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  1. #1
    Member Member Irishmafia2020's Avatar
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    Default Re: My next game: Epeiros as Pergamon

    Hhmmmm.... I didn't think you had it in you to play a non-Roman faction. I hope that you will enjoy the scenario that yo have planned!

  2. #2
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: My next game: Epeiros as Pergamon

    Quote Originally Posted by Irishmafia2020 View Post
    Hhmmmm.... I didn't think you had it in you to play a non-Roman faction. I hope that you will enjoy the scenario that yo have planned!
    It's because I've had a lot of fun using Greek armies while roleplaying as Pergamon in my Roman game. Classical hoplites are brilliant at the centre of a line, and will fight forever, it seems. And I like a lot of the regional Greek lineup, lots of useful units there. I chose Epeiros as the most disposable Hellenic faction, them not being in Greece doesn't matter historically.

    Course this scenario could come about much sooner than planned if I can't find a way around the CTD in my Roman game.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


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    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: My next game: Epeiros as Pergamon

    Looks a lot like I'll be starting this game after a clean uninstall-reinstall tomorrow, since my Roman game is bugged.

    I'm tempted to alter the descr_strat in the new game to give myself Pergamon to start with, but then it won't be all that hard to grab by moving a stack there. I think I'll abandon Italy as soon as I've got Pergamon, maybe hiring out all the Samnites I can get, then using Cape Tainon to get more later. Samnite heavies make great flankers to come in once the lines are engaged. Better than peltasti by a long way.

    My planned army will be thus (and it's the pattern for all of them):

    1 General
    1 Phalanx unit to hold the very centre
    4 Classical Hoplites, to cover them in the centre
    2 Celto-Hellenic Hoplites on the flanks (much better than theurophoroi)
    2 Peltasti on the wings
    2 Kretan archers
    1 Akontistai
    1 Toxotai
    1 Celtic slingers
    1 Thracian peltasts
    1 Asian Light cavalry
    1 Curepos or Illyrian Light
    1 Thracian Podromoi or Thessalian heavies

    Then one more unit to play with, usually some heavy infantry for flanking or some more cavalry.

    I also need to start thinking about my house rules. I'm going to still try to keep the AI factions to roughly historical expansion through the console and many other devices. As always I'll avoid using cheats simply to benefit me, but that's fine when it helps the smaller factions.

    For a territorial guide, I'm thinking my limit should be no more than that of Lysimachus' Kingdom of Thrace (the orange):



    However, since I don't plan to wipe out Pontos, I might rein my borders in a bit. I'd like Byzantion, though to stop people trying it on from Greece.
    Last edited by QuintusSertorius; 06-17-2008 at 22:22.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  4. #4

    Default Re: My next game: Epeiros as Pergamon

    Quote Originally Posted by QuintusSertorius View Post
    Looks a lot like I'll be starting this game after a clean uninstall-reinstall tomorrow, since my Roman game is bugged.

    I'm tempted to alter the descr_strat in the new game to give myself Pergamon to start with, but then it won't be all that hard to grab by moving a stack there. I think I'll abandon Italy as soon as I've got Pergamon, maybe hiring out all the Samnites I can get, then using Cape Tainon to get more later. Samnite heavies make great flankers to come in once the lines are engaged. Better than peltasti by a long way.

    My planned army will be thus (and it's the pattern for all of them):

    1 General
    1 Phalanx unit to hold the very centre
    4 Classical Hoplites, to cover them in the centre
    2 Celto-Hellenic Hoplites on the flanks (much better than theurophoroi)
    2 Peltasti on the wings
    2 Kretan archers
    1 Akontistai
    1 Toxotai
    1 Celtic slingers
    1 Thracian peltasts
    1 Asian Light cavalry
    1 Curepos or Illyrian Light
    1 Thracian Podromoi or Thessalian heavies

    Then one more unit to play with, usually some heavy infantry for flanking or some more cavalry.

    I also need to start thinking about my house rules. I'm going to still try to keep the AI factions to roughly historical expansion through the console and many other devices. As always I'll avoid using cheats simply to benefit me, but that's fine when it helps the smaller factions.

    For a territorial guide, I'm thinking my limit should be no more than that of Lysimachus' Kingdom of Thrace (the orange):

    However, since I don't plan to wipe out Pontos, I might rein my borders in a bit. I'd like Byzantion, though to stop people trying it on from Greece.
    I'd say use two FMs. You'll have the great Hetairoi, so I'd do that.
    Last edited by Swordmaster; 06-17-2008 at 22:30.

  5. #5
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: My next game: Epeiros as Pergamon

    I guess no more generals-as-observers, since that wasn't the Hellenic style. I guess one leading each wing of cavalry.

    Looking at units on the RV, basically the cavalry with the best stamina available to me are Asian Light Cavalry and Prodromoi as far as easily-recruited ones, and Curepos and Thracian Prodromoi for mercs. I've found that's the most important attribute for how I like my cavalry, fast and tireless. Another reason to grab Byzantion is the Thracian cavalry.

    I might have to take Galatia since it's got both Leuce Epos and Celto-Hellenic Infantry as regionals. I've found Celto-Hellenics much better than Theurophoroi, who are just weak. Which makes no sense given the latter have two points better of armour, but for some reason they always perform badly.
    Last edited by QuintusSertorius; 06-17-2008 at 22:45.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  6. #6
    Member Member Aaldaemon's Avatar
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    Default Re: My next game: Epeiros as Pergamon

    Quote Originally Posted by QuintusSertorius View Post
    I guess no more generals-as-observers, since that wasn't the Hellenic style. I guess one leading each wing of cavalry.

    Looking at units on the RV, basically the cavalry with the best stamina available to me are Asian Light Cavalry and Prodromoi as far as easily-recruited ones, and Curepos and Thracian Prodromoi for mercs. I've found that's the most important attribute for how I like my cavalry, fast and tireless. Another reason to grab Byzantion is the Thracian cavalry.

    I might have to take Galatia since it's got both Leuce Epos and Celto-Hellenic Infantry as regionals. I've found Celto-Hellenics much better than Theurophoroi, who are just weak. Which makes no sense given the latter have two points better of armour, but for some reason they always perform badly.
    Celto-Hellenic infantry is one of my favorite regional units to be sure. I will look forward to seeing you putting them to good use. It's a pity Epeiros can not recruit the Galatian heavy spearmen in Ankyra (I think so at least), those would have been awesome as well.

  7. #7
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: My next game: Epeiros as Pergamon

    Quote Originally Posted by Aaldaemon View Post
    Celto-Hellenic infantry is one of my favorite regional units to be sure. I will look forward to seeing you putting them to good use. It's a pity Epeiros can not recruit the Galatian heavy spearmen in Ankyra (I think so at least), those would have been awesome as well.
    They're one of my "must hires" whenever they appear as mercenaries. Can't see the Galatian heavies on the 1.0 RV, don't have the latest for 1.1 on this machine.

    Thinking about it, grabbing Galatia would give me access to three units I'd make good use of; Celto-Hellenics, Gallic slingers and Leuce Epos.

    I suppose I should be thinking about renaming my faction, too.
    Last edited by QuintusSertorius; 06-18-2008 at 00:26.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


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