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Re: Resident Evil: Omega (In Play)
There was a lot of activity after the round ended.
Hmmm I'm not sure I should count it, but... I don't see why not, since I was away. :embarassed:
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Re: Resident Evil: Omega (In Play)
Quote:
Guard: Khazaar, YLC, Beefy
Forage: CB, Tratorix, Atheotes
Beefy: Atheotes Tratorix
Atheotes: Beefy
This was the tally at the end of the phase. Because it affects the game, I'm not counting actions past the deadline. (Would be unfair to a certain team to allow illegal voting, etc)
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Re: Resident Evil: Omega (In Play)
Quote:
Originally Posted by
atheotes
alright... we need to find the agent... we cannot just let him create another tyrant... the symptoms shown by khazaar (coughing blood) are similar to Split... i say we try to lynch the agent and get out of this godforsaken place...
of the remaining people:
YLC - not guilty probably
Captain Blackadder - tried to leave town - not guilty
Khazaar - inspector - not guilty
Tratorix - not sure if he is a simple bank clerk
Beefy187 - i dont think he is the comedian he claims to be - early in the game he PM'd me saying he was the medic and he was going to check up on my health - i am now suspicious of him.
Vote - Beefy
day action: forage as we all need to escape and need to find something that will help us.
my day action was to forage
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Re: Resident Evil: Omega (In Play)
You didn't unaction, action: Forage
But whichever. I'll mark you down as forage but seriously, we gotta do things the correct way. It's confusing as the host, and illegal votes make the game less fair for all.
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Re: Resident Evil: Omega (In Play)
Quote:
Originally Posted by
Askthepizzaguy
You didn't unaction, action: Forage
But whichever. I'll mark you down as forage but seriously, we gotta do things the correct way. It's confusing as the host, and illegal votes make the game less fair for all.
oops... i apologize.:embarassed: I did not realize i had already mentioned a day action :wall: i will make sure it doesnt happen again. I will agree with whatever you decide for my day action. :bow:
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Re: Resident Evil: Omega (In Play)
The only problem I have with this is that I´m usually never around during crunchtime, which means I am unable to react to actions taken close to the deadline. But I guess the rest of town could have acted if they wanted a different result.
I guess maybe next time make a post at deadline with the results (in this case Beefy getting lynched) and do the writeup later. Since there was no clear round over I felt like I could still affect the outcome (sometimes mods need to prolong the round for whatever reasons).
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Re: Resident Evil: Omega (In Play)
Day Five:
While Veronica Orleans was out foraging in the dark forest, she was surrounded by zombies. She used her shotgun and attempted to blast her way through the horde, but the El Gigante stood in her path. She blasted it in the face and it began to stagger, but she was grabbed from behind by a bunch of zombies. Dropping her shotgun, she tried to fight them off with the Bloody Axe, which was perfect for melee. She managed to beat many of the zombies off of her, but she was grabbed by the Gigante and hurled over a precipice. Her broken body was never found. The only remains that were ever found was a vial of T-Virus Antidote, which was empty.
When Cleveland King came back from foraging, he noticed that the town was down another person. And now, it seemed they were still keen on lynching someone. Not wanting to die, King cast his vote for the so-called Doctor, Eugene Flaherty. Mary Baltimore had persuaded him to do so. The others didn't think lynching was such a good idea and abstained. Mary took out her Magnum and King took out his TMP and they both fired on Eugene and killed him right then and there.
They didn't want the body to turn into a zombie, but they had no means of preventing it, so they just dragged the corpse into the woods and shot it many more times. Now there were four.
Alive: (4/15)
YLC
atheotes
Tratorix
Khazaar
Dead: (9/15)
pevergreen- Reginald St. Louis (FBI agent)
Beskar- Albany Johanssen (Actress)
Diana Abnoba- Toby Madison (Horse Rancher)
Death is Yonder- Independence Cunningham (Pharmacist)
White_Eyes:D- Daniel Nashville (Country Singer)
spl1tpersonality- George Townshend (Axe Murderer)
Cultured Drizzt Fan- Houston Whitmore (Politician)
Captain Blackadder- Veronica Orleans (Raccoon City Survivor: Harley Lennon)
Beefy187- Eugene Flaherty (Physician)
Escaped: (2/15)
TheFlax- Frankfurt Mulligan (Bus Driver)
AVSM- "John Dover" (Raccoon City Survivor: Felix Benedict)
Items left behind:
Quote:
handgun (with silencer) (+2 offense)
handgun ammo (2 clips)
-RED HERB-
-Shotgun shells (3)
-SHOTGUN- (+2 offense, +2 defense)
-TMP- (+2 defense with ammo)
-Bloody Axe (+10 offense)-
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Re: Resident Evil: Omega (In Play)
Quote:
Originally Posted by
Khazaar
I guess maybe next time make a post at deadline with the results (in this case Beefy getting lynched) and do the writeup later.
