Quote Originally Posted by OverKnight View Post
Let me refine my position: If a player led army wants to engage an AI army in the example Igno gave, I think they should have to drop out of the PVP movement mechanics for the turn that the attack takes place. IE No doubled speed or anything like that.

The increased speed in PVP is meant to expedite and make possible civil war, not enhance our chances against the AI. In fact, I think the increased vulnerability to foreign invasion is one of the more effective brakes on PVP.

I really hope we don't have to explain that in the rules. Common sense dictates you can't use PvP rule to take advantage of the "normal" game.

Firing Squad is the only plausible option for the GM in this situation.

Don't go all American law on us guy's. We can't write down every single option and alternatives. There is a meaning to the rules and the GM should be given the scope to govern them.