Ok, I finally got hold of DA yesterday and had enough time to get half way through the origin story for my character. I bought the Warden's keep DLC and have uploaded all the rest of the codes etc I had (most notably the stone prisoner).
I'm playing a male Dwarf commoner Rogue, aiming for a dual wielding melee build.
Can anyone give me any suggestions for party members/composition -assuming there is much discussion to be had on them?
I'd definite I'll need 1 mage/healer and 1 tank, but i'm not sure what to go for in the other slot -leaning towards another tank though as i have more trust in steel than mana.
I'm also very interested in recruiting Shale, I like the idea of having a golem in my Dwarf lead party! How does he compare with other melee characters in taking and dealing damage?
I assume Shale is not one of the NPCs with which you can have a love interest, I imagine that would be rather eye-watering and sore...
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