Quote:
Originally Posted by
Askthepizzaguy
I hate to disappoint, but as I may have mentioned earlier, my sleeping pattern is changing to accommodate a daylight schedule. So the phase is ending in 10 minutes but I won't be able to do the writeup right away.
My apologies, I thought I had been clear. I'll bold it in the future, it might have been easy to overlook.
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Re: Resident Evil: Omega (In Play)
Great job lynching the doctor! I´ll check my data but right now everything points at atheotes.
Dibs on the shotgun + shells and the bloody axe. I´m dropping the rifle+ammo+handgunammo. I´ll comment further after I´m home...
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Re: Resident Evil: Omega (In Play)
Action: Escape
It's been fun, but I seriously have to jet.
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Re: Resident Evil: Omega (In Play)
i think i may have just lost the game for the town :wall:
Apologies to beefy :bow: but in fairness i did change my vote but it was deemed too late :embarassed:
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Re: Resident Evil: Omega (In Play)
-
Re: Resident Evil: Omega (In Play)
Beefy!!! NOOOOOOO!!!!!
:clown:
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Re: Resident Evil: Omega (In Play)
Quote:
Originally Posted by
Khazaar
Great job lynching the doctor! I´ll check my data but right now everything points at atheotes.
Dibs on the shotgun + shells and the bloody axe. I´m dropping the rifle+ammo+handgunammo. I´ll comment further after I´m home...
By pinning this on me you are letting the real agent escape who i now believe to be tratorix. i just wish that you guys had showed up a little earlier last night. :no:
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Re: Resident Evil: Omega (In Play)
Night Five:
With the others planning their actions for the night, Kansas C. Smith walked over to the loner, Cleveland King, and asked him what his plans were. King wasn't sure what to do, but he was getting sick and tired of the other villagers killing off useful people or otherwise getting themselves killed. He was sure he was going to die.
Smith: "Don't be so sure about that. I have something for you which will make the zombies no threat to you whatsoever."
King: "Something? Like what?"
Smith: "Like this...."
Kansas Smith withdrew a vial of clear, yellow fluid, and stuck it in Cleveland King's neck. The results were nearly instantaneous... this body was indeed a compatible host. While the others continued to bicker about what action to take tonight, whether to fight or escape, Kansas Smith began sprinting towards Rural Route 2.
Now the Tyrant was unleashed... and the remaining two villagers could do nothing but open fire on the thing, in vain... and when it was clear none of their weapons could possibly damage it, they ran straight into the woods, where the zombies lay in wait. They were completely surrounded...
Mary Baltimore and Claude Jacksonville tried desperately to fight through the horde, but it was no use... Mary was picked up by the El Gigante and crushed between its huge hands, and Claude Jacksonville was impaled through the chest by the Omega Tyrant. The viral creatures began to feast on their remains... which soon began to reanimate and become one with the zombie horde.
Kansas C. Smith made it all the way to the highway where she quickly radioed for the chopper. The voice crackled as it came through.
Albert Wesker: "Was your test of the Omega virus sample successful?"
Kansas C. Smith: "Yes. It worked better than I had hoped... it immediately destroyed everyone who had not already been covered in the pheremone. I imagine it will cause quite a lot of chaos and destruction before the United States Military can destroy it. That is, if there is anything left of the United States when we are finished executing the plan."
Albert Wesker: "Good. I may have use for you yet. Given your performance here, I suspect you will go very far in the new organization. Take the chopper and meet me in Ottawa, and from there we will head to the new command center."
Kansas C. Smith: "Understood."
Total Umbrella Agent/Tyrant victory.
Umbrella Agent: Kansas C. Smith (YLC)
Compatible Tyrant Host: Cleveland King (Tratorix)
Individual victory:
TheFlax, AVSM (escaped)
Zombie Score: 11/15 zombies.
Alive: (2/15)
YLC- Umbrella Agent
Tratorix- Omega Tyrant Transformation
Dead: (11/15)
pevergreen- Reginald St. Louis (FBI agent)
Beskar- Albany Johanssen (Actress)
Diana Abnoba- Toby Madison (Horse Rancher)
Death is Yonder- Independence Cunningham (Pharmacist)
White_Eyes:D- Daniel Nashville (Country Singer)
spl1tpersonality- George Townshend (Axe Murderer)
Cultured Drizzt Fan- Houston Whitmore (Politician)
Captain Blackadder- Veronica Orleans (Raccoon City Survivor: Harley Lennon)
Beefy187- Eugene Flaherty (Physician)
atheotes- Mary Baltimore (Waitress)
Khazaar- Claude Jacksonville (Detective)
Escaped: (2/15)
TheFlax- Frankfurt Mulligan (Bus Driver)
AVSM- "John Dover" (Raccoon City Survivor: Felix Benedict)
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Re: Resident Evil: Omega (In Play)
:wall::wall::wall::wall: how did we not see this? even the zombies assumed that Tratorix was the agent. The hero of the town is the agent!
great game everyone, thanks for being an awesome host ATPG.
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Re: Resident Evil: Omega (In Play)
Townie victory conditions: (with partial points awarded for each)
1. Keep the two survivors of the Raccoon City outbreak alive. (1/2)
2. Destroy George Townshend (1/1)
3. The Tyrant host must not survive (0/1)
4. Escape from the village (2/15)
Total points awarded: 4/19
Serial Killer victory conditions: (with partial points awarded for each)
1. Destroy the two survivors of the Raccoon City outbreak (1/2)
2. Kill the townies (1 successful kill)
3. Survive the game (failed)
Total points awarded: 2/4
Zombie victory conditions (with partial points awarded for each)
1. Convert the townies (11/15)
2. Convert the agent (0/1)
3. Convert the Serial Killer (1/1)
4. Convert the Tyrant host (0/1)
Total points awarded: 12/18
Tyrant Host victory conditions:
1. Survive the game, whatever the cost (1/1)
Total points awarded: 1/1
Umbrella Agent victory conditions:
1. Find the Tyrant Host and use Omega to convert the host into a Tyrant (1/1)
2. Do not be killed (1/1)
3. You must escape (1/1)
Total points awarded: 3/3
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Re: Resident Evil: Omega (In Play)
grrr... never saw that one coming :wall:
Congrats YLC
great game everyone and excellent write-ups ATPG. :2thumbsup:
@ ATPG - what would have happened if we didnt lynch beefy?
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Re: Resident Evil: Omega (In Play)
Great game Pizza, I liked that players can still be active in the game after being killed. Great story line, congrats YLC, on 1st place. Special thanks to members of the zombie family, working together on this was fun. Good work everyone, it was a blast. :2thumbsup:
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Re: Resident Evil: Omega (In Play)
:bow:
I am surprised I have won - was it not obvious whom I was once you saw the plethora of items I obtained, the RPG, the ability to survive repeated zombie attacks? I even tried hinting I was the agent for fun - or did you all just assume from the opening write-up that the agent was a man :clown:
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Re: Resident Evil: Omega (In Play)
Quote:
Originally Posted by
atheotes
grrr... never saw that one coming :wall:
Congrats YLC
great game everyone and excellent write-ups ATPG. :2thumbsup:
@ ATPG - what would have happened if we didnt lynch beefy?
Hmmm....
If you had lynched, say, Tratorix instead... you would have gotten points for lynching the Tyrant Host, Tratorix would have failed his only mission, and YLC would not have gotten a "free" escape while the horde was focused on the town and the Tyrant. It would have been harder for YLC to win, and impossible for Tratorix to win. However, the town's best chance at victory was an all-out assault on the zombies as soon as the Axe murderer was killed and they had enough weapons. At that point, the horde would have been incapacitated for 24 hours and escape would have been much simpler for everyone. I admit it was not immediately obvious that was the way to go, however the options attack the horde and escape were both necessary for a townie win. Logically one should attack the horde and then escape.
