View Full Version : Non Mafia Game The Senate [Concluded]
Ibn-Khaldun
01-18-2011, 17:25
Yes, there is if you become a Consul with high popularity.. Then he can.. Oops.. talking too much..
Meh, I still don't like it; the voting block from the previous rounds remains even though one faction is gone, that shouldn't still be the case.
God Emperor
01-18-2011, 17:32
Thanks for the game :bow: , thanks for the support ATPG and Civic faction :bow:
wait a sec ! I can join any faction ?! .. Mercantile please :bow:
Don't take what I said too seriously, I'm just annoyed... if you want to stick around, you should do so; I knew that Military wasn't going to win when I saw the Civic-Mercantile-Religious voting block a few turns back. :>
God Emperor
01-18-2011, 17:37
But If you think it's ridiculous that I can just join a new faction Secura, then I completely agree. Perhaps I should stay out, just to be a little fair
I do think it's a little unfair, because it means that alot of hard work (mostly from the Populists, they hate those temples!) has been wasted; however, fair is foul and foul is fair... none of that should stand in the way of someone's fun. :3
I am glad that someone is on the same wavelength is me, though. :bow:
Diamondeye
01-18-2011, 17:48
I agree that GE should probably at least wait a turn to join. And perhaps he should join the Populists. We're on the rise, you know :tongue:
And what about your vote? Are you trying to prove the merchants right? :/
Joining back as another faction makes sense if you consider this game is a glorified ThreadWars game, where players cannot die and don't have a fixed faction. Once a faction reaches 0, players voting for that faction are free to vote for whoever they want, generally against those who brought them down.
Military: 37
Civic: 24
Mercantile: 32
Populist: 7
With my sincere apologies for my colleague's actions. My sources tells me he's been inhaling exotic substances coming from the east, and there's no telling what his next action will be.
Commander Secura and Consul Double A, I pray that you will not take actions against us because of this fool. Clearly he has no honor, for your friendship is not to be contested after yesterday's events.
Diamondeye
01-18-2011, 18:22
And what about your vote? Are you trying to prove the merchants right? :/
I voted for Double A as Consul, didn't I?
Okay, cutting the chase; I took this seat in the senate off the hands of an assassinated man. Last night, two enemies of the Military faction were murdered. While that has grown to be a trend among senators these days, what frightened me most was how powerless they were to defend themselves. It seems as if the Military faction packs quite the punch outside these halls. Therefore I am slightly concerned with the fact that they are by far the most powerful faction in here as well.
I'm sorry if this all looks like an insult to our saviours; It isn't meant to be. It's meant to be an action to restore balance in the Senate after the secularization of the Republic.
I am a senator of Rome first and foremost; While I have animosities towards the Civic and Merchant factions and consider the Military faction my friends and well-doers, a good intention is quickly turned bad. We need to recreate a balance between the four remaining factions. That requires more power to the Populists, and less to the Military and Merchant factions.
Now, if you'll excuse me, I have a pipe to smoke with an old friend from a mountain castle in the far east :tongue:
Military: 37
Civic: 24
Mercantile: 31
Populist: 8
robbiecon
01-18-2011, 18:32
Military: 36
Civic: 25
Mercantile: 31
Populist: 8
Military: 36
Civic: 24
Mercantile: 31
Populist: 9
Military: 36
Civic: 23
Mercantile: 31
Populist: 10
Double A
01-18-2011, 19:17
Someone should teach robbie not to mess with the hornet's nest.
Military: 37+
Civic: 23-
Mercantile: 31
Populist: 9
Someone should teach robbie not to mess with the hornet's nest.
Military: 37+
Civic: 23-
Mercantile: 31
Populist: 9
There's a minus sign near Civic, but you removed a point from the Populists. :grin:
Correct tally is:
Military: 37
Civic: 22
Mercantile: 31
Populist: 10
I'll vote shortly. :3
Double A
01-18-2011, 19:49
There's a minus sign near Civic, but you removed a point from the Populists. :grin:
That's because you ninja'd me.
Diamondeye
01-18-2011, 19:50
Military: 37
Civic: 22
Mercantile: 30
Populist: 11
robbiecon
01-18-2011, 19:58
Military: 37
Civic: 23
Mercantile: 30
Populist: 10
Military: 37
Civic: 22
Mercantile: 30
Populist: 11
Askthepizzaguy
01-18-2011, 19:59
Military: 37
Civic: 23
Mercantile: 30
Populist: 10
Just leave me be, Populists. It's bad enough you removed my friend.
Just leave me be.
Double A
01-18-2011, 20:18
Pizza is sad :sad:
Military: 38+
Civic: 22-
Mercantile: 30
Populist: 10
Military: 38
Civic: 21
Mercantile: 30
Populist: 11
Military: 38
Civic: 20
Mercantile: 30
Populist: 12
Diamondeye
01-18-2011, 21:14
Military: 38
Civic: 20
Mercantile: 29
Populist: 13
Askthepizzaguy
01-18-2011, 21:15
Military: 38
Civic: 20
Mercantile: 30
Populist: 12
Leave me alone, dagnabbit.
Double A
01-18-2011, 21:20
Military: 39+
Civic: 19-
Mercantile: 30
Populist: 12
Am I still consul?
Military: 39
Civic: 18
Mercantile: 30
Populist: 13
Ibn-Khaldun
01-18-2011, 21:29
Double A - Yes, you are Consul.
And about GE joining the game again. If he wants to do it then he can but he can do it next turn and not this one.
Askthepizzaguy
01-18-2011, 21:31
I dunno.
Sorry, Ibn, but let's say he joins my faction. That's all well and good for me, may not be so wise for him, but what if he joins the Military faction? Dying leads to winning the game?
I don't think that makes sense.
If that were the Xanatos gambit, I'd have been playing for it since day one, because why be Mercantile when I could join Military on their unstoppable rise?
Sorry, Ibn, but let's say he joins my faction. That's all well and good for me, may not be so wise for him, but what if he joins the Military faction? Dying leads to winning the game?
Yup, this is pretty much what I said; there is no reward in staying alive otherwise, because the factions you've gotten rid of can simply join your enemies and destroy you... >.<
because why be Mercantile when I could join Military on their unstoppable rise?
It's not over yet (https://www.youtube.com/watch?v=x4yxoHwNzEE), amico mio.
God Emperor
01-18-2011, 21:42
oh I was thinking it was more a case of : http://tvtropes.org/pmwiki/pmwiki.php/Main/StrikeMeDownWithAllOfYourHatred
Askthepizzaguy
01-18-2011, 21:42
It's not over yet (https://www.youtube.com/watch?v=x4yxoHwNzEE), amico mio.
I beg to differ, my enchantress. Your faction has Consul powers and can outvote us by 2 to 1.
The writing has been on the wall ever since the Populists weren't removed. I can't forcibly remove them, the only people I could remove would be my friends the Civic, and where does that leave me?
The only thing keeping me alive presently are my friendly ties with Military, but I expect those to erode once Civic goes down.
Meh. Good game.
Military: 39
Civic: 17
Mercantile: 30
Populist: 14
Askthepizzaguy
01-18-2011, 22:25
Military: 39
Civic: 18
Mercantile: 30
Populist: 13
Consul Double A, Senator Secura.
Honorable Representatives of the Republic. Since the Religious Faction has been swept out of power, it has become clear to me that there are those who will stop at nothing to remove another of my friends from office, either by vote or by force.
