Process_cq in Rhegion to add happiness buildings, or remove the population.
EDIT: Oh, and perhaps you should repay those debts you made in the beginning. ;-)
Process_cq in Rhegion to add happiness buildings, or remove the population.
EDIT: Oh, and perhaps you should repay those debts you made in the beginning. ;-)
Last edited by Swordmaster; 06-20-2008 at 14:12.
Thing is, there's quite a lot of space before they'd get to me, and I have watchtowers, so I'm not as worried about defending the passes. Also they seem to have their hands full with KH and struggling to hold on to what they have, so perhaps the response will be slow.
You're right that taking Mytilene will only give them one point of attack, though. Same as taking Rhodos will do to KH.
Think I'll have to reduce the population. Annoying thing is the only buildings I put there are some mines and military pacification. I wonder if, because I conquered it first, the original buildings have become keyed to my faction?
Repay my debts? Whyever would I do that?
There's over 100,000 in money spent on mines.
Masterless men
Pergamon's ruling council had voted overwhelmingly in favour of bringing Rhodos into the fold of their confederacy. It would provide command of the sea lanes in the Aegean and link up nicely with Kydonia. But in the meantime there was a more pressing concern, masterless men, no doubt demobilised mercenaries lurking around the road between Pergamon and Nikaia, raiding merchants.
Alexandros saw this as an excellent opportunity to train the men he intended to use for the invasion of Rhodos.
Despite having to fight uphill and through thick forest, greater numbers carried the day, and Alexandros' army was beginning to be welded together as a fighting force.
263BC:
Alexandros and his army were shipped across by friendly pirates, and have begun the invasion of Rhodos.
Roman advance seems to have been checked for the past few years. They still keep trying for Messana, and have a lot moving northwards but I doubt they can manage Massalia, Mediolanum or Patavium yet.
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
Nice AAR you've got here Quintus, as was the case with the Romani one. have you considered renaming your faction and changing the colour to actually "make" the Pergamenes, so it doesnt jus appear to be Epirus in Asia Minor?
Lol, "friendly pirates"? Quite convenient.![]()
Well I have changed their name, just not the colour. I'm not sure what colour I would use in place of that green, to be honest. In EB2 they're a light blue, but that wouldn't contrast well with the sea on the campaign map.
Well, they are Lembioi. I've got just one fleet which has been busy killing pirates when not transporting my armies to the islands.
Feeling a little guilty about what you said earlier, I've taken 42k off my treasury this turn, which is equivalent to the amount spent on mines for Byzanion, Nikaia and Tylis. I haven't "refunded" the money for Pergamon's mines since it's my capital and I gave up Epidamnos which had mines. So I figure that's a fair swap.
I've got loads of money all of a sudden, now I've got Rhodos and Mytilene. Just got richest faction last turn!
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
Rhodes
Alexandros proceeded with the invasion of Rhodes, assured by a delegation of disaffected aristocrats from the city that it would be easy to find a place to land. His arrival brought out the local militia.
The battle began with a race for the high ground outside the city.
Alexandros got there first and waited to rest his men.
As the lines met, some of the enemy levies were routed immediately. Alexandros moved his hetairoi to loop around the flank.
The battle separated into several individual fights.
For his part, Alexandros routed those facing him.
Meanwhile one of his young officers duelled with the garrison commander.
Soon the whole force had been put to flight.
The garrison commander fled.
Most of his men who could had already escaped.
And Rhodes was taken.
Envoys were sent to the Koinon Hellenon, and the league accepted the new state of affairs. At least for now until a time emerged when there might be advantage in ousting the new rulers of Rhodos.
Mytilene
Taking advantage of Makedonia's pre-occupation in the Peloponnesus, Pergamon sent an army to kick out the Antigonid ruler of Lesbos.
After a swift assault, the garrison was overwhelmed. Once again ambassadors were dispatched and a peace treaty recognising the city's capture signed.
260BC:
My profitable little empire. I even had enough to pay back some of the "debt" from the start, 42,000 that I spent on mines early on. I got Richest Faction this turn, with a surplus of about 60k before I took the money off.
Time is near when I attack Sardis, but first I need to build an army. I have the core of it sitting in Mytilene, but it's going to be a multi-settlement effort to recruit all the parts I need.
I've just about stalled the Romans in Patavium, they've already taken Massalia. They seem to be struggling with Messana, though.
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
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