The serial killer would have done better if he had gotten all of the main targets... then if he turned into a zombie it wouldn't have really affected his victory condition. He didn't care about killing the Agent, which the zombies were more concerned with. Admittedly survival for the serial killer seemed impossible, but... if the Agent had created the Tyrant, it was entirely possible that the town would be mostly annihilated by the Tyrant and the zombies... and it was indeed possible that the Axe Murderer could have continued killing the remaining townies at night while the Tyrant destroyed anyone during the day that voted for him, as well as an additional kill.
The Agent had a difficult mission, a risky one... she had to stick around until she found the Tyrant Host, which could easily have been killed off (Split nearly did one night, changed his mind) or grabbed by the zombies (nearly happened a couple times). Failing to create the Tyrant was something that she had little control over. Much of her victory condition demanded that the townies and the zombies both missed the target completely.
I think all sides were pretty balanced. The zombies would have done better if they had killed the Tyrant Host, then the agent.
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Re: Resident Evil: Omega (In Play)
I'm a huge, nigh unkillable monster... yay? Oh well, I win anyway. Thought I probably had a role like this, since my one goal was to not die...
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Re: Resident Evil: Omega (In Play)
Quote:
Originally Posted by
Tratorix
I'm a huge, nigh unkillable monster... yay? Oh well, I win anyway. Thought I probably had a role like this, since my one goal was to not die...
You did well, foraging and everything... participating enough. You would have been a normal and useful townie if the Agent had died or escaped.
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Re: Resident Evil: Omega (In Play)
Hmm, to me the setup seemed to be contra town. Too many options and unclear victory conditions, the possibility to flee severly hurt the rest of the town. Also SK, Agent, Zombies against town that hurt itself doesn´t seem balanced, but since this is a horror scenario it´s OK. A few townies survived and the story can continue, just like resident evil...
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Re: Resident Evil: Omega (In Play)
Quote:
Originally Posted by Askthepizzaguy
pevergreen- Reginald St. Louis
FBI Agent
Congratulations, you were randomly selected to be the FBI agent! You have been tracking the Umbrella Agent for well over a year, and you finally cornered your suspect fleeing from the devastation of Raccoon City. However, the suspect got away...
Attack- 5
Defense- 5
Forage- 1
Escape- 1
HP- 100%
Item Slots- 4
Items-
Quote:
Handgun (+1 offense)
Handgun Ammo (3 clips)
Body Armor (+5 defense)
-vacant-
Mission Objective: Capture the Umbrella Agent and save the town. Survive the game for full points.
Quote:
Originally Posted by Askthepizzaguy
Captain Blackadder- Veronica Orleans
Raccoon City Survivor (townie)
You're a survivor of the Raccoon City Disaster, and your real name is Harley Lennon. However, you think you're being followed by the Umbrella Agent, and you've decided to go with the alias "Veronica Orleans" to avoid being detected. You're hiding in a logging village close to the Canadian border, and you're posing as one of the villagers. You claim your occupation is "carpenter".
However, the experience from Raccoon City has made you tough and experienced. You have slightly better defense and foraging ability than the basic villager, and more item slots.
Base Stats:
Offense- 0
Defense- 2
Forage- 2
Escape- 2
HP- 100%
Item Slots- 6
Items-
Quote:
handgun (needs ammo) +1 offense
-vacant-
-vacant-
-vacant-
-vacant-
-vacant-
Mission Objective- Survive this horror and escape the village. It would be nice if you destroyed the Evil that is plaguing this village before you left though... defeat them for full mission points.
Quote:
Originally Posted by Askthepizzaguy
TheFlax- Frankfurt Mulligan
Bus Driver (townie)
You're just an average working man, who lives in a village on the outskirts of Raccoon City near the Canadian border. Recently you heard on the news about some kind of disaster over there... but you go about your business as the school bus driver and pay it no mind.
At this time you have no special abilities or skills. But you do know the area pretty well...
Base Stats:
Offense: 0
Defense: 1
Forage: 1
Escape: 1
HP: 100%
Item Slots: 4
Items:
Quote:
Map- Shows the road map of the town and the surrounding area. It could be useful...
-vacant-
-vacant-
-vacant-
Mission Objective: Try to ward off the Evil plaguing this town with your life intact... or get the heck out of there! Destroy the Evil for full mission points.
