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  1. #1

    Default Re: Finally Multiplayer Gets A Lead Role

    Quote Originally Posted by Kocmoc View Post
    well, to pay a monthly fee for a TW is just a joke. Koc
    LOL I knew I would get that reaction from someone eventually. hehe

    Quote Originally Posted by Kocmoc View Post
    Anyway, right now i just see the same steps from CA before a new games comes up. Tons of nice words, a lot pictures and almost no word about gameplay or how they actual want to give the new game this god damn "leadinrole".
    No single word to the community, no word about how the beta tests will be done ( actual it surely will be the same crap betatester, who are not able to test maps or find simple bugs - where i did need like 10 games to find the most obvious crap), not a single step to involve the MPlayer, the modder are f***** as well. All in all the PR is terrible and if the MP is the goal, than the start is already terrible. Koc
    I think you need a drink from Elmo's infamous Jug O Shine my friend. After a few sips, all your troubled thoughts tend to vanish, while you concentrate on just remaining standing. :)

  2. #2
    Moderator Moderator Gregoshi's Avatar
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    Default Re: Finally Multiplayer Gets A Lead Role

    Quote Originally Posted by UglyElmo2 View Post
    I think you need a drink from Elmo's infamous Jug O Shine my friend. After a few sips, all your troubled thoughts tend to vanish, while you concentrate on just remaining standing. :)
    Elmo, can we keep a couple of jugs on site here? We may need it when MP details start emerging...
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  3. #3
    Rolluplover Member Kocmoc's Avatar
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    Default Re: Finally Multiplayer Gets A Lead Role

    Yeah, get us some info about MPlayer. Its really hard to judge anything, if all we get are some campaign infos and a few pics/vids. It looks nice as always, but it doesnt show us the smallest thing about MP part.

  4. #4

    Default Re: Finally Multiplayer Gets A Lead Role

    I will set up a direct feed to my best copper still, so we can have an almost endless supply of my Moonshine. Anybody have a few extra clay jugs around so we all can drink at the same time instead of waiting for the one to be passed? :)

    Yup, Kocmoc, I too am a bit worried CA has changed its mind again and decided to concentrate only on SP.

  5. #5

    Default Re: Finally Multiplayer Gets A Lead Role

    http://www.nowgamer.com/features/916...ew?o=0#listing

    "We’re not really talking about multiplayer at the moment – but we are really excited about it in-house. What I can tell you is that we’re aiming to make multiplayer in Shogun 2 better than any multiplayer experience we’ve ever created before.
    There are thousands and thousands of people out there who play Total War multiplayer hours and hours a week. We’re grateful for that, but we think we can offer them more still. We’re doing this for those guys, and I think they’re going to love it."

    I guess that's the reason not much info coming yet.

  6. #6

    Default Re: Finally Multiplayer Gets A Lead Role

    Quote Originally Posted by drunkeneagle View Post
    http://www.nowgamer.com/features/916...ew?o=0#listing

    "We’re not really talking about multiplayer at the moment – but we are really excited about it in-house. What I can tell you is that we’re aiming to make multiplayer in Shogun 2 better than any multiplayer experience we’ve ever created before.
    There are thousands and thousands of people out there who play Total War multiplayer hours and hours a week. We’re grateful for that, but we think we can offer them more still. We’re doing this for those guys, and I think they’re going to love it."

    I guess that's the reason not much info coming yet.
    Which is discouraging because that is what they have said in every release since the original STW which, to me, more than likely indicates they aren't giving it any more thought than in the past, and will tack on MP at the very end as normal.

    Hopefully they will realize MP for what it is: A feature that keeps players interested in the series and increases the likelihood they will purchase the next release instead of leaving for other things. If they had worked to keep all the MP community since STW, their sales would be even greater than they are. It's not like the MP community had ever asked for much in the first place, and the time working on MP would have been well spent.

    If there was great MP, those people who chose not to play MTW, RTW, M2TW, Empires and NTW, might have bought the game, just to continue playing with their clan/friends, even though the subject matter and time frame did not interest them much.
    Last edited by UglyElmo2; 09-14-2010 at 20:42.

  7. #7
    Moderator Moderator Gregoshi's Avatar
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    Default Re: Finally Multiplayer Gets A Lead Role

    Hi drunkeneagle and welcome to the Org! Thanks for sharing the link. I hadn't seen this one yet.

    Not talking about MP yet. I'm guessing they need to get the SP aspect down first before working on MP, but that would just be the battle part. What about the part that wraps around the battles? Or is that in the realm of Steam and out of their control?
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  8. #8

    Default Re: Finally Multiplayer Gets A Lead Role

    Thank you!Nice to be here. STW is one of my all time favourite games so I'm very happy CA are revisiting & updating it!

    Regarding the statement,I do agree we have heard these sort of things said before but for this release I do believe CA are working on 'something' unique just for MP.
    In another interview about this new feature,Kieran mentioned cryptically something along the lines of "scale and longevity" and "permanence and a larger number of people".
    https://www.youtube.com/watch?v=EL60inmJ084
    What all this means I'm not sure, but I'm certainly interested and hopeful:)

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