These men are good men, in spite of your misgivings about them. I implore you to leave the Civic faction alone, for what nation in this age can exist without such firm foundations as roads, aqueducts, granaries, and libraries?
I cannot bear to watch the Republic that I love be gobbled up by something that goes beyond simple greed; but malice... avarice, I would call it.
My friends, please reconsider your present course. You've aligned with the Populists, a faction that has done nothing but cause trouble for this Republic. Unrest, disorder, crime, chaos.... that's all they bring to the table. It is they who must be removed from power, before it is too late!
If you remove the Civic from power, our government will no longer be able to keep our economy running smoothly. Roads will fall into disrepair, forums will be left unattended, and bridges will collapse without oversight. Trade will falter, and the Mercantile faction will cease to be.
Without the taxes that trade can bring, the military itself will collapse, leaving only the rabble who does not belong in these sacred halls, the hated Populists.
We cannot go any further down this path of destruction. Hear me now, my friends... do not let this Republic fall.
Scandalous and full of lies!
Military: 39
Civic: 17
Mercantile: 30
Populist: 14
Askthepizzaguy
01-18-2011, 22:30
Scandalous and full of lies!
Military: 39
Civic: 17
Mercantile: 30
Populist: 14
Did the rumor mill move its forked tongue yet again? The one who cries wolf every session surely cannot be accusing others of telling lies.
robbiecon
01-18-2011, 22:40
Military: 39
Civic: 18
Mercantile: 30
Populist: 13
I will not give in easily to save the lands my father died for.
Diamondeye
01-18-2011, 22:47
Military: 38
Civic: 18
Mercantile: 30
Populist: 14
Ibn-Khaldun
01-18-2011, 22:47
Now, I'm going to sleep. I'll be checking the game with ma phone when I'm at work tomorrow but unfortunately I can't post or reply to your PM's.
Askthepizzaguy
01-18-2011, 23:00
The treachery of the Populist is plain as anyone can see. I grow weary of explaining through my words and my deeds that the Military faction has never had a better friend than the Mercantile. As I stand with allies slain, voted out of office, and with dwindling support, nothing has ever made me turn against the Military.
Not even disagreements regarding the Populist. Not even an alliance with the Civic. Nothing has made me raise a hand to you, my beloved.
I look to you with the eyes of a devoted follower.... I would follow you anywhere.... but even the most loyal dog needs to be fed once in a great while.
Can you not see that the Populists are not your friends? They don't care about you. They're opportunists. They're disloyal traitors. They're hardened criminals. They hate the state, they hate the establishment, they hate the rich; all they do is hate.
They illicit sympathy because they are poor. A stray dog is something to be pitied, but it is still an animal that can bite. The Mercantile are perfectly happy to sit here with what we need, and live comfortably, as the Military leads us into a new golden age.
But as I have tried, and tried, and tried to warn you, the Populist are no one's friend. They are not grateful allies. They are rabid animals which must be put to rest. How much more will we have to suffer?
Please, I ask you.... do not forsake your friends to feed a hungry enemy. They won't be more loyal than I, and you'll break my heart.
Help me.... Help me destroy them.
God Emperor
01-18-2011, 23:05
A little reminder to any member of the Senate.. if you do not support ATPG in this , I will haunt you ! .. you do not know what the dead are capable of
Military: 39
Civic: 18
Mercantile: 30
Populist: 13
I have to take that back, I'm afraid.
Askthepizzaguy
01-18-2011, 23:22
Military: 39
Civic: 18
Mercantile: 31
Populist: 12
I cannot suffer these people anymore.
slashandburn
01-18-2011, 23:23
This is where the dead gather it is a place of great evil, Go to Phillipi Brutuses I will meet you there.
Diamondeye
01-18-2011, 23:29
Military: 38
Civic: 18
Mercantile: 31
Populist: 13
Military: 38
Civic: 17
Mercantile: 31
Populist: 14
If the Military wants us out of the Senate, my answer is "Yes, my lady".
I never said anything of the sort, I could have let your party be removed long ago had I wished; this sudden stance adopted by your own members forces me to make rash decisions, however. :/
Double A
01-18-2011, 23:48
I don't like the civics, but Senator Pizzaguy makes a good point. I will suspend any actions towards the lesser of the two evils from now on.
Double vote:
Military: 40+
Civic: 17
Mercantile: 31
Populist: 12-
robbiecon
01-18-2011, 23:51
Well, I was going to ease off, as Diamondeye was starting to change for the Military instead, but Romanic might have just launched a 3-pronged attack against the Populists.
Military: 40
Civic: 18
Mercantile: 31
Populist: 11
Meep, doesn't look good now.
I never said anything of the sort, I could have let your party be removed long ago had I wished; this sudden stance adopted by your own members forces me to make rash decisions, however. :/
Oh? Senator Diamondeye did it again. I missed that.
Gah!
Military: 41
Civic: 17
Mercantile: 31
Populist: 11
I'd feel like a bully, otherwise.
Double A
01-19-2011, 00:13
Military: 38-
Civic: 18
Mercantile: 30
Populist: 14+
I just noticed what he did there, so I'm making this invalid.
Current tally is...
Military: 42
Civic: 17
Mercantile: 31
Populist: 10
The Populists have an identity crisis, so I advised my butler to clean the town house. Call me coward but I am leaving with my life. I'll be much better living on a farm than sleeping in a coffin.
The late senator GE can come with me, I'll make a room just for him and we might play dices and cards, assuming the pesky ghost has some telekinesis powers.
Askthepizzaguy
01-19-2011, 00:22
Military: 42
Civic: 18
Mercantile: 31
Populist: 9
Diamondeye
01-19-2011, 00:25
Military: 42
Civic: 18
Mercantile: 31
Populist: 9
Well gee, thanks :/
Military: 41
Civic: 18
Mercantile: 31
Populist: 10
I'm going to sleep. You should really consider getting this balanced or you'll be squished by the military soon.
Askthepizzaguy
01-19-2011, 00:29
I believe my companion is suffering from a bit of whatever has afflicted Diamondeye.
If he sent a message to you, I was not consulted first, and his viewpoints do not currently represent the united policy of the Mercantile faction. Any decision we make should be made jointly.
Although he is free to do as he pleases; I am not his lord and master, I wish to distance myself from such a stand presently.
Askthepizzaguy
01-19-2011, 00:31
I'm going to sleep. You should really consider getting this balanced or you'll be squished by the military soon.
What madness have you?
I'm not interested in betraying my closest friends for the sake of "BALANCE". I would be a fool.
Go from here, ye of forked tongues. Your current standing reflects how trustworthy you are.
*laughs*
Those private messages are indeed, very interesting. What a shame that Senator slashandburn is away from the Senate at the moment or it would be open war. Apparently Diamondeye isn't the only one with an identity crisis. It just shows how the Military faction cannot be trusted.
Either way, I value my honor and won't be attacking those who saved my faction just yesterday.
Double A
01-19-2011, 00:35
Military: 42+
Civic: 18
Mercantile: 31
Populist: 9-
The Populists have an identity crisis, so I advised my butler to clean the town house. Call me coward but I am leaving with my life. I'll be much better living on a farm than sleeping in a coffin.
Don't populists do both already?
robbiecon
01-19-2011, 00:36
@ Senator Romanic,Ah, but the day before, it was I who eased off, else you wouldn't have a faction remaining.