Quote:
Originally Posted by Askthepizzaguy
Cultured Drizzt fan- Houston Whitmore
Politician (townie)
You're State Senator Houston Whitmore, and you're the representative of the entire logging community here in Fair Haven, on the outskirts of Raccoon City. As a State Senator, you were made fully aware of the situation at Raccoon City, and you fully expect that any survivors from that outbreak of the T-Virus would make their way here. Your clout as a political leader allows you to sway the people to your point of view.
Special Ability: You are able to add one vote to the tally twice during the course of the game, anonymously. Just let me know who you're voting for privately.
Base Stats:
Offense: 0
Defense: 1
Forage: 1
Escape: 1
HP: 100%
Item slots: 4
Items: (none at present)
Quote:
-vacant-
-vacant-
-vacant-
-vacant-
Mission Objective: Destroy the Evil in this village, or if necessary, get the hell out of there! However, saving your community would surely snag you full mission points, and ensure your political future until the day you die.
Quote:
Originally Posted by Askthepizzaguy
Tratorix- Cleveland King
Line Cook (townie)
You work for a local restaurant that serves greasy hamburgers, and more than anything else, you wish you could get out of this backwater burg, and do something exciting with your life. But that seems to be a pipe dream. For now, you're poor and you have no way out of this sleepy little town. You wish something exciting would happen. In your free time you like to hunt and also play paintball in the woods with your friends, so you're pretty fair in a fire fight. It just so happens you're carrying some ammo on you.
Special Ability: none
Base Stats:
Offense: 0
Defense: 3
Forage: 1
Escape: 1
HP: 100%
Item slots: 4
Items:
Quote:
Rifle Ammo
-vacant-
-vacant-
-vacant-
Mission Objective:
Survive at all costs. You might be a townie but you lose if you die. You have dreams, you know. You couldn't care less if they end up killing the Evil that is plaguing this town, you just want to survive and escape. However if you end up killing the evil ones that's bonus points for you.
Quote:
Originally Posted by Askthepizzaguy
Death is Yonder- Independence Cunningham
Pharmacist (townie)
You're Indy Cunningham, the local pharmacist in the sleepy town of Fair Haven. Until recently, you've enjoyed the quiet life in a mountain town deep in the forests on the outskirts of Raccoon City. However, you've heard folks talk about some kind of viral outbreak. Obviously your services as a pharmacist will be needed.
Special Ability: Locate Herbs
Your chance of finding healing items is higher than the others, and you can identify various plants easily and mix herbs very well. You also happen to be carrying some first aid.
Base Stats:
Offense: 0
Defense: 1
Forage: 1 (plus ability)
Escape: 1
HP: 100%
Item slots: 5
Quote:
First Aid spray
-vacant-
-vacant-
-vacant-
-vacant-
Mission Objective: You must assist the town in defeating the Resident Evil... failing that, you must escape with your life!
Quote:
Originally Posted by Askthepizzaguy
YLC- Kansas C. Smith
Umbrella Agent (neutral)
You have no interest in this pathetic little backwater town. Your only interest is in testing out the new virus prototype on a compatible specimen and make note of the results. Then you need to get the hell out of there! Fortunately you came armed and dangerous. You even dispatched that pesky FBI agent who was following you. Sucks to be him.
Special Ability: DNA decoder
You can search for a compatible specimen to infect with the highly experimental Omega virus. If you find the correct person, you infect them automatically. This is done during the night phase. During the day, you can also forage for additional supplies. Just be careful out there...
Base Stats:
Offense: 0 (plus handgun: 2)
Defense: 5
Forage: 5
Escape: 2
Item Slots: 6
Items:
Quote:
handgun (with silencer) (+2 offense)
handgun ammo (3 clips)
Omega Virus Sample
-vacant-
-vacant-
-vacant-
Mission Objectives:
1. Locate the specimen and infect them, make note of the results
2. Destroy the town
3. Escape with your life
Your mission may change under unusual circumstances. You could end up becoming a townie, or a full fledged mafioso who does not wish to escape...
If the specimen dies or you otherwise fail to infect the specimen, escape from the village and you will be awarded a partial victory. Just don't expect to find work with the Umbrella corporation anymore.
