
Originally Posted by
Maltz
ORG's 2012 AAR/Story competition - DRAFT
(1) Period: from (start date) to (2 or 3 months later).
(2) Content: Must be based on a Total War game campaign. Any Total War game.
(3) Conditions: No restriction. The participant has the freedom to decide on the victory conditions of the campaign (short, long, etc.), difficulty, mods, etc.
(4) Qualifications:
(a) The participant starts a new thread in the AAR/story in the TreasAARy forum. This is an automatic qualification.
(b) The participant had started an AAR/story prior to this date, but wishes to join the contest. Such an AAR/story is qualified IF the AAR/story receives significant development during the period of the competition. The participant has to explicitedly state that the story wishes to enter the competition by replying below. (Not this draft!)
(c) The story must end before the deadline. The story does not have to end on a victory/loss screen, but it must provide an obvious closure such as "The End".
(5) Award categories. Depending on the number of participants we can have more or less categories at the judgment of the staff. Open secret: we try to give all story writers something to take home proudly. For example,
- Best Story. How well the story is written.
- Best Strategy: How well the campaign strategies are carried out.
- Best Tactics: How well the battles are fought.
- Best Presentation: How well the screenshots and videos are made. Can be separated into two categories.
- Most Creative: How fresh the story is.
- Most Laughs: How funny the story is.
- Best Effort: How heroic the player fought hard to the last moment.
(6) Actual awards. A little badge thing that hangs below the participants' portrait?
Bookmarks