It just shows how the Military faction cannot be trusted.
Right, what the :daisy: does this mean?
slashandburn
01-19-2011, 00:48
Things aren't always as they seem, Commander
Right, what the :daisy: does this :daisy: mean?
It means that Senator slashandburn is gunning piluming for your chair. He's trying to gather the Civic and Populists against you.
You don't have to believe me, Senator ATPG confirmed it himself.
I believe my companion is suffering from a bit of whatever has afflicted Diamondeye.
If he sent a message to you, I was not consulted first, and his viewpoints do not currently represent the united policy of the Mercantile faction. Any decision we make should be made jointly.
Although he is free to do as he pleases; I am not his lord and master, I wish to distance myself from such a stand presently.
The other senators may be interested in this proposal, but I'm not. As I said, I am devoted to the Military faction after they helped me and I won't be going against them, as shown by my recent inactivity in the voting.
If you choose to retaliate against my faction because of Diamondeye's actions, so be it, I'll just enjoy the downfall as a spectator. But you need to know that the Mercantile faction will strike at you, just like DE did. slashandburn is uneasy about you, and the merchant leader won't be able to control him, just like I cannot control my colleague.
I guess it goes with being the most powerful faction.
Askthepizzaguy
01-19-2011, 01:06
It means that Senator slashandburn is gunning piluming for your chair. He's trying to gather the Civic and Populists against you.
You don't have to believe me, Senator ATPG confirmed it himself.
The other senators may be interested in this proposal, but I'm not. As I said, I am devoted to the Military faction after they helped me and I won't be going against them, as shown by my recent inactivity in the voting.
If you choose to retaliate against my faction because of Diamondeye's actions, so be it, I'll just enjoy the downfall as a spectator. But you need to know that the Mercantile faction will strike at you, just like DE did. slashandburn is uneasy about you, and the merchant leader won't be able to control him, just like I cannot control my colleague.
I guess it goes with being the most powerful faction.
This is nonsense.
I support the Military faction as much and more consistently than you ever have, and I reported all of this directly to the Commander.
Slashandburn talks much, but influences little as he is dead. This little attempt at an insurrection dies with him, because I do not condone a course of action that will lead to war, or I would have already invoked such an option.
Diamondeye will die, as will all who challenge the duly elected Consul. I didn't vote for him, but I respect the process, and I respect my allies. We're not all a rabble, Senator Romanic. Pitchforks and torches do not belong here.
Things aren't always as they seem, Commander
It's okay, treacle; nobody outside this thread needs to know that you were beaten at politics by a woman... it can be our little secret!
If you choose to retaliate against my faction because of Diamondeye's actions, so be it, I'll just enjoy the downfall as a spectator.
I had hoped that we could work together for longer than this, especially since we bust a gut keeping you alive yesterday even at our own expense; both you and Diamondeye had been true to me and I felt it deserved payment in kind, and thus I was ever so willing to keep you as my ally right to the end.
However, with the number of people against us now increasing, and Diamondeye deciding to join the ranks, it seems like removing the Populists is the best option because you're the smallest faction now; it's either this or I cave in entirely and just roll over, but I feel that does a disservice both to Ibn and the little boys who want to knock the girl down a peg or two.
It isn't your fault, everything was working out ever so well... obviously if you die and you want to gloat when we follow suit, you're more than entitled to do that, I wouldn't begrudge you an "I told you so" or two at all.
Above all, I apologise it's turned out like this, Roman. :/
I guess it goes with being the most powerful faction.
At the end of the day, I did far better than I expected (and let's be honest, probably you guys too), considering I've never played a game of this ilk before.
I've managed to stay on the periphery for the most part, playing everything calmly and methodically, acting as the public mediator and ensuring that I didn't really take any one side, allowing Double A to run rampant as he saw fit. It worked out, we managed to eke out a decent portion of representatives and everything was going swimmingly; obviously people didn't like that and they've seen fit to go against us.
In my mind, I've won no matter what happens to my faction now, because I've played the game so bloody well and that's all that I could have asked for.
I do not condone a course of action that will lead to war, or I would have already invoked such an option.
Padme Amidala, much? :P
Military: 42
Civic: 18
Mercantile: 32
Populist: 8
vote: Secura
Askthepizzaguy
01-19-2011, 01:33
Padme Amidala, much? :P
More like a combination of Padme and Viceroy Gunray.
The Trade Federation always loses wars. Stupid battle droids.
I don't care about the taxation of trade routes, I'm concerned about the possible annihilation of trade routes. I might be a slimy corrupt businessman who is far more wealthy than he's worth, but I didn't get here by being stupid, and war is bad for business. More people die, fewer customers to sell products to.
And I can't turn my back on my beloved. Some things aren't worth the price you pay. Any merchant knows that.
Askthepizzaguy
01-19-2011, 01:34
Military: 42
Civic: 18
Mercantile: 33
Populist: 7
vote: Secura
Double A
01-19-2011, 01:40
Military: 43+
Civic: 18
Mercantile: 33
Populist: 6-
vote: Secura
robbiecon
01-19-2011, 01:53
Military: 43+
Civic: 19
Mercantile: 33
Populist: 5
Even if the populists go tonight, there will still be the Civic faction alive and well. Of course you shall have to come after me next. ATPG knows where my loyalties would lie in such a case. And even if you decided to gang up and wipe my people out, what can you do with a face off. With the Miltary in the lead, constantly getting the spot of Consul, you cannot win Mercantile, not without the rest of us firmly by your side. Handing Secura, who I believe was behind my fathers murder the Consul position is beyond my understanding. You never gave it to me, and I wish for it.
If you want a more level game, you need to give me the Consul position, otherwise Military will win. I agree Commander Secura has been fair and neutral, while Double A has, until recently had only one thing on his mind. I don't begrudge it to the Military at this stage, although I did feel ganged up on at times. It is your choice, either guarantee the Military their win, or let me take charge and mix things up a bit, make them interesting.
Vote: robbiecon
slashandburn
01-19-2011, 01:56
Secura why do you think i care in any way that you're a woman? Were anyone of any race, gender, creed, political bent, height, shoe size, favorite ice cream flavour in your position my actions would have been the same.
Askthepizzaguy
01-19-2011, 02:00
I hear your words, Senator Robbiecon. And believe me, it weighs heavily on my mind.
I wanted to be Consul this round, so I could make things right. But I will not last the night with these Populists around. You are too busy feuding with the Military to be guaranteed to wipe out the Populists yourself, you have more pressing matters.
I cannot rely on anyone to protect me from them; I had to trade my Consul vote for their assurances that the Populist would finally meet their end.
I don't want to choose sides here, between yourself and Military. I will see if I survive the night, and who has tried to kill me, before making my final decisions there.
If I die, may Senator Slashandburn slash and burn my killers.
robbiecon
01-19-2011, 02:12
Well, bon nuit people. I'm heading over to Secura's land tomorrow for a concert, which means I'll be walking, taking buses, a flight and a train between 8.30am and about 3pm. And it's after 1am now. So I need my rest.
It's funny that I'm being labelled as having a winning killer instinct when, sadly, I really do lack it. Go look over some past mafia games to see what I mean.
- Noblesse Oblige, where even as mafia I didn't kill any townspeople whatsoever.
