Thank you very much indeed, most questions answered more than satisfactorily. Now two other questions remain:
1. Is there a unit stat that affects cohesion? Some units seem to hold together better than others, but maybe that's just me. Of course, hold formation (as opposed to engage at will) makes the individual chaps mill around less and find some other chaps to form up with more regularly, but apart from that? Even just turning around, some units seem to make a mess and walk all over the place, while others perform a neat, nicely cohesive turn. This might depend on how many degrees you order your unit to turn, whether other units are standing in the way, if you're on a steep slope etc. But are there factors in the unit stats?
2. How can you turn impetuous charging to your advantage tactically?
EDIT: Oh, and nice to see this forum is still so active! 9 Posts after less than a day. Sweet! Medieval 1 will never die!
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