Quote Originally Posted by Turbo
This patch completely ignored tons of posts regarding the hyperspeed killing rates during battles. There is almost no tactical skill that can be exercised when a battle lasts under 60 seconds. I have to cut the swing rate to 50% just to get an enjoyable pace.
What do you mean "cut the swing rate to 50%", and how did you do that?

I've been thinking about adding an extra hit point to all units to make the battles last longer, but I want to play one or two campaigns right to the end before I start making changes.