- Shadow Fort, where I actually wanted Joooray (Turkish Spy) and Pizza (Vampire) to win together but was foiled by the host who had the two duke it out.
- Murder Manor III, where I singlehandedly collated every piece of evidence against the mafia, brought him down and then proceeded to leave the house in the hope that my fellow town would be happy with a minor victory as I was.
- Haiku Mafia, where I actually confessed to being mafia a few hours before the game concluded, thus calling it a draw.
- Gameroom Heroes, where YLC and I discussed recruiting Diamondeye so that he wouldn't be on the losing side.
I could go on, but I think the above is sufficient; above anyone else here, Pizza knows he can trust me implicitly.
EDIT: enjoy your gig, robbiecon. :3
Double A
01-19-2011, 02:28
Military: 44+
Civic: 19
Mercantile: 33
Populist: 4-
Military: 44
Civic: 19
Mercantile: 34
Populist: 3
Askthepizzaguy
01-19-2011, 02:50
Military: 44
Civic: 19
Mercantile: 35
Populist: 2
Military: 44
Civic: 20
Mercantile: 35
Populist: 1
Askthepizzaguy
01-19-2011, 03:50
Military: 44
Civic: 21
Mercantile: 35
Populist: 0
For thou, God Emperor. For thou, Slashandburn.
Double A
01-19-2011, 03:57
Military: 45+
Civic: 20-
Mercantile: 35
Double A
01-19-2011, 05:35
Military: 46+
Civic: 19-
Mercantile: 35
Double A
01-19-2011, 06:58
Military: 47+
Civic: 18-
Mercantile: 35
robbiecon
01-19-2011, 09:04
Military: 46
Civic: 19
Mercantile: 35
Diamondeye
01-19-2011, 11:49
Oh well... I'd be interested in joining the Military Faction when/if I can.
Until then, Vote: Secura ( I can do this still, right?)
Askthepizzaguy
01-19-2011, 11:53
Oh well... I'd be interested in joining the Military Faction when/if I can.
Until then, Vote: Secura ( I can do this still, right?)
The same faction you were voting against?
What a strange game.
Diamondeye
01-19-2011, 11:56
The same faction you were voting against?
What a strange game.
When I play, I am loyal to the faction I am part of (like if you're a townie, you play to further town agenda). You don't try and be helpful to the mafia in hope of recruitment. You play by your victory conditions. You only change the moment your victory condition changes. I was advocating against Military because they are the strongest faction and will squish the rest of the senate soon enough. S&B had the right idea.
Now, I'm dead, free to pick who to join. Who is to keep me from joining the strongest faction, giving be the best shot at victory?
To me, it makes a lot of sense.
Askthepizzaguy
01-19-2011, 11:58
In that case, I'd be willing to accept God Emperor into the Mercantile faction, and anyone else who ends up dead.
It just feels wrong.
Askthepizzaguy
01-19-2011, 12:01
Military: 45
Civic: 20
Mercantile: 35
For popularity points. I know you guys have plenty, I don't... because of some rumors.
God Emperor
01-19-2011, 12:14
I have decided not to join the game again; it is simply too stupid that dying is the first step towards victory..
I think the greatest flaw is that it removes completely the need for diplomacy and politcal guile, as the two opposing blocks can now stay intact throughout the whole game
Diamondeye
01-19-2011, 12:15
In that case, let's play without rejoins. I'll keep out as well.
Double A
01-19-2011, 13:09
Military: 46+
Civic: 19-
Mercantile: 35
Askthepizzaguy
01-19-2011, 14:04
Military: 45
Civic: 20
Mercantile: 35
Same reason as before.
Ibn-Khaldun
01-19-2011, 15:40
This turn is over! No more voting.
Ibn-Khaldun
01-19-2011, 16:49
The Senate is open for discussions!
Turn 9
In the forum, two factions are accusing each other. Double A and Secura from the Military faction and robbiecon from Civic faction battled with words almost all day. In the end Civic faction lost some supporters. -6 to Civic faction; -3 to Military faction
Triumph was held by Consul Double A after mighty Roman legions defeated Parthians in east. Many slaves and captured horses were presented by the parading troops. -2 to Civic faction
Once the celebrations ended, Consul Double A announced that Senator robbiecon, leader of the Civic faction, has been exiled! robbiecon can not vote this turn.
slashandburn can now rejoin the game but can not vote until I have accepted him in.
Secura is the new Consul!
The tally:
Military: 50
Civic: 15
Mercantile: 35
Players:
ATPG - Mercantile
<s> slashandburn - Mercantile</s>
Double A - Military
Secura - Military
robbiecon - Civic (exiled - can not vote this turn)
About rejoining the game - I accept you all back in but it's up to you whether you think it's right to join as another faction or not.
Military: 50
Civic: 14
Mercantile: 36
Military: 50
Civic: 13
Mercantile: 37
slashandburn
01-19-2011, 20:47
I wish to rejoin. Mercantile Faction
Military: 50
Civic: 12
Mercantile: 38
Ibn-Khaldun
01-19-2011, 21:02
Welcome back, slashandburn. :bow:
Military: 50
Civic: 11
Mercantile: 39
Askthepizzaguy
01-19-2011, 22:42
Military: 50
Civic: 10
Mercantile: 40
Double A
01-19-2011, 22:55
Whoo! I'm popular!
Military: 50
Civic: 9-
Mercantile: 41+
Military: 50
Civic: 8
Mercantile: 42
Double A
01-19-2011, 23:16
So what happens when we both get to 50? We win, right?
Askthepizzaguy
01-19-2011, 23:18
So what happens when we both get to 50? We win, right?
I will offer you a draw.
Double A
01-19-2011, 23:26
That's what I meant by "we."
Askthepizzaguy
01-19-2011, 23:27
That's what I meant by "we."
:bow:
I gotta run to work. Have fun.
slashandburn
01-19-2011, 23:41
A draw seems fine, well i like to think of it as a coalition victory.
Military: 50
Civic: 7(-)
Mercantile: 43(+)
Military: 50
Civic: 6
Mercantile: 44
Double A
01-20-2011, 00:23
Military: 50
Civic: 5-
Mercantile: 45+
robbiecon
01-20-2011, 02:29
Meh, I will return!
Double A
01-20-2011, 02:41
And if you try to mess with anything you'll get assassinated or exiled :tongue:
Military: 50
Civic: 4-
Mercantile: 46+
Double A
01-20-2011, 04:19
3 more votes. I might be able to do one more.
Military: 50
Civic: 3-
Mercantile: 47+
Double A
01-20-2011, 06:56
Military: 50
Civic: 2-
Mercantile: 48+
Askthepizzaguy
01-20-2011, 07:31
Military: 50
Civic: 1
Mercantile: 49
Double A
01-20-2011, 07:54
Ding dong, the witch is dead!
Military: 50
Civic: 0
Mercantile: 50
The military faction offers an end to the violence and offers peace between equals.
Askthepizzaguy
01-20-2011, 08:18
Senator Double A, Consul Secura;
I stand before you today as a friend and colleague. The popular opinion polls suggest that there is a great movement among the plebes to overthrow this government, either by vote or by force. Never before in our history have the masses been in such an uproar over the dirty politics and outright murder here in the Senate.
