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Thread: Rome Total History: New fantastic campaign map!!!!

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    Default Re: Rome Total History: New fantastic campaign map!!!!

    Quote Originally Posted by Philadelphos View Post
    Thanks for your help.

    First the good news: The game has become stable again. I don't know what it was, but after cleaning up the Britons, Gauls and Iberians (mainly reducing the number of units which had been copied on assembly line) I got no more problems.
    My theory still holds, less units mean less probability of an army walking on a bugged field. But it is nice that it works.

    Quote Originally Posted by Philadelphos View Post
    Regarding the Greek Colonies, I've change the culture of the Brutii to Greek, but this is not enough to transform them all together. Indeed, as you said, I have noted that they keep receiving orders from the Senate. I'm not sure if I got your messagge right: Will this still be the case if we completely change the name of the Brutii? Do you say that the second slot will always receive orders from the Senate, even if we put maybe Nabataeans in the place? If this is the case, I should think of a faction for which this might be only a minor problem and then change positions.
    In any case I have noted that the Brutii/Greek Colonies go to war with the other Roman factions (after changing their diplomacy settings).

    Thank you very much for your offer, I'll come back on it very soon and then we'll create the Western Greek faction.
    Well, it is not about the second slot: I somewhere saw he pic where the brutii were changed to egyptian culture, and both internal and viewable faction name were changed to something else, while It still received Senate missions. And it doesn´t have anything to do with the order of the factions. I spent a few days trying to mod the Senate for HRTW, and believe me, you can´t do anything about it. There are 2 Options left: 1. You remove a non-roman faction like Scythia.
    2. If you played with the slave faction you sure have noticed they are Roman Culture, but don´t have Senate and Senate Offices Tab. This is just a Theory: You can try to swap the brutii to be the slave faction while you use the old slave faction for the greek colonies. Both the Senate and Slaves Hardcoded attributes are based on the internal faction name, while the Senate Missions are for the 3 Roman Factions no matter what the internal name is called, it might work.

    A bit additional Information about the Senate: If the Brutii/Greek Colonies attack a Roman faction now, the Missions stop. But you still have the Senate Offices tab, a very angry Senate in the Senate Tab and the other 2 roman factions get missions like "Attack Outlaw Faction".
    Last edited by Magneto; 08-25-2011 at 18:30.

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