Quote:
Originally Posted by Askthepizzaguy
A Very Super Market- John Dover
Raccoon City Survivor (townie)
You're a survivor of the Raccoon City Disaster, and your real name is Felix Benedict. However, you think you're being followed by the Umbrella Agent, and you've decided to go with the alias "John Dover" to avoid being detected. You're hiding in a logging village close to the Canadian border, and you're posing as one of the villagers. You claim your occupation is "social worker" if someone asks.
The experience from Raccoon City has made you tough and experienced. You have slightly better defense and foraging ability than the basic villager, and more item slots. You're also carrying some useful handgun ammo!
Base Stats:
Offense- 0
Defense- 2
Forage- 2
Escape- 2
HP- 100%
Item Slots- 6
Items-
Quote:
handgun ammo (3 clips)
-vacant-
-vacant-
-vacant-
-vacant-
-vacant-
Mission Objective- Survive this horror and escape the village. It would be nice if you destroyed the Evil that is plaguing this village before you left though... defeat them for full mission points.
Quote:
Originally Posted by Askthepizzaguy
atheotes- Mary Baltimore
Waitress (townie)
You work for tips at a greasy hamburger restaurant in the middle of the mountains. This job is boring, man. And the only people you ever seem to meet are local people... until recently, when the nearby Raccoon City experienced the viral outbreak. Now you've noticed some faces that are unfamiliar to you. You don't have any experience dealing with survival situations, so you're feeling quite vulnerable. It may be a good idea to stay close to the group.
Special Ability: Persuade
You can change one player's vote once every other day phase, starting with the second day phase. Why? Because you're so pretty.
Offense: 0
Defense: 1
Forage: 1
Escape: 1
HP- 100%
Item slots- 3
Items-
Quote:
-vacant-
-vacant-
-vacant-
Mission Objective: Like, totally survive this disaster, ok? If you can escape that would be super rad. But if you absolutely must, go ahead and help these losers destroy those monster things. Defeat them for full mission points and stuff. But if you want to escape and just ditch these losers I can totally dig that too.
Quote:
Originally Posted by Askthepizzaguy
Khazaar- Claude Jacksonville
Police Inspector (townie detective)
You're Claude Jacksonville, Chief Inspector for Fair Haven. You've noticed some suspicious activity in town since the viral outbreak in nearby Raccoon City. Your job is to inspect everyone in town and make sure they are still loyal citizens. Protect and Serve them well, Chief Inspector.
Special Ability: Investigate
Select one person for night investigation. You can obtain some limited information on everyone in town. Not all results will be conclusive.
Base Stats:
Offense: 0
Defense: 1
Forage: 1
Escape: 1
HP- 100%
Item slots- 5
Quote:
Police Handgun (for your use only)
handgun ammo (1 clip)
-vacant-
-vacant-
-vacant-
Mission Objective: Find out who is responsible for this mess. Arrest or eliminate the threat to the town. Failing that, escape with your life. Though you won't get full mission points for merely escaping.
Quote:
Originally Posted by Askthepizzaguy
Diana Abnoba- Toby Madison
Horse Rancher (townie)
You live on a ranch just outside of Fair Haven, where you raise horses. You're fairly familiar with the surrounding area, but until you went to town and talked with the locals, you had no idea there was a viral outbreak in Raccoon City, the nearest urban center to Fair Haven. But your skills as an outdoorsman may come in handy. You also carry a rifle, which might be useful. Unfortunately you have no ammo and there's none in town...
Special Abilities- none really... just some extra foraging and escape ability.
Base Stats:
Offense: 0
Defense: 1
Forage: 2
Escape: 2
HP- 100%
Item Slots: 4
Items:
Quote:
Bolt-action hunting Rifle
-vacant-
-vacant-
-vacant-
Mission Objective: You love your town and your horses and your ranch. You don't really want to escape... you want to destroy the threat to the town. Failing that, escape with your life.
Quote:
Originally Posted by Askthepizzaguy
Beefy187- Eugene Flaherty
Doctor (townie)
You're the town physician and you've been taking care of the residents of Fair Haven since you graduated from med school 30 years ago. You're very good at what you do. So long as you have your medical kit, you can heal just about anyone... except the dead.
Special Ability: Protect/heal
You can protect one other person per night. During that night, they will also be fully healed.