We are at a crossroad. Down one path, lies secession, civil war, anarchy, and the possible destruction of our mighty Republic. On the other path, lies stability, compromise, shared power, peace, and prosperity. I believe that through trade and defense, we can make this Republic stronger than ever before. The Merchant class has expanded to an enormous size, and with that economic boom, the lower class will be able to gain jobs, and there will be enough profits left over that even modest taxes will bring bread and circuses to all the plebes. All that must be done now, is for the Military to do what it does best; defend our borders, and maintain that prosperity.
I propose a sharing of power, from this day forward. The Mercantile faction will look to maintaining the economy, collecting the taxes, and worrying about civic responsibilities. The Military faction will be well-funded, and will focus on the defense of our Republic, and maintain public order. I propose that Consul Secura be honored with a second term, and continue to command our armies in the field. I would like to serve as Quaestor, and oversee the finances of the Republic. I nominate Senator Slashandburn to serve as Aedile and suggest he would make an excellent Consul very soon. I suggest Senator Double A would make an excellent Praetor as well as Censor. Though this power-sharing deal, I believe we can maintain the might of Rome and keep the peace.
Let us end this struggle for power, and usher in a new era of prosperity. I am introducing legislation now that will finalize all these details, please look it over and send it back to us for corrections. I hope to pass this into law this season.
Stand with me today, as I have stood beside you. Let us show the masses what saner, cleaner politics can do for our society.
FOR ROME!!!
Ibn-Khaldun
01-20-2011, 14:55
As I understand Military and Mercantile factions have signed peace?
Edit: Btw, this turn is over.
Diamondeye
01-20-2011, 15:00
Hmm... It was a fun game. I'm a little bit disappointed that the two "winning teams" played by the mindset least concerned with victory, but what gives...
Ibn-Khaldun
01-20-2011, 15:34
I'm waiting PM's with answers from all the players. Once I receive them I will post the write up.
I'm a little bit disappointed that the two "winning teams" played by the mindset least concerned with victory, but what gives...
The Military could easily win the game now, though; I could keep the Consulship for the rest of the game, simply assassinating slash and exiling Pizza to prevent them from voting until their faction was no more. They'd be completely unable to act! :P
But, where's the challenge in that? It's the same as Pizza's Murder Manor III game; I left the mansion after lynching the mafia knowing that someone would stay behind and force me into losing the game... but mentally I had still won, as I'd singlehandedly collated the evidence and accusations that brough the mafia down and that was all that mattered.
I'm fine with ending it like this, as I know I've played damn well and that's what truly counts. :bow:
Askthepizzaguy
01-20-2011, 16:01
My choices were to accept a draw or try to destroy Military with Civic; I felt there was no way to win through assassinations as I had not been building up my bodyguards as others had been, and outvoting the Military would have been tough with the exile threat.
It would also mean betraying the Military whose mercy was the main reason I was still around. I felt second place was more than enough, considering what a struggle it was to keep up with other factions' voting power. Slash was a good partner but he was also absent a lot.
I could have declared a civil war last round, with Civic still around and strong; a possible avenue of victory. However I felt that would have severely jeopardized what I felt was a game I could draw by agreement. Losing versus a draw; no contest. Plus I knew they had powers cooking and percolating that they hadn't used yet. Dictator? Yeah they would have been a tough nut to crack. And I was always a sitting duck. Anyone murdered me, Mercantile was gone.
Sometimes winning means not losing, and that's good enough for me.
God Emperor
01-20-2011, 17:27
Secura, Secura , Secura... when will you get a thirst for blood and power :p
Yeah, yeah... laugh it up, fuzzball! :P
Diamondeye
01-20-2011, 17:51
My choices were to accept a draw or try to destroy Military with Civic; I felt there was no way to win through assassinations as I had not been building up my bodyguards as others had been, and outvoting the Military would have been tough with the exile threat.
It would also mean betraying the Military whose mercy was the main reason I was still around. I felt second place was more than enough, considering what a struggle it was to keep up with other factions' voting power. Slash was a good partner but he was also absent a lot.
I could have declared a civil war last round, with Civic still around and strong; a possible avenue of victory. However I felt that would have severely jeopardized what I felt was a game I could draw by agreement. Losing versus a draw; no contest. Plus I knew they had powers cooking and percolating that they hadn't used yet. Dictator? Yeah they would have been a tough nut to crack. And I was always a sitting duck. Anyone murdered me, Mercantile was gone.
Sometimes winning means not losing, and that's good enough for me.
The game did not include a draw option, that was something you guys made up along the way. That's why I wouldn't have looked at it like this.
I don't mean to be impolite (and neither does GE, I'm sure), I'm just, well I'd have played a whole lot differently. Eyes on the prize-mentality and all that.
To me, being eradicated as the second faction is just as much a loss as coming in number two. What matters is who wins, and in my eyes, Military did that (as it looked like they would from the beginning).
Ibn-Khaldun
01-20-2011, 18:30
Pax Romana
With the pact between the Military and Mercantile factions the Republic enjoyed peace once again. Corruption, political murders, rumors - they all were left to past. Military faction took control over the legions and defended the borders of the Republic while the Mercantile faction managed to bring wealth and prosperity through trade to the Roman citizens.
The game ended in a draw between Military (Double A, Secura) and Mercantile (Askthepizzaguy, slashandburn) faction.
P.S. I can not force anyone to continue. If you want the draw then I accept it. :bow:
I'll post some of my thoughts/plans about this game a bit later.
Askthepizzaguy
01-20-2011, 18:41
The game did not include a draw option, that was something you guys made up along the way. That's why I wouldn't have looked at it like this.
I don't mean to be impolite (and neither does GE, I'm sure), I'm just, well I'd have played a whole lot differently. Eyes on the prize-mentality and all that.
To me, being eradicated as the second faction is just as much a loss as coming in number two. What matters is who wins, and in my eyes, Military did that (as it looked like they would from the beginning).
I fully understand your viewpoint. I saw the game differently, of course. I felt that this game had most of its charm because there was some underlying roleplaying associated with it. Otherwise it's more a game of whoever has the most free time (and active members of their faction) wins, and that is less interesting to me.
Suppose for example all we ever played was vanilla mafia, and all we ever talked about was who the mafia were and why. No side jokes, no roleplay, no characters, no backstory, no funny/interesting writeups, nothing juicy, just the skeleton of the game itself. Blech!
This could be a game about who outvotes who the best, and who out-assassinates and who gangs up on whom the best.
That's less interesting to me than character development. I was less concerned about winning/losing, and more concerned with my character. I even played him as villainous to start with so that it would be possible for someone to actually have.... reasons.... to remove someone from the game first. People like to draw out the game and have fun with it, and the only one you can really think to remove first would be a slimy, hateful politician who isn't reasonable. I played my character as such, for fun, and to provide context for the game to advance. But I added more personality to it than that;
I envisioned him as a fat, bloated businessman, a shrewd politician, and somewhat idealistic about the merchant class being the true power behind the Republic, cynical about most other things. I pictured him as indifferent towards the religious faction, as that doesn't have much to do with business, and to him, it's such a waste of money. I pictured him as hostile toward the Populists, as he viewed them as vermin, trying to take his money, jealous of his success. I pictured him as grudgingly tolerant of the Civic faction, spotting them as a potential ally to gain power for himself, but hesitant towards and distrustful of them. The only faction he had any real respect for would be the Military faction, because soldiers always seemed to need supplies delivered, weapons made, grain shipped, horses bought, fleets commissioned, and kept barbarians from pillaging his shops. And the slaves, of course. Conquered enemies meant more slaves to trade.
