The figure once known as Annette Burnside, a seemingly endless supply of ooze and blood pouring from her open wound in her side, looked in the direction of the fleeing Kendo.
"ComEb@ck hEre! i aM n0t f1niShedwitH you! YoUwilL sUffEr the sAmEfAte as tHe other, more fortUnatE 1! EmBrace iT, eMBRACE IT!"
Just reminding folks that they have almost two days remaining to send in orders. I hope that 4 days is plenty of time to discuss and act.
Tips:
1. Contact everyone you can and share whatever information you think is in your best interests to share. Only through cooperation can the townsfolk succeed.
2. If you must send in orders, and are trying to coordinate your efforts but haven't heard back from someone, then you can do the following: Send a message to that person informing them of your plans, so when they do send in orders they can either cooperate or not.
3. You can also send in orders to "follow" certain people to ensure that no matter what they do, you will be right there beside them next phase.
4. If you intend to COOPERATE with someone in CO-OP mode, be sure that they know you're trying to make an alliance. You only get so many phases of game time before you win or lose, so don't waste valuable time allying with someone who didn't agree to it.
5. Ask me questions and I'll tell you no lies.
6. Doing things which should provide you with certain benefits may actually do that. If you have a sniper weapon and you're on top of a building, you can see further. It costs you nothing to implement this plan. Use your environment. Be specific with your orders.
7. I can't describe in detail everything around you... I may be able to do that more when there are fewer of you left. But, if you need a more in-depth description of the buildings, streets, trees, whatever, I can make it up for you. It's an imaginary earth-like reality, so if it's a building it generally has several floors, if it's a street it generally tends to have sidewalks and street lamps and sewers. The buildings are usually something you can climb on top of, hide inside, even barricade yourself in (you know your strength rating? Comes in handy when fending off attackers if you can barricade yourself inside a building and hold the door shut.
Use your imagination, and if it is realistic, I'll try to make it happen within the game mechanics I've laid out.
Originally Posted by Backwards Logic: The figure once known as Annette Burnside, a seemingly endless supply of ooze and blood pouring from her open wound in her side, looked in the direction of the fleeing Kendo.
Somehow, looking at the write-up, I doubt he's going to flee.
Originally Posted by Ironside: ATPG, what turn did you originally estimate that the first survivors would leave, thus reducing your work burden?
For those of you who wish to remain in the dark, I have spoiler'ed my non-game-breaking response. I have also made it as vague as possible even if you are curious. This breaks the fourth wall a bit even so, so don't click it if you think it may be a detriment to your game experience.
Spoiler Alert, click show to read:
The usual fastest route of escape, solo route:
If you factor in maximum speed of a player, plus perfect movements, and optimal starting position, it could take as long as phase seven to escape. (Highly unlikely)
If you factor in average speed of a player, plus perfect movements, and optimal starting position, it could take as long as phase eight to escape. (Possible)
If you factor in average speed, good movement choices, and normal starting position, it could take you as long as phase ten to escape. (Fair odds)
The solo, strength route:
If you factor in maximum speed, plus perfect movements, and optimal starting position, it could take you as long as phase seven to complete the first and most difficult part of the journey, and up to phase 12 to escape. (Fair odds)
The absolute fastest route of escape, factoring in lucky treasure finds/killing a certain person:
You can escape from dark falls by phase four or five. For the average player and average starting position and average movement, this means phase six or seven. This is not expected nor required. In fact, leaving so soon can be a detriment to your team.
(Near impossible)
Host opinion- (not game spoiling, but still revealing. Don't click if you like a mystery, don't quote, and don't discuss)
Spoiler Alert, click show to read:
Optimal estimate to the first player out of Dark Falls:
Phase Thirteen. (I won't reveal the odds)
Optimal estimate to solving the puzzle:
Phase Eleven. (I won't reveal the odds)
Optimal estimate to total townsperson victory:
Phase Nineteen (I won't reveal the odds)
Several will be able to escape by phase fourteen or fifteen. (I won't reveal the odds)
Most people will have the ability to "escape easily" by phase twenty and beyond.
