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Thread: Pritanoi (and Casse) Generals-Innacurate?

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  1. #1

    Default Re: Pritanoi (and Casse) Generals-Innacurate?

    *Resists urge to weigh in on the pissing-contest*

    Quote Originally Posted by WinsingtonIII View Post
    That raises a good question... I wonder if the Pritanoi infantry bodyguards will have the same movement points as cavalry to reflect that they would ride to battle on chariots.
    Another way to do this might be to give all Casse generals an automatic "rides a chariot" trait, which would give them a campaign-map movement bonus that would (assuming no other bonuses or penalties) put them up to the calavry movement rate... How does that sound?

  2. #2

    Default Re: Pritanoi (and Casse) Generals-Innacurate?

    Quote Originally Posted by Captain Trek View Post
    Another way to do this might be to give all Casse generals an automatic "rides a chariot" trait, which would give them a campaign-map movement bonus that would (assuming no other bonuses or penalties) put them up to the calavry movement rate... How does that sound?
    Logical.
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  3. #3
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: Pritanoi (and Casse) Generals-Innacurate?

    The only problem with that logic is that'd would speed up the infantry units in their armies as well...

  4. #4

    Default Re: Pritanoi (and Casse) Generals-Innacurate?

    Quote Originally Posted by Moros View Post
    The only problem with that logic is that'd would speed up the infantry units in their armies as well...
    Last I checked, in such cases only the general had the long distance abilities. The infantry actually slowed down the total distance possible to move by the whole army. After you've moved your army, if you select your general only, you'll see that he still can move, he has movement points left. But the infantry are depleted.
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  5. #5
    urk! Member bobbin's Avatar
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    Default Re: Pritanoi (and Casse) Generals-Innacurate?

    Not sure exactly how the system works but yes an army will move at the pace of its slowest unit, I don't know if a generals movement bonus is applied to the other units in the army as well though.


  6. #6
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: Pritanoi (and Casse) Generals-Innacurate?

    Quote Originally Posted by bobbin View Post
    Not sure exactly how the system works but yes an army will move at the pace of its slowest unit, I don't know if a generals movement bonus is applied to the other units in the army as well though.
    i believe it is. Ofcourse as in EB I the infantry are still slower because while the bonus was equal, the original speed was lower. For example say a general had 30% increased speed, then the infantry units in the stack would also be 30% faster. But as they infantry and had less moving points, their new and increased speed is obviously still slower than the new increased speed of the general. You don't see any of the EBI foot generals being faster than their own infantry unit either hmmm. Unless you want them to seperate that is. As this way the bonus would only be applicable to the general unit anymore. What use would these traits have anyway if the general would move slower or faster only when he didn't have other units with him...
    Last edited by Moros; 09-01-2010 at 16:59.

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