Interested in keeping the Merchants powerful, but unwilling to die for this or any other cause, was this Mercantile Senator. Considering his rapport with the Military faction, and the fact that they had kept his faction from becoming extinct, and their support in removing the Populists, I felt it was in-character to look for a peaceful solution to the political problem. Think of him like you might the CEO of big banking firms. Do they want political power? Yes.... do they want to create civil wars to gain it? Not really.
I had layers to the character, however. With Secura choosing a rather attractive avatar for her character, I decided that my character wasn't a big pile of money and grease wearing a toga, but there was some sort of humanity to the character; even a glob of a Senator was still a Senator, and his money could attract the lower sort of riff-raff to his side if he wanted, but he wasn't interested in that. As disgusting as a character as he was, he had finer taste in women, and imagined only those sort of women that were beyond his reach; ones he could actually admire.
I imagined he fancied the Commander Secura character, even though he knew it wasn't going to happen. But he felt he could win her respect; friendship perhaps. After showing much loyalty to the Commander, and having subtle overtures of a more direct alliance overlooked, he started to feel ignored, and that weakened his connection to the Commander's character, and the Military faction in general. Near the end, when it was obvious the Mercantile were the faction that had been the most consistently loyal to the Military faction, but the Military faction continued to protect the hated Populists, the character contemplated seriously cutting all ties and openly opposing the Military. But, I also felt that he needed to give the Secura character another chance to make things right. Relations cooled, and he started working with the Civic, and focused on business first. There was a crossroads where Secura's character could have continued supporting the Populists, and that would have been the end of friendly ties.
That was the point where Mercantile had grown powerful enough, and the Consul faction (military) had grown powerful enough, that civil war was an option. Given how weak the Populists were at the time, and how powerful Civic and Mercantile were combined, I felt the stronger position was his. Civil war was a viable and possibly winning option. But it would still be out of character for him to call for such.
Two things; the character is shrewd enough to realize that the Populists needed to be destroyed at any cost first, so that Military would be right and properly isolated, and surrounded by Mercantile and Civic. Then the position would have been stronger. But the character is also sentimentally tied to the Commander Secura character, and he felt obligated to give her one more chance to forge a real alliance to destroy the Populists.... and then, depending on how the Military faction acted in the night, he could consider whether a Civil war was necessary. His opinion of the Military faction hinged entirely on how willing the Consul was to settle down and work together; if they would refuse, he would realize he could do nothing to even look like an equal in her eyes, and that the Mercantile faction was nothing but a stepping stone to power for her. As such, his faction, his livelihood, even his life would be in constant danger with them around. He would have realized they were a grave threat to the Republic, and therefore declared a Civil War, brokenhearted.
His initial dislike of the Populists could have been overturned, but I expected Romanic and Diamondeye to go out of their way to reverse my opinion of them. They were at times cordial enough to affect his opinion, but the rumor-spreading and backdoor politicking (however justified) just convinced the character that the Populists were scum that needed to be crushed. The opinion of the Religious faction would never have been all that great, especially after the behavior to get rid of the Mercantile faction with the Populists. But as both factions had been under heavy fire, and weren't able to vote as often as other factions, there was a kinship there, and Religious felt betrayed by the Populists, so there was a common enemy. His opinion of the Civic faction was always cool, however, if he needed to turn against the Military, he would have reconsidered his opinion of them and dismissed his earlier skepticism.
Anyway. I wanted there to be a bit more roleplaying, too; I felt the mechanics of the game (the voting every hour) sometimes got in the way of character development, and the focus on "winning" the game.... meh. I was in a previous thread war, and the only reason I joined it was to give the underdog faction a fighting chance and give a more climactic ending. In a surprise upset, the tide of the war eventually turned and that faction won.
I liked a lot of the roleplaying by the other players. It helped make the game much more immersive. I felt that the votes should have reflected some aspect of advancing the story or developing the characters; I think too often the votes were cast merely to try to win the game by rote, mechanical means; simply continue voting until you win.
I like treachery, backstabbing, loyalty, friendships, cutting quips, and delicious scandals. The voting was the least interesting part of the game to me.
I am sure some would have preferred a more... explosive, dynamic ending with a clear victor. It's easy enough to imagine; Secura exiles me and the Military faction crushes Slashandburn in a quick but brutal war, without any context or motivation for such a conflict beyond the desire to win the game. The context for such an ending was missing; but any character could have provided it. Slash could have triggered the war without my permission; Double A or Secura could have been more bloodthirsty or had directly attacked the Mercantile faction more at night; there were a bunch of ways that could happen, but ultimately, none of those triggers were pulled, and all the peace buttons were pushed.
Anywho. I'm sure this outcome doesn't appeal to everyone, but those are my thoughts. It was fun, for sure. Hope everyone had some.
That's precisely why I accepted Pizza's offer of a draw; from a gaming perspective, Military had already won.
But from a roleplaying perspective... well, we'd removed the influence of the temples from the Senate, since the peace-laden preaching of their faction is detrimental to the war effort of the military; we had to remove the bureaucracy, since the army was tired of being wrapped up in red tape and limited in their actions; the Populists, well I'd like to think they joined the armed forces or simply returned to their lives in the fields and mines.
I would have gladly allied with the Populists fully had they not been acting against me and forcing my hand; indeed, the entire reason that I had spurned Pizza's offers was because I believed that I'd already come to a prior agreement with Romanic/Diamondeye and thus wanted to honour that instead. As far as I'm concerned, Populists and Military could have easily had this outcome instead, as was suggested by Romanic, but that couldn't be the case once Populists turned around and decided to attack me. :3
Ultimately, the Mercantile faction was left in the Senate because they could always be relied upon for procuring the equipment or raw materials required for a successful military and for the fact that, of all the factions that might rise up against the military, the fat cat merchants were the ones I deemed least likely to. :P
The only reason that my own roleplaying tapered off was because the game was entering a tedious stage for a while, whereby Military-Civic and Religious/Mercantile-Populists were consistently trading votes with little progress; I ended up simply posting my votes and that was all, which was disappointing but it's simply the course that the game ended up steering towards.
God Emperor
01-20-2011, 19:13
I agree with you ATPG.. however there was nothing in the game that encouraged roleplaying.. and that is a pity because that could have made the game more interesting. My character, (which I imagined as our current pope???) , had a personality which I often take when playing games with political feuds; a greeedy, oppertunistic, manipulative, power hungry bastard.. I didn't hesitate for two seconds when ATPG was lying down, so I backstabbed him openly, and I hoped for an alliance between my faction and the populist; no need to ally myself with people who can not stand on their own two feet. Then Diamondeye, for reasons I simple could never understand, decided to attack me when we had ATPG at his throat. . At that point I had no choice but to crawl back to ATPG claiming how it was the evil populists that backstabbed me and I was merely a victim of their foul plots. . from a political point of view, this was a move that tied myself to ATPG as I could not make a backstab attempt again.
Diamondeye
01-20-2011, 19:25
First of all: OhmygodIactuallyreadallthat.