Base Stats:
Offense: 0
Defense: 1
Forage: 1
Escape: 1
HP- 100%
Item Slots: 4
Items:
Quote:
Medical Kit
-vacant-
-vacant-
-vacant-
Mission Objective: Provide protection for as long as you are able... but if things start looking bad, you may want to skip town altogether, doc.... If you can defeat the Evil here, you might be awarded full mission points!
Quote:
Originally Posted by Askthepizzaguy
Splitpersonality- George Townshend
Axe Murderer (serial killer)
You're the psychopath who just snapped when you caught a little bit of the T-virus. You were unusually resistant to the virus, but it infected your mind and turned you into an unfeeling killer. You're not completely crazy, but you do want to hack people to bits. During the day you act completely normal... but at night there is no sunlight... and that's when you get that crazy look in your red bloodshot eyes... and people end up getting hacked to bits.
You relish in their deaths. Kill them all....
Special Ability: Axe Murder
In addition to your regularly scheduled "townie"-eque abilities like foraging, manning the guard post, and otherwise behaving like an ordinary citizen, at night you go completely insane and you have to kill some stupid fool. Bwahahaa!
Base Stats:
Offense: 0 (+10 with your axe)
Defense: 3
Forage: 3
Escape: 0
HP- 100%
Item Slots: 5
Items:
Quote:
Bloody Axe (+10 offense)
-vacant-
-vacant-
-vacant-
-vacant-
Mission Objective: Escape is not your plan. You can never escape... you can only kill them all... kill them all... kill them all.... hack them to pieces...
Notes: (for blending in)
Most townies have 4 item slots.
Most townies have 0 offense.
Most townies have 1 defense.
Most townies have 1 escape.
Don't mention your Bloody Axe.
Cover role: Electrician (no special abilities unless you feel like lying.)
You don't have to forge a role PM. No PM quoting is allowed this game.
Quote:
Originally Posted by Askthepizzaguy
White_Eyes: Daniel Nashville
Country Singer (townie)
You're Danny Nashville, and you fancy yourself a Country Music Star! Yeeeeeehawwww!!!! It's a darn tootin' shame you cain't just sing those pesky little zombies away... my lord, the crooning you do would make them head for the hills quicker'n a fox eating a jackrabbit. Well slap my knee and call me a varmint.
Special Abilities: Well, shucks, son! Ain't it enough that you're the best gull-durn Country Music Superstar of them all??? You'll find that you're better at holdin' down the fort than foragin' fer things.
Base Stats:
Offense: 0
Defense: 2
Forage: 1
Escape: 1
HP: 100%
Item Slots: 4
Items:
Quote:
-vacant-
-vacant-
-vacant-
-vacant-
Mission Objective: Well pardner, your best bet is standing your ground and fightin' off these aliens or whatever'n the heck they are. But if that doesn't work, you best skedaddle out of here! But you will become absolutely FAMOUS (and rootin' tootin' stinkin' rich) if you can help these cowpokes destroy them zombie lookin' things.
Quote:
Originally Posted by Askthepizzaguy
Beskar- Albany Johanssen
Actress (townie)
You're a glamorous actress indeed... how did you end up in a nameless little backwater town like Fair Haven? No matter... You've got to get out of here for several reasons. One, it's dreary and depressing. Two, there are no shopping malls. Three, your cell phone reception is terrible. Four, there's like zombies and stuff.
Totally bummer, right?
Special Abilities: Looking glamorous even in this rat hole.
Base Stats:
Glamour: 9
Offense: 0
Defense: 1
Forage: 1 (yick! What's foraging?)
Escape: 2
HP: 100%
Item Slots: 4
Items:
Quote:
Green Herb (you paid good money for some of that...)
-vacant-
-vacant-
-vacant-
Mission Objective: Totally win best Oscar by defeating all the mean-looking zombies and stuff. Or you could majorly just book it out of there and hope you don't get eaten. A star like you? Oh they would just eat you ALIVE. Creepy locals. Gross!
Quote:
Originally Posted by Askthepizzaguy
pevergreen- Reginald St. Louis
Plague Demon (Louis Transformation)- Zombie Leader
So close, and yet so far. You found the Umbrella Agent but the suspect killed you. Your body was infected by parasites from the birds circling above... who started to eat your body before it began to rot.
