Let me refine my position: If a player led army wants to engage an AI army in the example Igno gave, I think they should have to drop out of the PVP movement mechanics for the turn that the attack takes place. IE No doubled speed or anything like that.
The increased speed in PVP is meant to expedite and make possible civil war, not enhance our chances against the AI. In fact, I think the increased vulnerability to foreign invasion is one of the more effective brakes on PVP.
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