Second: I agree, roleplaying and "flavour" in general is what gives the game colour. I personally focused on the humouristic value of being associated with a faction whose name in modern day has strictly negative connotations. Basically trying to life up to that cliché... It was a lot of fun. In the beginning of the game, I didn't feel like justifying my actions with in-world arguments because as populists, we didn't have a whole lot of those (secura hit the ball home on that), so I decided that perhaps people would keep us around if the entertainment value was worth it. And we were very active so we could help. But it pretty much descended into "pro-populist" and "anti-populist", which I felt was a little sad; I thought of the game as a sort of "Diplomacy", where you do have to make alliances, but should be ready to switch whenever it'd profit you. It's clear that this doesn't work unless pretty much everyone agrees, otherwise it'll just be "DE is ruining our sandbox fun, everyone against DE!" because I played the cynic.
Diamondeye
01-20-2011, 19:29
I agree with you ATPG.. however there was nothing in the game that encouraged roleplaying.. and that is a pity because that could have made the game more interesting. My character, (which I imagined as our current pope???) , had a personality which I often take when playing games with political feuds; a greeedy, oppertunistic, manipulative, power hungry bastard.. I didn't hesitate for two seconds when ATPG was lying down, so I backstabbed him openly, and I hoped for an alliance between my faction and the populist; no need to ally myself with people who can not stand on their own two feet. Then Diamondeye, for reasons I simple could never understand, decided to attack me when we had ATPG at his throat. . At that point I had no choice but to crawl back to ATPG claiming how it was the evil populists that backstabbed me and I was merely a victim of their foul plots. . from a political point of view, this was a move that tied myself to ATPG as I could not make a backstab attempt again.
Your coorporation at that stage was words-only. You used your consulate powers against us; We'd like to ally with you, but you needed to make the first move, and you never did. I actually called Romanic's night actions off you and onto Pizza because I wanted to give our coorporation a try - it never got to anything real; You kept drawing points from us. We were the weaker faction at that point, we didn't have the ressources to let you sap from us and not hit you back. You needed to attack Pizza all-out, not half-heartedly (or not at all). The opening for coorporation was miniscule, and then our hand was forced.
God Emperor
01-20-2011, 19:32
that's actually far from true :o if you don't believe me , you can look back. It happened in the following order; ATPG lying down, I speak with Romanic, I steal points from ATPG, I use my night power on ATPG, you take points from me.
you have no idea how confused I was after that:laugh4:
Diamondeye
01-20-2011, 19:35
that's actually far from true :o if you don't believe me , you can look back. It happened in the following order; ATPG lying down, I speak with Romanic, I steal points from ATPG, I use my night power on ATPG, you take points from me.
you have no idea how confused I was after that:laugh4:
Hmmm. I distinctly remember thinking you hadn't done enough to further our agenda that you could be trusted. I might have been unaware of what night actions you were doing, though. And when Romanic was revealed as being behind the rumours against ATPG, people began attacking us again - you included, I think?
Double A
01-20-2011, 19:38
The only reason that my own roleplaying tapered off was because the game was entering a tedious stage for a while, whereby Military-Civic and Religious/Mercantile-Populists were consistently trading votes with little progress; I ended up simply posting my votes and that was all, which was disappointing but it's simply the course that the game ended up steering towards.
I know, it got kind of boring for a time. We easily could have continued being boring and won, but I think this is a much more fun outcome. It wouldn't really last that long, though, since Secura can do a metric crapton of damage as consul.
God Emperor
01-20-2011, 19:42
I just found the posts. They goes as following
Here is the backstab
not to mention 11 :o
Military: 23
Civic: 22
Religious: 24 + 1
Mercantile: 11 - 1
Populist: 20
THen I help Romanic, hoping he will rise to power
I disagree.. I know how the state is running.. after all I am, what you could concider, a founding father - I was the first consul elect in this nations history. . and war is too important to be left to the generals.. Clemenceau once said that.
Romanic, our most honoured populist, who brought us the news of the merchant who had monopoly on the milk racket in town. Romanic would make a magnificent Consul. He is a man of the people.. and a man of God !
Vote: Romanic
Romanic is a happy guy now
Yes, yes, that's right I go to church almost every day. Thank you senator GE for your support.
vote: Romanic
I will be a good Consul. Evil will be purged from this nation, you have my word.
Here I steal from the Mercantile
The Senate is open for discussions!
Turn 3
Cloaked person approaches two Senators near the Forum. After some discussions the three men shake hands and the cloaked person left. -2 to Military faction
A rumor spread in Rome that Askthepizzaguy was involved with some foreigners from east. However, soon it was discovered that it was Romanic who had started this rumor.
Our beloved Consul, God Emperor, held a triumph after the army had destroyed a barbarian horde in north. The fact that he was not even close to the battle is not important. Many of the senators from the Mercantile faction were so inspired that they decided to join Religious faction. -2 to Mercantile faction; +2 to Religious faction
The tally:
Military: 23
Civic: 21
Religious: 24
Mercantile: 17
Populist:15
Secura is this years Consul!
Players:
ATPG - Mercantile
slashandburn - Mercantile
Double A - Military
Secura - Military
Diamondeye - Populist
Romanic - Populist
God Emperor - Religious
robbiecon - Civic
Yoyoma1910 - Civic
here you steal from me :laugh4:
I am in agreement with the Consule on this; There is nothing personal in this animosity towards those of celestial inclination, though.
I would also like to distance myself from the episode concerning my fellow colleague Romanic and his attempts at slanderous and unethical methods. I cannot say that I was unaware of the development, but the Senate has my word that I did my utmost to try and talk him out of it - without success, it seems.
Military: 24
Civic: 22
Religious: 21
Mercantile: 17
Populist:16
This is what I mean when I say I was REALLY confused :p
Double A
01-20-2011, 19:45
It might have worked if Roman didn't die.
Diamondeye
01-20-2011, 20:01
There is an explanatory text with the vote, though. I did it to win favour with the Military faction. You were larger than our faction and should be able to stomach a single hit.
That's kind of what I meant when I said you had to show some proof of being our ally; You can't turncoat on Pizza and then turn right back because of a single vote when you've harrassed us up until then.
That's my take on it, at least. We can fight over it tomorrow in Civ!
Some much "blah blah" for a threadwars game. :smug2:
Thank you for hosting this game IK, taking time to count all the votes to calculate the popularity points etc. You've made an awesome job, tracking all those votes.
And congrats to the winners, :smile:
Ibn-Khaldun
01-20-2011, 20:36
My comments/thoughts:
First of all, I hoped to see some roleplaying and I was quite happy to see it although like GE said "there was nothing in the game that encouraged roleplaying".
So, these were the factional powers:
Military faction bonus:
If Military faction have more power than Civic or Populist factions then each member will get free +1 bodyguard in the end of the turn.
The more bodyguards the higher the chance to survive assassination attempt. More bodyguards also mean that you have higher chance to assassinate someone. Once the Military faction gained the Assassination option they already had more bodyguards than anyone else. If they wanted then they could have killed any other player long time ago. This what made them dangerous.
Civic faction bonus:
+1 to popularity points you get from voting.
While most others get 3 points you will get 4. I thought they would unlock all the abilities faster than others. However, robbiecon and Yoyoma started to vote more in the end of the game and even then their popularity was reduced by their actions they undertook.
Religious faction bonus:
Invoke an Omen
1) This can be used once in 2 turns.
2) Reduces other factions power by 1(each faction gets -1) and adds +4 to religious faction power.
3) Can be used publicly by you.
