Quote Originally Posted by Alexander the Pretty Good View Post
Valve said they are giving duplicates for "item trading" in the future, no idea what it means. But it's taking a lot of the fun out of getting achievements for me. Not only is my heart not into playing sniper or spy, but there's no way to specifically try and get the new unlocks even when I'm not those two classes, either.

I don't think achievement servers (bad though I think they are) were bad enough to warrant this really arbitrary system that discourages planning or going for the neat things in the achievements.
To me, achievements were a neat idea- the unlocks never were. They just don't work in a game like TF. The classes are each supposed to have their own strengths and weaknesses while balancing out overall. Every new piece of kit they threw into the mix threatened to upset that delicate balance.

New content is great, but I wish they had stuck with new maps and gameplay modes. Oh... and grenades woulda been nice too.