Interesting article, inspiring (albeit a professional piece), thanks for the link
To me, “the pudding” (proof of value) of a Total War game is in multiplayer team-play.
Can the particular issue in the series support the maximum number of players claimed?
Can it sustain the interest of the player-ship long enough to build a solid community of Clans dedicated to the title?
My perspective is ordered by what I perceive to be as the most exciting aspect of Total War gamming, the “big game”. This is ideally a four player Clan (organized and practiced) team, versus another four player Clan (organized and practiced) team. With the whole thing raised to a fever pitch a multi Clan, Seasonal playoff competition.
These ultimate bouts are in my estimation the “Olympics” of the Total War world. It simply does not get any better than this...
I am excited about all of the aspects to be enjoyed in Empire, but will be basically holding my breath (figuratively) to see if we can take it to the ultimate level of computer wargaming, the team competitions![]()
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