . Just wondering why I did not get a War message on the turn? some bug or that's the way hotseat is?

FactionHeir
08-16-2007, 16:29
No idea. Alliance messages work fine though from my testing.
Haven't tested war.
I guess checking your diplomacy screen helps though.

Ramses II CP
08-18-2007, 04:52
Do we have an ETA on Ichigo (or his alt)? Heading out of town for the weekend in the morning, but I can take my laptop to do my turn if it's likely to be necessary. :egypt:

Ignoramus
08-18-2007, 05:19
TinCow is doing Ichigo's first turn and it should be done shortly.

TinCow
08-18-2007, 14:36
Working on it now.

[edit]Done.

http://www.totalwar.org/patrons/pbm/MPC1080-3.zip

Cecil XIX
08-18-2007, 16:12
Looks like it's my turn.

EDIT: All right, it's FactionHeir's turn now.
http://www.totalwar.org/patrons/pbm/MPC1080-4.zip

Csargo
08-19-2007, 04:17
I'll be out of town until next Sunday.

FactionHeir
08-19-2007, 08:18
Just to make things a bit simpler:

FactionPlayerSaveEnglandIgnoramusMPCXFranceShoot_MeMPCX-1HREIchigoMPCX-2SpainCecil XIXMPCX-3SicilyFactionHeirMPCX-4ScotlandsirnoobMPCX-5RussiaBob_the_greatMPCX-6DenmarkgibsonsgMPCX-7PolandRamses II CPMPCX-8

FactionHeir
08-19-2007, 08:34
sirnoob: http://www.totalwar.org/patrons/pbm/MPC1080-5.zip

Ignoramus:
You didn't seem to have started the game again as you said...factions still have the basic kings purse instead of the balanced one with AI bonus.

sirnoob
08-19-2007, 10:14
i've just installed M2TW on a new computer but it doesn't seem to have a save file i ave got some saves.:help:

FactionHeir
08-19-2007, 10:28
You get the save from the link I posted.

sirnoob
08-19-2007, 11:05
no i mean the save folder

Didz
08-19-2007, 11:14
Count me in.

I'm not bother which faction I play so I'll fit around everyone else.

One Question:

How will we operate the diplomacy side of things, as obviolsy sending diplomats to a player control faction is not going to have any impact?

Edit: Oh! Bum...too late again.

FactionHeir
08-19-2007, 11:16
Didz, we already started, so unless everyone doesn't midn repeating turn 1, you might be too late (of course you can take over for players who drop out).

sirnoob, create a folder called "saves" in your M2TW root folder. That's where the save goes.

sirnoob
08-19-2007, 15:50
i'm sorry i think i'll have to drop out i got the file made a saves folder and did my turn but now i can't find the save i made after my turn unless anyone can help i'm out.

Ramses II CP
08-19-2007, 16:09
Just do a search on the filename you used with the save. If you called it MPCX-6 after your turn just do a Windows search for 'MPCX-6.sav' and it'll turn up.

Don't sweat it, we're all pretty much new to this so there are a few kinks to work out.

sirnoob
08-19-2007, 17:34
wohoo vista keeps my saves i a weird place in a hidden folder. uploading now...... done

Ferret
08-19-2007, 18:03
ok I've done my turn, sorry but how do I upload it?

Cecil XIX
08-19-2007, 18:13
Upload them here.

http://www.totalwar.org/Downloads/Uploaders/pbmupload.php

Ferret
08-19-2007, 18:49
okay uploaded as MPC1080-7 for the Danish

gibsonsg91921
08-20-2007, 01:39
alright ill get it soon

edit: fought it, the save is MPC1080-8 for the poles.

Ramses II CP
08-20-2007, 02:49
Looks like turn 1 is complete, uploaded here:

http://www.totalwar.org/patrons/pbm/MPC1080-9.zip

:2thumbsup:

edit: Looking up I should've named it MPC1082. :shrug: I'll do that next time.

Ignoramus
08-20-2007, 12:26
Turn done and uploaded.

Ramses II CP
08-21-2007, 23:56
I gather that we're waiting on Shoot? Anyone had any contact with him?

Shoot Me_I Explode
08-23-2007, 00:21
http://www.totalwar.org/patrons/pbm/MPC1082-2.zip

Sorry for delay. Did not think it would get around that fast and I moved back to College so I've been busy.

Ignoramus
08-23-2007, 02:10
Ichigo, you're up now.

Ferret
08-23-2007, 16:38
Ichigo said he'll be out of town untill this Sunday

Csargo
08-27-2007, 07:15
I'll have it done some time tomorrow.

