Quick question, units recruited per turn (i.e. Minor city 1 unit, Huge city 3 units), is that able to be edited or hard coded in the m2tw engine?
I'm not sure how it would function gameplay wise to be able to recruit 7-10 units per turn, that's not what I'm suggesting or wanting, but I'm just curious on the answer.
Can I ask if EBII will have multiple unit recruitment per turn (in each city...or only in some cities?) or the single unit per turn in rtw?
EDIT: Yes I know this wasn't really related to the thread, apologies.
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