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  1. #1

    Default Re: Preview: Mamla'ha biMassylim

    Looks great, and should add a lot of flavour to north Africa.

    Quote Originally Posted by Tanit View Post
    The intent is to recreate the early infantry which was inspired by the swords and oval shields used in Africa. The more scutum looking thureos shield is inspired by Carthage at this time, not only with its own use of the shield type, but also with the use of the shield type by foreign mercenaries such as Celts.
    If these are early infantry, why do their shields have round bosses which only appeared around the 2nd c. BC? I would think that the thureos would have been the primary shield in use at this time, given its popularity among the Carthaginians.

  2. #2
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Preview: Mamla'ha biMassylim

    Quote Originally Posted by MeinPanzer View Post
    Looks great, and should add a lot of flavour to north Africa.



    If these are early infantry, why do their shields have round bosses which only appeared around the 2nd c. BC? I would think that the thureos would have been the primary shield in use at this time, given its popularity among the Carthaginians.
    That unit was originally supposed to be a later addition to the numidian army, however this was changed after the model was created. Eventually the design of the shields will change (and there will more oval shields present), but at the moment we've had to move on.

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  3. #3
    Member Member Andronikos's Avatar
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    Default Re: Preview: Mamla'ha biMassylim

    I remember someone from the team (Moros IIRC) writing that there will be a new nomad faction in EB2 different from the current EB1 and that will be his favourite, now we know which.
    Great preview and looking forward to see their full unit rooster.



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  4. #4
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: Preview: Mamla'ha biMassylim

    Quote Originally Posted by Andronikos View Post
    I remember someone from the team (Moros IIRC) writing that there will be a new nomad faction in EB2 different from the current EB1 and that will be his favourite, now we know which.
    Great preview and looking forward to see their full unit rooster.
    I NEVER said there would be ONE new nomad faction now did I?

  5. #5

    Default Re: Preview: Mamla'ha biMassylim

    Quote Originally Posted by Moros View Post
    I NEVER said there would be ONE new nomad faction now did I?
    So youre saying that you never said that There would be not just ONE ?




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  6. #6

    Default Re: Preview: Mamla'ha biMassylim

    Wow, this is a great preview! Thanks to the EB team for their hard work.

    And how do pronounce the native name of the Numidian noble cavalry? And would it be better to have the Saka use the Eastern culture instead of the Steppe culture? So when the Saka settle and take settled lands the settlement will look settled and their steppe lands will look nomadic?
    Last edited by lenin96; 05-30-2009 at 01:40.
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  7. #7
    That other EB guy Member Tanit's Avatar
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    Default Re: Preview: Mamla'ha biMassylim

    Quote Originally Posted by lenin96 View Post
    Wow, this is a great preview! Thanks to the EB team for their hard work.

    And how do pronounce the native name of the Numidian noble cavalry?
    To be honest, we have no idea. Hence why it is written in only consonants as most semitic languages were. Many 'Old Libyan' words have had their vowels figured out, but not this one. This may occur with some arabian units as well. Much of our language knowledge comes from inscriptions written in consonants only as opposed to more elaborate texts such as the Torah which include 'vowel pointing'.



  8. #8
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Preview: Mamla'ha biMassylim

    Quote Originally Posted by lenin96 View Post
    And would it be better to have the Saka use the Eastern culture instead of the Steppe culture? So when the Saka settle and take settled lands the settlement will look settled and their steppe lands will look nomadic?
    If you read the preview carefully you will see that because of the castle/city dichotomy, each faction will have two different settlement models, the castle representing the nomadic settlements, the city representing the settled models. What is true for the semetic culture is also true for the steppe culture.

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