At the current rate of death, and assuming the battles go mostly the way of the townsfolk: Between 10 and 20 townspeople can escape from Dark Falls alive. (I won't reveal the odds)
In my opinion, roughly 10 or fewer people will likely escape from Dark Falls alive. However, it is still possible that no one will escape alive. (I won't reveal the odds)
I have made a prediction regarding the non-townsperson factions and if they might win or not, and by what margin, but revealing my opinion on that might impact the game and your choices, so I decline to reveal my opinion on that.
Eh never mind. I guess I'm still annoyed that, instead of being killed by the main man of the piece, I got off'd by some mook not even intending to kill me specifically. Its shameful, no self respecting villian should ever suffer the ignomy of being killed by a secondary character!
I don't think I have any orders from the following people:
Double A
Elite Ferret
Jolt
Merlox
Pranas
Sprig
Tibilicus
Tristan de Castelreng- Under threat of WOG if I don't hear from you soon. (2 phases inactivity) Wishazu
I will send a PM reminder.
As a consequence or lateness, you cannot use stealth mode this phase. I'm getting to work on this round, so if I don't hear from you, you've missed a phase. Sorry.
Progress-
I have marked down all your orders.
Next:
I will be moving you on the map and randomizing your item drops. I will have this done today.
Originally Posted by Centurion1: my game experience is based off winning.
Well I thought about it a bit and I don't think that it really helps any one team over the others, or reveals damaging information. It's more of a game immersion thing. Maybe feeling hopeless is part of the atmosphere.
Originally Posted by Captain C: Meh, those jerks deserved to die, serves them right for chasing me, I had warned them and given them a chance to live, but they chose death instrad. Ah well, it was a fun way to go out atleast.
In retrospect if I had realised how some of the game mechanics actually worked I wouldn't have even bothered putting points into stealth.
At least you managed to use your super high combat score to actually kill someone.
Also; Huzzah, that umbrella assassin is dead! I'm going to go dance on your grave!
Ok, you've danced on each other's graves and now you're both dead and on the same team. kiss and make up.
EDIT: A lot of things are happening this phase, more so than usual. There's going to be big-time battles and events which require a lot of my attention to shape into existence. I'll keep you updated daily on my progress.
I have accepted orders from all but the following people:
AVSM- who will probably be controlled by the Omega Horde from now on... I'm not sure he's interested enough to keep playing. The Stranger- who will be controlled by the Omega Horde from now on, as per his request. Chaotix- no orders, controlled by the Omega Horde this round. Elite Ferret- (may be replaced soon unless I hear from him) Sprig- (may be replaced soon unless I hear from him) Tristan de Castelreng- (may be replaced soon unless I hear from him) Pranas- No orders? Wizashu- No orders?
And of course everyone who died last round hasn't spawned yet.
I have marked down all your orders and moved everyone on the map.
I have randomized all your items.
I have randomized an event.
Next: I have at least 5 battles to roll.
Finally: I will send out your results. If there's not enough to really warrant updating your character card, you won't be getting a character card, just the results. Okay? I can't do 50+ cards anymore... it's nuts.
I will have your battles rolled for you by tomorrow. I hope to knock out several results PMs as well, and possibly the rest on the following day. So estimated 2 more days.
It's worth the wait. You are going to want to read this next write-up, because the proverbial poo is hitting the fan this round.
Pranas, Wishazu, get me your orders guys. You won't be involved in battle, so I'll accept them late, but get them to me.
Originally Posted by spL1tp3r50naL1ty: I'm wondering how this new method of updating will effect the speed in which you can finish a phase ATPG.
I hope it works to your benefit :D
I've already sent out 10 results.
I only have some 40 more or so to send out, and most of those will be quick blurbs. I aim to make a huge dent in that today and tomorrow. Hopefully be done tomorrow. But this has gone a long way to restoring my sanity.