Results 1 to 30 of 146

Thread: Patch 3!

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Member Member Maleficus's Avatar
    Join Date
    Mar 2009
    Location
    West Sussex
    Posts
    163

    Default Re: Patch 3!

    So the stuttering videos have been fixed? That's funny, I've not had this problem at all since the previous patch so I'd assumed they'd been fixed then.


    Of course, they're stuttering again now......


    Why on earth do CA bother to make these patches when for evrything they fix, they break something else?

    I would expect people who make games for a living to know what they're doing.
    "Romanes Eunt Domus"

    - Brian of Nazareth


    "We always have been, we are, and I hope we always shall be, detested in France."

    - Arthur Wellesly

  2. #2
    Gognard Member MikeV's Avatar
    Join Date
    Jan 2005
    Location
    Sunny Melbourne (Florida, USA)
    Posts
    203

    Post Re: Patch 3!

    Quote Originally Posted by Maleficus View Post
    So the stuttering videos have been fixed? That's funny, I've not had this problem at all since the previous patch so I'd assumed they'd been fixed then.


    Of course, they're stuttering again now......
    Mine too ... I'd be happy if they gave us an option in the preferences.empire_script.txt file to disable them.

    Quote Originally Posted by Maleficus View Post
    Why on earth do CA bother to make these patches when for evrything they fix, they break something else?

    I would expect people who make games for a living to know what they're doing.
    Two reasons:
    1. The quality standard for software is now the one from Micro$oft: "Crappy Is Good Enough."
    2. Game companies are full of wannabe Hollywood types , game programmers are wannabe rock stars ... instead of competent software engineers

    And it shows in the results. Makes you want to cry. Or at least take your money elsewhere.

    "If you are a dee (programmer), please don't marry a dee (game company).
    'Cause then your kids (programs) will be ... dee dee dee
    ."
    Forums are good for sharing questions, wikis are good for sharing answers:
    Spoiler Alert, click show to read: 
    Check out the Online ETW Data in the Totalwar.org wiki.

  3. #3
    Member Member anweRU's Avatar
    Join Date
    Jan 2009
    Location
    Bangor, ME
    Posts
    342

    Default Gentlemen in Patch 3

    Is it my imagination, or has the advancement of gentlemen been slowed down? Pre-patch, my gentlemen would get bonus research points rather fast. At the least, they would get the basic 1 point characteristic (factory master, armchair general, etc) when they researched a tech in the relevant area for the first time.

    In my current post-patch GB campaign, my gentlemen have been, shall we say, rather slow learners. I have five of them, and the only one gaining anything is Isaac Newton, who will die of old age shortly (I finally reached the 31st turn).
    Ancestry: Turkish & Irish. Guess my favorite factions!

  4. #4

    Default Re: Gentlemen in Patch 3

    Quote Originally Posted by anweRU View Post
    Is it my imagination, or has the advancement of gentlemen been slowed down? Pre-patch, my gentlemen would get bonus research points rather fast. At the least, they would get the basic 1 point characteristic (factory master, armchair general, etc) when they researched a tech in the relevant area for the first time.

    In my current post-patch GB campaign, my gentlemen have been, shall we say, rather slow learners. I have five of them, and the only one gaining anything is Isaac Newton, who will die of old age shortly (I finally reached the 31st turn).
    I noticed this too. I'm cool with that though, I thought research went too quickly before (and still does).

    I also notice the opposite for religious npcs. They spawn with 6 to 8 stars. I never had a gentleman spawn with more than 4 (3 is the norm).

    The game spawns more historical figures throughout the game now. As Prussia I got Kurt Christoph von Schwerin and Hans Joachim von Zieten as generals and Immanuel Kant as a gentleman, around the 1750's. Frederick the Great's nephew, Friedrich Wilhelm II, spawned in the 1760's.

  5. #5
    Loitering Senior Member AussieGiant's Avatar
    Join Date
    Mar 2005
    Location
    Zurich
    Posts
    4,162

    Default Re: Patch 3!

    How do you get the historical General's again?

  6. #6

    Default Re: Patch 3!

    Quote Originally Posted by AussieGiant View Post
    How do you get the historical General's again?
    Well I started recruiting the actual General's unit instead of promoting from existing units for the extra command star but then I got Immanuel Kant as a gentleman so I'm pretty sure its because of the patch. You haven't gotten any historical characters yet in your campaign?

  7. #7
    Loitering Senior Member AussieGiant's Avatar
    Join Date
    Mar 2005
    Location
    Zurich
    Posts
    4,162

    Default Re: Patch 3!

    Quote Originally Posted by Marquis of Roland View Post
    Well I started recruiting the actual General's unit instead of promoting from existing units for the extra command star but then I got Immanuel Kant as a gentleman so I'm pretty sure its because of the patch. You haven't gotten any historical characters yet in your campaign?
    No I haven't gotten any historical generals. At least I don't think I have. Do they spawn automatically or just when you recruit one from the recruitment screen?

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO