Results 1 to 30 of 52

Thread: Scythed Chariot Question

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    JEBMMP Creator & AtB Maker Member jirisys's Avatar
    Join Date
    Jan 2010
    Location
    In the town where I was born.
    Posts
    1,388

    Default Re: Scythed Chariot Question

    Quote Originally Posted by A Very Super Market View Post
    Real Cavalry won't charge a tight and ready formation, but totally destroy a scattered unit.

    I don't think the "Scary unit" effect differentiates based on formation. So your cavalry would be scared even if half the spearmen were off having a siesta. And it isn't as if horses can't fight in the midst of spearmen. They just don't like to run into them, which isn't a proper allegory of the game's morale. It would also cause cavalry units in combat with other unit types, say Slingers, to get scared if a few spearmen wandered by close enough. Besides which, why would the fear effect be needed? It isn't as if cavalry have any trouble dying if you charge them straight into a phalanx.
    umm but what if you use a hoplitai (regular, ekdromoi, spartiates, or haploi) then it would be greater the damage, let's not talk about bodyguard damage too, and i find it unrealistic, but maybe an EB member can clarify this more properly

    ~Jirisys (THIS IS SPARTA!!!!! *flies off when a seleukid Somatophylakes Strategou charges to his front)
    Spoiler Alert, click show to read: 
    Because we all need to compensate...

  2. #2
    Slixpoitation Member A Very Super Market's Avatar
    Join Date
    Jan 2009
    Location
    Vancouver, BC, Canada, North America, Terra, Sol, Milky Way, Local Cluster, Universe
    Posts
    3,700

    Default Re: Scythed Chariot Question

    Quote Originally Posted by jirisys View Post
    umm but what if you use a hoplitai (regular, ekdromoi, spartiates, or haploi) then it would be greater the damage, let's not talk about bodyguard damage too, and i find it unrealistic, but maybe an EB member can clarify this more properly

    ~Jirisys (THIS IS SPARTA!!!!! *flies off when a seleukid Somatophylakes Strategou charges to his front)
    Umm, what are you trying to say? My point is that adding cavalry-scaring action to spearmen is unneccessary because cavalry lose anyways if you blindly charge them into hoplites, and they would become scared in otherwise perfect conditions.
    Spoiler Alert, click show to read: 
    WELCOME TO AVSM
    Cool store, bro! I want some ham.
    No ham, pepsi.
    They make deli slices of frozen pepsi now? Awesome!
    You also need to purchase a small freezer for storage of your pepsi.
    It runs on batteries. You'll need a few.
    Uhh, I guess I won't have pepsi then. Do you have change for a twenty?
    You can sift through the penny jar
    ALL WILL BE CONTINUED

    - Proud Horseman of the Presence

  3. #3
    Arrogant Ashigaru Moderator Ludens's Avatar
    Join Date
    Nov 2003
    Posts
    9,065
    Blog Entries
    1

    Default Re: Scythed Chariot Question

    Quote Originally Posted by vartan View Post
    And horse cavalry somehow seem to have no problem firing missiles even though they are on the move. What do you mean by momentum when it comes to the game? If we're talking about charge, that's just another variable number, right?
    True, but they can't fire while in melee. They just get stuck. Anyway: I don't see how this addresses the problem. Chariots should behave differently from cavalry or elephants. Missile cavalry is perhaps closest to how the chariots themselves were used, but that does not simulate their melee power and disruptive ability properly (never mind them being redundant next to cheap missile cavalry). So the team went with elephants. Not perfect either, but now the unit is useful if fragile when properly employed, and the A.I. can get some use out of it too.

    Quote Originally Posted by jirisys View Post
    Side note: why don't you put the trait "Intimidates cavalry" to the spearmen (especially phalanxes) since horses are reluctant to charge into a wall of spears, just a suggestion
    Except that it doesn't work that way. Cavalry should simply not respond to orders to charge into a spear walls. Using a morale penalty will not have that effect: it means that low-morale cav will rout near spearunits (whether these are formed, disorganized or looking another way), while high-quality cav will still charge and a rout a bit earlier.
    Looking for a good read? Visit the Library!

  4. #4
    Villiage Idiot Member antisocialmunky's Avatar
    Join Date
    Feb 2005
    Location
    ゞ( ゚Д゚)ゞ
    Posts
    5,974

    Default Re: Scythed Chariot Question

    I rather just see increased MAD from charging spears or formed infantry.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  5. #5

    Default Re: Scythed Chariot Question

    Quote Originally Posted by Ludens View Post
    True, but they can't fire while in melee. They just get stuck. Anyway: I don't see how this addresses the problem. Chariots should behave differently from cavalry or elephants. Missile cavalry is perhaps closest to how the chariots themselves were used, but that does not simulate their melee power and disruptive ability properly (never mind them being redundant next to cheap missile cavalry). So the team went with elephants. Not perfect either, but now the unit is useful if fragile when properly employed, and the A.I. can get some use out of it too.
    Thanks. That helps a bit. The problem is obviously a matter of what implications each choice of model base has. Thanks again.
    EB Online Founder | Website
    Former Projects:
    - Vartan's EB Submod Compilation Pack

    - Asia ton Barbaron (Armenian linguistics)
    - EB:NOM (Armenian linguistics/history)
    - Dominion of the Sword (Armenian linguistics/history, videographer)

  6. #6
    πολέμαρχος Member Apázlinemjó's Avatar
    Join Date
    Mar 2009
    Location
    Sopianae
    Posts
    683

    Default Re: Scythed Chariot Question

    Scythed Charioteer reenactor, someone?
    Spoiler Alert, click show to read: 



    Finished essays: The Italian Wars (1494-1559), The siege of Buda (1686), The history of Boius tribe in the Carpathian Basin, Hungarian regiments' participation in the Austro-Prussian-Italian War in 1866, The Mithridatic Wars, Xenophon's Anabasis, The Carthagian colonization
    Skipped essays: Serbian migration into the Kingdom of Hungary in the 18th century, The Order of Saint John in the Kingdom of Hungary

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO