Quote Originally Posted by Nigel View Post
I agree with Myth and - speaking for myself - I would be happy with a somewhat lenient policy of sending a reminder PM plus another day grace period. Even though gamespeed seems to be slow, a 2-day window is quite narrow and we are probably getting to a point where having your turn skipped can be really painful for some players. Also, the long time between turns makes it convenient for some behind-the-scenes roleplaying action.

So as long as we make sure the game does not come to a halt, I personally would not mind waiting some additional time for a fellow player.
My two cents, anyway.
Can each of us not just have a designated person who can sub a player who misses their 48-hour deadline??