Quote Originally Posted by Polemists View Post
I assume this will work similiar to the abilities of generals in Kingdoms.

While not one time use, I think the abilities will be things like, better aiming, better in a area, (infantry, Calvary, artillery), or maybe better discipline.

The general will probably not be one shot kill, but I doubt he's going to be able to solo entire units either, if he gets in the thick of it, he's toast with probably a few shots or one cannon shot. Unlike the barrage of arrows you could let hit your general's unit in MTW and RTW again and again
This sounds like a fair interpretation. I wouldn't mind seeing some Kindoms-esque general abilities in ETW, providing that they were balanced, and made snese within the context of the battle.

It would be nice if the generals speech did something other than offer amusing listening. A great speech could shore up your men's morale, and a poor speech could make them even more depressed and likely to rout.

Keeping your general alive may become quite a problem in this era. After all virtually every man on the field is carrying some form of ranged weapon, we have super mobile horse atillery, super mobile dragoon infantry, and possibly even long range snipers. He could end up as the target for hundreds of guns. Especially in multiplayer.

I wonder how effective bullets will be. I think I remember someone here working out that in Medieval 2 it can take on average several hundred arrows to down an enemy unit. Will bullets be as ineffectve as arrows were? It's this sort of question that really requires a demo and gameplay experience to answer.