Quote Originally Posted by Blxz View Post
Is that actually true? I really don't get the point of why culture slots are a limitation. Sure the UI is changed, and the city models look different and there are other things tied to culture, but I really don't get why its such a thing that if a faction was needed, you had all the info for them but they were of a totally different culture to the current ones that it would be a problem to just lump them in with something already there. Do people care THAT much about cosmetics that they would erase a historically significant faction?
Well, yes it is kinda a big deal. Family member portraits - do you want a Roman face in your Gallic family tree? Strat map models, cities, UI- they are all part of de-homogenizing the original product. And there are lots of historically significant factions, about which there is plenty of material, that already fit into the culture slots that we have- so why should we go looking outside the parameters? Hell, we could probably do 9 or 10 Celtic factions alone.

Maybe we are...