Csargo
08-28-2007, 01:29
I've uploaded the file, but can't seem to find it.

Cecil XIX
08-28-2007, 02:16
Hmm, it doesn't seem to be in the right place. Did you use the one here: http://www.totalwar.org/Downloads/Uploaders/pbmupload.php

Csargo
08-28-2007, 02:34
Nope, it's up there now.

FactionHeir
08-28-2007, 04:05
Cecil's turn

Cecil XIX
08-28-2007, 05:35
Done, here's the save.

http://www.totalwar.org/patrons/pbm/MPC1082-5.zip

I accidentally uploaded the wrong file the first time, my apologies to whoever's hosting these.

FactionHeir
08-28-2007, 05:51
Done:

http://www.totalwar.org/patrons/pbm/MPC1082-5a.zip

Ignoramus
08-28-2007, 11:05
Please use the diplomacy thread more, as it adds to the intrigue.

Didz
08-28-2007, 11:48
So, how is it going so far guys. I keep getting subscription reminders telling me that game files are being exchanged, is there a thread that says whats happening in the game.

Ignoramus
08-28-2007, 11:56
Well, it's currently Turn 2. I think it's currently Scotland's turn. Sadly, not many people have posted in the Diplomacy thread, so most diplomatic dealings are private. I was hoping that leagues would become public, but that hasn't happened yet.

TinCow
08-28-2007, 13:35
Please do keep this game active. I'm very curious to see how it develops.

Ramses II CP
08-28-2007, 15:40
Heh, it's going to take some time for diplomats to reach each other. I'm certainly planning to invite every nation that isn't actively involved in a war (Against Catholics) to the League, but I want to be able to back it up in game before I post it as certain.

Cecil XIX
08-29-2007, 04:44
Indeed, I can't even see any other players in my campaign. That's why I've been rather silent so far.

Csargo
08-29-2007, 08:14
Indeed, I can't even see any other players in my campaign. That's why I've been rather silent so far.

I own half the world. Probably best if you stay on your peninsula ~;)

Didz
08-29-2007, 10:48
So how are you working the diplomacy side, are you insistaing that it all has to be backed up with diplomats or are you just allowing free interaction between players like 'Diplomacy'.

Ignoramus
08-29-2007, 11:06
Well, you can basically make whatever deals you like out of game, but when it comes to the point, only trust deals made in game.

So you can be allied with people without being allied in game.

sirnoob
08-29-2007, 12:36
sorry for the delay i'm uploading now...... http://www.totalwar.org/patrons/pbm/

Ferret
08-29-2007, 21:04
doing my turn now

edit: done and uploaded

gibsonsg91921
08-29-2007, 22:05
alright, i should get to it soon if not tonight

gibsonsg91921
08-31-2007, 02:00
done - next guy - poland, i think

edit: crap! use MPC1082x

Ramses II CP
08-31-2007, 03:23
MPC1082-8x.sav right? Uploading now.

:egypt:

Edit: Uploading as MPC1084.zip

Csargo
09-01-2007, 09:20
A bump. It's your turn Ignoramus.

FactionHeir
09-01-2007, 10:19
I sent him a PM about it yesterday already, but no response.

Ignoramus
09-01-2007, 11:29
My turn's done, and I'm uploading the save game.

I think we need to devise an information system, in which parts of the game are made public, so that other preople can follow the progress of the campaign, without eliminating the secrecy of factions. What do people think?

FactionHeir
09-01-2007, 11:46
How about a 10 turn interval of regions held?
Its easy enough to do by just everyone listing which regions they currently hold (truthfully) and someone can then paint that. Alternatively, its possible that we might all have each other's maps up-to-date by now, so an ingame screen could be used too.

Cecil XIX
09-01-2007, 18:40
I think posting a close-up of our minimaps would be a good idea. Although at the rate we're going, every five turns should be fine.

Csargo
09-03-2007, 08:06
Shoot_Me's turn I believe?

Ignoramus
09-03-2007, 09:57
Yes. Perhaps we should PM him?

Csargo
09-03-2007, 10:45
Last Activity: 08-31-2007 19:37 I'd say give him another day or two see if he shows up.

FactionHeir
09-03-2007, 12:08
Is his turn passworded? If it is, that might be rather difficult to skip without knowing it...

Ferret
09-03-2007, 12:42
yh I thought we were all going to send our passwords to one person so that our turn can be skipped after 48 hours

FactionHeir
09-03-2007, 19:00
Depends on whether anyone bothered.....

