
Originally Posted by
Ibrahim
my question personally is: why not implement a true attritional feature (if it's hardcoded, I'm ok with it, but what if it's not)? all that is required is to script a false plague, that slowly drains soldiers from an army. that should make conquest a pain-especially in isolated areas (like east Germany?)
and with false plague script, I mean it works like a plague, but is tied to another trait (like starving, sick, or some other army trait). if you know how to implement a scripted plague (like the one that hits macedon in vanilla RTW), then you can concievably make it for armies on the march (so that say, 10% "die" per season, as in eighteenth century armies)
Bookmarks