Phalanx mobility in the game is terrible, so it is often best to focus on keeping all phalanxes marching in a totally straight line with avoidance of moving corners of any shape or form. If you keep them regimented, simply using them as a wall that just walks up to the enemy, you can't really go wrong. They work best in defence rather than the attack which is why, even if you are on the offensive, its best to force the enemy to attack you than you to have to engage with them - just stand close and wait for them charge onto the pikes. If that doesn't work, move the line closer so their spears will touch the enemy - never ever order them to actually attack - that's where their weakness is and when their lines start to bend and become disordered.The memory leak never really was ever fixed - the problem was very slightly improved, but not by a very significant amount. Beyond installing extra RAM to cope with the game's hunger for memory, there isn't really much you can do. You could also try disabling RAM hogging services as described here, but the positive effect felt here often isn't very large. SorryOriginally Posted by Jxrc
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