Cecil XIX
09-03-2007, 19:32
Well, I don't think it's too late to share our passwords.

Shoot Me_I Explode
09-04-2007, 01:16
Sorry, went home for break. I'll get to the turn tonight.

Shoot Me_I Explode
09-04-2007, 05:14
Turn uploaded

http://www.totalwar.org/patrons/pbm/MPC1084-2.zip

Csargo
09-04-2007, 05:29
Doesn't work.

Cecil XIX
09-04-2007, 06:20
Are Papal Elections enabled?

FactionHeir
09-04-2007, 15:56
Yes, I think so.

Ichigo: Haven't tried it, but make sure its not a corrupted download.

Csargo
09-04-2007, 18:39
Yes, I think so.

Ichigo: Haven't tried it, but make sure its not a corrupted download.

I tried three different times none worked. I even went back and downloaded my last turn to make sure it wasn't on my end, but it worked. Something went wrong with the upload I guess.

Shoot Me_I Explode
09-04-2007, 20:45
rezipped and uploaded

http://www.totalwar.org/patrons/pbm/MPC1084-2again.zip

Csargo
09-05-2007, 02:57
Could someone else try to load up the save, cause it doesn't work for me.

Ramses II CP
09-05-2007, 03:49
I'll try it and post back in a few.

Doesn't load, just drops back to the title screen. Odd. :(

Cecil XIX
09-05-2007, 03:49
Hmm, it doesn't work for me either.

Ignoramus
09-05-2007, 03:57
Perhaps sirnoob could play and upload it, as I think he and France are allied.

FactionHeir
09-05-2007, 04:11
Shoot_Me: Did you forget taking out your mods before playing? Usually, if you have a mod that makes significant changes to a game, it prevents others from loading it up without the same mod.

Also, are you playing M2TW 1.2 or did you get kingdoms already (1.3, for M2TW as well.)

Shoot Me_I Explode
09-05-2007, 04:22
I have the game on steam and it already auto update to 1.03. No I do not have kingdoms yet.

Guess I have to give my pw to you and someone take over. :furious3:

Ignoramus
09-05-2007, 04:32
I sincerely hope it doesn't come to that, but if it sadly does, then thank very much for participating.

Ferret
09-05-2007, 17:21
it can't be because of 1.3 because I've got Kingdoms installed and my turn worked fine

sirnoob
09-05-2007, 17:26
maby there's a difference betwen kingdoms 1.3 and steams auto update 1.3

Ferret
09-05-2007, 17:49
i doubt it, acoording to www.totalwar.com you can download 1.3 anyway now

FactionHeir
09-05-2007, 18:55
Hmmmm maybe Shoot_Me would like to download the previous save and replay his turn completely? I'm not sure if that'll fix it, but its worth a try.

Ferret
09-07-2007, 16:58
well I for one would like to get this campaign moving with either someone taking over for Shoot_me or his tun just being skipped untill he can get it working again. We've only played two turns in all this time for God's sake.

FactionHeir
09-07-2007, 17:00
Considering you got 1.3, are you able to load up shoot_me's turn at all? Just to confirm whether its 1.2 vs 1.3 or not.

Ferret
09-07-2007, 17:02
I'll try it now

Ferret
09-07-2007, 17:14
yep the save works for me and it says that the save format is 1.3 which means we either stop or everyone gets the patch of the .com

FactionHeir
09-07-2007, 17:17
In this case, is everyone willing to patch up? I have it downloaded already so its a quick install thing.

Ramses II CP
09-07-2007, 18:53
The patch seems completely fine to me. I'll grab it a little later in the day.

Cecil XIX
09-07-2007, 19:35
I'll get the patch at once. Incidentally, I wonder what happens if you install Kingdoms after you install the 1.3 patch.

Ferret
09-07-2007, 21:27
nothing probably - Kingdoms auto patches before the install so if you already have the patch it will probably just miss out this step

Csargo
09-08-2007, 01:07
Turn uploaded.

Cecil XIX
09-09-2007, 03:44
Well guys, I've got a bit of a problem that's making it impossible for me to get on with my turn. See here for details: https://forums.totalwar.org/vb/showthread.php?t=91414

Cecil XIX
09-09-2007, 22:45
Okay, I finally installed the patch. Unfortunately, I have to go to work in two minutes. I'll take care of the save as soon as I get back, which may or may not be after the deadline.

FactionHeir
09-10-2007, 03:31
Great, so I take it the instructions helped?