Now, your body is under the control of the Las Plagas... the birds from Raccoon city must have been infested with them and they migrated away when there were no more bodies to pick clean. Now you, like Toyoda Guzman before you, are transformed by hunger and hatred... and desire... and that is all that is left of you. Your body craves human flesh... because the Plague parasites inside your body have taken hold of your mind... and now you have an overpowering urge to find other human beings and spread the organisms to other host bodies, and also... to eat.
Attack- 5
Defense- 5
Forage- 1
Escape- 1
HP- N/A (you're dead)
Items- N/A (zombies don't use items)
Mission Objective: Feed on the humans and spread your brethren.
You can turn the dead into regular zombies, who then join the Zombie Horde.
You can communicate with the other zombies via PM or with a quicktopic. For now you're the only zombie.
You can stage an attack on the town during the day and also at night. During the day, the townies must have a sufficient number manning the guard post or else you will be able to break inside and eat them. During the day, you can only eat one.
At night it will be more difficult to get at them, because all of the townies will be inside manning the barricade, unless they get brave and try to fight you or escape.
If you break through the barricade at night, and the townies fail to stop the assault, you destroy them ALL.
Turn all the living into zombies, or break through the barricade and eat all the humans inside. Those are your mission objectives.
You will be slightly more powerful at night. But not by much.
Roleplaying:
Feel free to act like a zombie. Just don't spam the thread too much... :wink:
Day Actions:
Attack someone foraging (choose who to attack)
Attack the Guard post (choose who to attack)
Night Actions:
Attack the Barricade (attacks everyone)
You can of course choose to abstain from attacking. Nothing will kill you, so don't be shy.
When people died they got a standard zombie role PM. Most of the zombies had a base stat of 2 attack and 4 defense. By the very end I was late to send them out to a couple players but the game was basically over anyway, and all actions went through pevergreen or whatever player was sending me actions.
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Re: Resident Evil: Omega (In Play)
Quote:
Originally Posted by
Khazaar
Hmm, to me the setup seemed to be contra town. Too many options and unclear victory conditions, the possibility to flee severly hurt the rest of the town. Also SK, Agent, Zombies against town that hurt itself doesn´t seem balanced, but since this is a horror scenario it´s OK. A few townies survived and the story can continue, just like resident evil...
The town needed to lynch the SK. After that, they needed to escape, and the town was very close to doing so. It was simply a matter of being organized and having a clear will to do so. But that is the flaw of every single townie group. It's no different in any other mafia game where the town greatly outnumbers the anti-townies, but they have no unity.
Admittedly I left a couple things vague, but many people had the right idea: you needed to escape to win. It was just a matter of making sure the horde was disabled before you did so.
:embarassed: Apologies to anyone if that made it harder on the town. Any Resident Evil game I host will be difficult for the town to win outright, and the difficulty and tension was designed to make every player feel totally doomed, though victory was absolutely possible and they were close to it. It's part of the ambience of the game to feel lost and vulnerable.
I think the fact that two townies escaped, and the town got beefy enough to damage the horde and some were planning to do so, is a testament to how close you came. Well played... just not quite enough.
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Re: Resident Evil: Omega (In Play)
Admittedly, I thought YLC was agent early on (same way I did with Ichigo in Swords of the Moon), but I suffered "I got deaded first round so screw this" syndrome (especially when "discussing with pevergreen" = "getting ignored, receiving random nonsense and he did his own thing") other than a couple of posts where I posted just for fun.
Congratulations though, you did good.
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Re: Resident Evil: Omega (In Play)
then why did my win condition say to try and stick around? I assumed that the town could win through means other than escaping..... it was still a great game though, win condition or not.
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Re: Resident Evil: Omega (In Play)
Beskar- Admittedly I was a little dismayed by pevergreen's enthusiasm. Fortunately for the game's sake, others stepped in.
CDF- Indeed your character wanted to save the town itself, by destroying the evil (Axe man). However, escaping was also an option, a necessary one, as indicated by the PM. Perhaps could have been clearer. Apologies for any confusion.
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Re: Resident Evil: Omega (In Play)
I almost helped you win town, gosh darnit!
Great game, lots of fun ATPG.
I am in for all of your future games, EVER.
Also, the axe man wasn't evil, he just wanted to kill everyone!
Loved my role so much.