4) You can also send PM to me and in the end of the turn I'll use it secretly. God Emperor never used it. Don't know why. With this and the popularity options he could have made some real difference to the tally.
Mercantile faction bonus:
Bribe
1) This can be used by one player from Mercantile faction per turn.
2) Reduces target factions power by 1 and adds +2 to Mercantile faction power.
3) Can be used publicly by you.
4) You can also send PM to me and in the end of the turn I'll use it secretly. ATPG and slashandburn used it every turn and with other options they could have destroyed the Populists long time ago.
Populist faction bonus:
+2 to popularity points.
While others get 3 popularity points you get 5. With the amount of votes they made during each turn they almost always had more than 100 Popularity! Romanic managed to keep it over 100 even after using several actions against other factions! A Populist Consul would've had the power to become Dictator already on Turn 3!
To me Populist and Military factions seemed the most powerful ones. However, Populists managed to become enemies with almost every other faction and that meant they will never become Consuls and never get required power in the Senate.
Actions you could use in expense of your popularity:
1) Hire Bodyguards: -10 Popularity; +1 Bodyguard
2) Spread Rumors: -20 Popularity(if discovered); -30 Popularity to target person.
3) Expensive Gifts - -30 Popularity; gain +2 to faction power(you can choose which factions power you'll reduce)
4) Assassination: Attempt to assassinate another player; -60 Popularity(if discovered)
5) Public Support: +3 to faction power(reduce -3 from another faction); - 10 Popularity Actions were unlocked with 20, 40, 60, 80 and 100 Popularity.
For some reason "Public Support" became the most used option.
Also, if you would have thought about getting more bodyguards when the game started then some people never would have died. Secura became most successful with that option. She was behind the deaths of robbiecon and slashandburn. ATPG managed to kill Diamondeye. Also, it was interesting when Yoyoma and Double A both sent assassination orders against each other.
Consul..
Consul powers:
1) Can once a day give +2 to his faction while reducing the power of another faction by -2.
2) Can once a day declare someones vote invalid.
Your popularity also gives these options:
3) Hold a Triumph - Your faction will receive +2 to it's power while reducing the power of another faction by -2. Consul also receives +15 to his popularity.
4) Investigation – If the result is positive then: +20 Popularity to Consul; -4 to target faction(and +4 to Consuls faction). If negative then: -20 Popularity to Consul; +1 to target faction(-1 from Consul faction)
5) Exile – Target player can not vote anymore this turn if this power is used. Consul looses 30 Popularity.
6) Dictatorship – Your faction must control at least 45 % of the Senate. Dictator will loose 50 Popularity. Dictator will loose his position when his factions power is lower than 35. Dictator receives 1 bodyguard each turn but his popularity will be reduced each turn by 30.
Dictator holds all the powers of Consul.I also thought about creating the Praetor office. This would have become available after the first assassination attempt. I thought that another office could keep the Consul in check and it also could give the chance for roleplay.
Civil War:
Civil War option:
Since your faction have more than 50 senators then you have the option to grab all the power to yourself! Being the Consul and the leader of the most powerful faction you can take out any opposition and perhaps become the Emperor!
If you choose this option then the game moves into second phase.
Second phase means taking control over the state using armies.
Smaller factions must pick a side and their power in the Senate will be added to the power of the faction they joined.This option just recently became available for the Military faction. If they would've declared the civil war and managed to win it then Secura, being the Consul at that time, would have been the winner(Double A would have got the second place). However, things went differently.
Civil War option:
Since the current Consul's faction have more than 35 senators then he could be seen as a threat to the Republic. Being the leader of the second most powerful faction you can oppose the current Consul and bring balance back to the Senate.
If you choose this option then the game moves into second phase.
Second phase means taking control over the state using armies.
Smaller factions must pick a side and their power in the Senate will be added to the power of the faction they joined.This was sent to the second most powerful faction, in this case Mercantile, giving them the chance to start civil war. Their faction name would have been changed to Republicans and if they would have managed to win the war then all the players on their side would have become winners.
Ibn-Khaldun
01-20-2011, 20:41
Some much "blah blah" for a threadwars game. :smug2:
Thank you for hosting this game IK, taking time to count all the votes to calculate the popularity points etc. You've made an awesome job, tracking all those votes.
And congrats to the winners, :smile:
Thank you! :bow:
Tracking down all the votes wasn't exactly the hardest part. Trying not to make mistakes with popularity and the number of bodyguards however was. :shame:
Diamondeye
01-20-2011, 20:42
The reason I went against Military in the end was partly because I had noticed how effective their attacks was, and I had already seen that assassinations depended on your own bodyguards.
You see now why I was so confident at one point; thanks to Pizza's innate dislike for the Populists and myself making you out to be an enemy in the first few posts of the game, we managed to create a gap between Military and Populists that would ensure ourselves an extra bodyguard at the end of every turn because your numbers were lower than ours.
Factor in the fact that we seemed to start the game with more than anyone too, and it quickly became apparant that any assassination attempts against me would be pointless; Double A lost alot of bodyguards during the Yoyoma assassination though, so he was a potential target, but I simply bluffed away and stated that his numbers were the same as mine.
Really, it seems as though other factions would have to get rid of us early to stop a Military victory.
Double A
01-20-2011, 23:09
So why did the populists have the civic bonus x2? Seems like the civics got screwed.
Askthepizzaguy
01-26-2011, 10:40
Can you explain the mechanics of the Civil War? How would it have worked, exactly?
Ibn-Khaldun
01-26-2011, 12:02
Wait about a week or so and you might find out. ~;)
I'm planning hosting "The Senate - Civil War" in February. This would use the Civil War part of this game.
Diamondeye
01-26-2011, 18:27
Wait about a week or so and you might find out. ~;)
I'm planning hosting "The Senate - Civil War" in February. This would use the Civil War part of this game.
My Family, The House of Scipii, are beloved of the Gods... etc. Just started playing R:TW again :yes:
Double A
01-26-2011, 22:16
Dibs on Brutii!
robbiecon
01-26-2011, 22:26
Wait about a week or so and you might find out. ~;)
I'm planning hosting "The Senate - Civil War" in February. This would use the Civil War part of this game.
Definitely, it'd be cool to see how it plays out.
Ibn-Khaldun
01-26-2011, 23:18
My Family, The House of Scipii, are beloved of the Gods... etc. Just started playing R:TW again :yes:
You are not the only one. :laugh4:
I also picked Scipii. Managed to block the expansion of Julii and the Carthaginians will become Iberians soon. :tongue:
Definitely, it'd be cool to see how it plays out.
You are welcomed to join. :ave:
Diamondeye
01-26-2011, 23:42
I just suffered a really nasty setback, though. The city immidiately south of Carthage (Thermon? Thapsus?) rebelled, and Lapcis Magna was bribed by the Egyptians.
Meanwhile, my armies are busy putting numidians up on crosses along the entire northern coast of Africa...
Double A
01-26-2011, 23:58
Cities go for a lot, Egypt is probably bankrupt now. Unless you're playing an unpatched version. In which case, you can get a dozen bribes for $10 or less.
Diamondeye
01-27-2011, 12:08
The supid thing is that it never works on cities... Egypt bribed Lepcis Magna, which then revolted (to Carthage) and is now stocked with fresh soldiers which I have to kill.
Double A
01-27-2011, 23:37
I'm so happy CA got rid of that in M2.
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