Cecil XIX
09-10-2007, 03:51
I don't understand it, but you were a big help. Who would have thought that uninstalling, reinstalling and patching would take longer than a football game.:dizzy2:

Anyways, here's the save: http://www.totalwar.org/patrons/pbm/MPC1084-4.zip

FactionHeir
09-10-2007, 04:42
Done.
http://www.totalwar.org/patrons/pbm/MPC1084-5.zip

Csargo
09-11-2007, 23:52
Anyone seen sirnoob?

rorarii
09-13-2007, 00:56
Sounds a bit messy but hope it works for you guys .. wouldn't it be great if CA had developed a PBEM campaign.

R

Ignoramus
09-13-2007, 01:51
He's been absent for three days, so I suggest we get someone else to replace him. The only problem is, we don't know his password.

Csargo
09-13-2007, 02:46
Have you tried PMing him?

Ignoramus
09-13-2007, 02:48
No, I'll send one off too him now.

Ramses II CP
09-13-2007, 03:38
Last activity was today at 3:30 according to his profile.

FactionHeir
09-13-2007, 03:46
I sent a PM to him 2 days ago already

Ignoramus
09-13-2007, 03:52
How can we find out his password then? It would be a shame to have to start this all over again.

Csargo
09-13-2007, 03:59
It'd be trial and error most likely.

Cecil XIX
09-13-2007, 06:16
I feel like this is a good time to say that my password is 'Hispania'. Hopefully his is something similarly simple.

Csargo
09-13-2007, 06:26
I think it's time we did something about the passwords. I was thinking something along the lines of people pairing up and trading passwords or something along the lines of that. Of course their could be a problem with cheating, but I doubt anyone here would do such a thing. Any thoughts?

Cecil XIX
09-13-2007, 06:30
I think that's a risk we need to take. Having to stop a campaign because someone's gone AWOL is far to dangerous and likely. Besides, players can't do more than look without being caught.

Ramses II CP
09-13-2007, 13:37
Wouldn't it be fairly obvious if someone cheated? I mean, we have to take our turns in a set order, so there'd be no question of who did it, and we can't delete files from the upload space, so there's no replacing save games.

It's not something I'm worried about. I think I just used 123456 for my password, but it might be a slight variation thereof (I'll post for sure when my turn comes up).

:egypt:

Ferret
09-13-2007, 17:37
tbh I've actually forgotten my password as I haven't had a turn for so long, I'll probably remember it when I see the faction screen though.

sirnoob
09-13-2007, 18:41
IM very sorry for the delay for future reference my password is 1 i jus got kingdoms and was preoccupied with it i'll get on it right away.
http://www.totalwar.org/patrons/pbm/

Ferret
09-13-2007, 20:42
Denmark's turn http://www.totalwar.org/patrons/pbm/MPC1084-7.sav

Csargo
09-15-2007, 21:00
:huh: Bump

gibsonsg91921
09-16-2007, 00:20
guys i dont have the time to continue this - if u want to restaff me my password is "nerdface"

Ferret
09-16-2007, 12:10
the pairing up password idea is a good one because so long as we chose factions that are not next to each other then no one would be able to cheat (unless they downloaded their partner's save but no one would do that right?)

Csargo
09-17-2007, 01:25
Well now we need a player for Denmark.

gibsonsg91921
09-17-2007, 02:47
ill be playing my last turn tomorrow.

Cecil XIX
09-17-2007, 02:57
Excellent, that'll give us some time to find a replacement. I've already posted in the KOTR OOC thread, does anyone have any other ideas?

Ignoramus
09-17-2007, 03:16
Didz was interested, but we'd just started. PM him; I'm sure he's willing to play.

pevergreen
09-17-2007, 03:26
I may be.

Depends what faction I can get, and if it matters that I have kingdoms installed.

(Because its 1.3 and it says here 1.2 patch.)

Csargo
09-17-2007, 04:12
I may be.

Depends what faction I can get, and if it matters that I have kingdoms installed.

(Because its 1.3 and it says here 1.2 patch.)

We've just switched to 1.3 because of kingdoms. You'd have to play Denmark I believe

_Tristan_
09-17-2007, 10:55
If the slot is still empty, I'm also a volunteer for Denmark or any needed replacement...

I understand, it's first come first serve... So I'll wait my turn...

pevergreen
09-17-2007, 11:31
Denmark? Perfect! Just let me know when its my turn (i do check here)

Ignoramus
09-17-2007, 12:04
Welcome to the game, pevergreen! Your password is: nerdface

Welcome Tristan! We let you know as soon as there's a replacement.

FactionHeir
09-17-2007, 12:29
Ignoramus.

can you please update the first post of this topic accordingly that we are using 1.3 and all the rules (diplomacy, all autoresolve etc)
Also, can you put my table from page 4 there too for ease of finding out whose turn is next?

gibsonsg91921
09-17-2007, 21:55
we're using 1.3? then he'll have to take over right away.

Didz
09-18-2007, 07:20
Looks like you have Denmark sorted, but let me know if you have another drop out.

Ignoramus
09-18-2007, 08:47
Will do Didz. It's a shame that we've only got 8 slots.

_Tristan_
09-18-2007, 08:59
Would MedManager help in creating new slots ?

never used it myself so I don't know...

pevergreen
09-18-2007, 09:10
http://www.totalwar.org/patrons/pbm/MPC1084-8.rar

Its a rar file, as that is what I use. If it needs to be .sav let me know :bow:

Ramses II CP
09-18-2007, 16:52
Naw, any format is fine for me. I'm on it now, it'll be done in just a few.

:egypt:

Done: http://www.totalwar.org/patrons/pbm/MPC1086.zip

Ignoramus
09-19-2007, 13:57
France's turn.

Oh, and from now on we probably should PM respective players about battles etc. Basically anything that involves them that they'd normally know about if they were in a single player campaign.

Sirnoob, I'm proud to say a Scottish diplomat is buried in Mercian soil.

Ignoramus
09-19-2007, 14:25
The save game is: MPC1086-1-1. This was due to me not properly ending my turn when I saved it the first time.

Please disregard MPC1086-1, as it is still England's turn.

Ramses II CP
09-20-2007, 22:19
Tomorrow morning I'm going out of town, probably lasting until next Tuesday. I'm taking my laptop, but I simply don't know if there will be any kind of 'net connection available. Just FYI if I appear to have vanished, I'll be back Tuesday.

Oh, and for record's sake, my password is 456789.

:egypt:

Csargo
09-21-2007, 05:37
Shoot_Me hasn't been on since the 10th

FactionHeir
09-21-2007, 05:54
Did he post his password anywhere? If so, just play for him.

Csargo
09-21-2007, 06:05
Nope, not that I can see.

Ignoramus
09-21-2007, 06:46
I have his password. I say we invite Didz to take over his spot. We can't afford any more of these delays.

His password is: tyranids

FactionHeir
09-21-2007, 07:15
Shouldn't Tristan be getting it?

Ignoramus
09-21-2007, 08:39
Well Didz did ask just as we had started, but I do not mind who takes over.

FactionHeir
09-21-2007, 09:15
But then we should have given Denmark to Didz instead of pevergreen...
Well, whoever posts here first.

In the meantime, who would like to play the turn to keep the game moving?

_Tristan_
09-21-2007, 09:37
OK Count me in...

Unless Didz makes himself known and insists on playing the turn...

If it's ok I should be able to download today and play it tonight (expect a post for the save before noon Saturday...)

FactionHeir
09-21-2007, 09:46
Great, welcome aboard. The sooner you can get to it, the better.

_Tristan_
09-21-2007, 09:52
If everyone could state their email addresses, then sending the save games should be no problem.

you could also try Xfire instant messenger...

It allows sending of messages or chat room as well as sending of files to online members... Quite fast too...

That's if I'm included...:idea2:

_Tristan_
09-21-2007, 09:56
Great, welcome aboard. The sooner you can get to it, the better.

I'm waiting up a little on Didz... Until 20:00 PM GMT+2 say... Then I will download and play it...

Can you confirm ?

1 - I play as France
2 - Password needed ?
3 - The state of the world ? Which turn are you playing ?

The rules I've read... No reloading, no adoption or MoH... Fine with me...

Marriages are OK ?

Ignoramus
09-21-2007, 10:14
1. You can take France, unless Didz really wants to be them.
2. France's password is: tyranids
3. The save is MPC1086-1-1; after you've finished your turn, upload it as MPC1086-2

Marriages are fine.

Welcome to the game and get ready to fight the ongoing war with me.

_Tristan_
09-21-2007, 10:45
Speaking of war...

How does it urn out ? A winning side ? A stand-off ?

PM me if you prefer it should remain between us...

[EDIT] Didz gave me go on playing France so i'll be playing Shoot_Me turn tonight and post it ASAP tomorrow...

_Tristan_
09-21-2007, 19:57
Help is needed... I cannot play the MPC1086-1-1.sav... France turn...

I've installed the Hotseat section in the cfg file and made it read only...

Descr_strat is modified to make all factions except rebels playable..

I've Kingdoms installed but it doesn't seem to be an issue as some of you have also...

Should I install or modify anything else ?

Stig
09-21-2007, 20:20
Ah, a common problem some guys from a clan I know also have.
The solution I know is downloading the patch, installation won't work, but you can swap the exe files. That's what worked for him, but you might {not allowed to use Gordon Ramsay speak} up your entire game.

_Tristan_
09-21-2007, 20:26
I would rather wait on another solution anything else works real fine...

Anyway, if it doesn't work, I'll skip my turn and let anyone who should have played it...

I will wait for some more advice...

FH : any idea ?

FactionHeir
09-22-2007, 09:49
hmmm.

Actually you do not even need to mod your config or your strat since only the game starter needed to.

That said, can you describe how it is not working for you? I.e. game won't load up or save won't load up?
Do you get shot back to desktop without an error message or do you get a black screen with "unspecified error"?

_Tristan_
09-22-2007, 10:14
In fact it's just the save that won't load up...

I get two splash screens , instead of just one with the progress bar doing its progress, and then I'm back to the main menu...

Could someone try the save and tell me if it's working for them or not ?

FactionHeir
09-22-2007, 10:43
It works just fine for me, just tested it.

What version of M2TW are you running and are you using medieval2.exe to run your game or kingdoms.exe?
Are you running any mods (like anything in your data folder)?

_Tristan_
09-22-2007, 13:40
I'm launching from the medieval2.exe

As to mods, the only mod installed is The Long Road and it uses its own directory and desktop shortcuts... I didn't have any problems with it since install, be it on playing Vanilla or Kingdoms...

So...

FactionHeir
09-22-2007, 14:42
Well.....I'm not quite sure why it won't work.

Have a look whether you can load any of the other MP saves. Including the ones from the 1.2 era. That might help with troubleshooting.

_Tristan_
09-22-2007, 15:54
Ok I will do that but not before tonite as I'm at work today (Yes on a Saturday...)

If you think it is taking too long, feel free to have someone play my turn while I try to fix this or give France to Didz and I'll wait for the next drop out...

_Tristan_
09-24-2007, 20:41
OK,I finally found out what went wrong...

It seems that the 1.3 install was corrupted...:furious3:

Downloaded a new one and installed it with a fresh install of M2TW and it now works... :2thumbsup:

Will play and post save tomorrow...

Really sorry for the delay...:embarassed:

_Tristan_
09-25-2007, 18:28
MPC1086-2.rar (http://www.totalwar.org/patrons/pbm/MPC1086-2.rar) is uploaded...

It's HRE (Ichigo)'s turn...

Csargo
09-25-2007, 20:21
Turn done and uploaded. Quick as a bunny. ~;)

Cecil XIX
09-26-2007, 00:22
Saved and uploaded. http://www.totalwar.org/patrons/pbm/MPC1086-4.zip

FactionHeir
09-26-2007, 16:08
Cecil, you forgot to end your turn. Can't play yours.

Cecil XIX
09-26-2007, 16:42
Whoops, sorry. http://www.totalwar.org/patrons/pbm/MPC1086-4a.zip

FactionHeir
09-26-2007, 17:13
http://www.totalwar.org/patrons/pbm/MPC1086-5.zip

Scotland's turn

sirnoob
09-27-2007, 17:30
I'm sorry but real life is taking over and its to hard to fit in this campaign so i would welcome Didz to take my place my password is 1.

_Tristan_
09-27-2007, 19:35
I've sent Didz a PM to play Scotland

FactionHeir
09-27-2007, 20:05
I did too, earlier.

Didz
09-28-2007, 09:49
McDidz stared intently at the maps and reports strewn about the council room table. "Empty the coffers McDuff" he growled "This time its them or us, and I'll noe want ta lose me kingdom fer want of spending a penny."

Scotland's turn completed....how and where do I upload the file for Russia?

_Tristan_
09-28-2007, 09:56
Upload it here (http://www.totalwar.org/patrons/pbm) (make it a .zip or .rar)

Name will be the turn you downloaded + 1

[EDIT] Glad you could make it...

Didz
09-28-2007, 10:29
Upload it here (http://www.totalwar.org/patrons/pbm) (make it a .zip or .rar)
Sorry, for being thick, but I don't see any mechanism for triggering the upload, is there supposed to be a button or something?