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Thread: Resident Evil: Discussion Thread [Concluded]

  1. #481
    Mayor Member Seon's Avatar
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    Default Re: Resident Evil: Discussion Thread

    OMG my name starts with an 's'

  2. #482
    Spirit King Senior Member seireikhaan's Avatar
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    Default Re: Resident Evil: Discussion Thread

    Folks- once again, cut down on the spammy-ness. Don't make the Bad Cop come in with another 13 post edit to voice his displeasure.
    It is better to conquer yourself than to win a thousand battles. Then, the victory is yours. It cannot be taken from you, not by angels or by demons, heaven or hell.

  3. #483
    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: Resident Evil: Discussion Thread

    You're just ticked that your name starts with a "Y"

    Pizza, when you gonna post the big write up?

  4. #484
    Mayor Member Seon's Avatar
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    Default Re: Resident Evil: Discussion Thread

    Probably when he finishes handing out the character cards/when he finishes writing the update? :p.

    Yes. I know that isn't specific.
    Last edited by Seon; 12-08-2009 at 04:13.

  5. #485
    Semi-Corruptible Member White_eyes:D's Avatar
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    Default Re: Resident Evil: Discussion Thread

    I think GH and Pizza guy are doing this right now....thanks to everyone who is SPAMMING the thread

    BTW....where is the write-up Pizzaguy?? (Not pressuring you or anything)

    [My laugh is not that high-pitched, although I can't speak for ATPG. But I am drawing ever so slightly closer to insanity, so please do WATCH THE SPAMMING - GH]
    Last edited by GeneralHankerchief; 12-08-2009 at 04:32.

  6. #486

    Default Re: Resident Evil: Discussion Thread

    Expect it tomorrow cowboys, take yer time, read a book (), or just bang yer head against a wall. -->

  7. #487
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Resident Evil: Discussion Thread

    Quote Originally Posted by taka View Post
    so this means results in the next few hours? :D
    HA- very funny.

    Quote Originally Posted by Stildawn View Post
    So who has got their cards? I havent :(
    With some exceptions (battles) I am down to Major Robert Dump at the moment, and I feel up to plowing ahead, because I know how excited people are. I CANNOT guarantee they will be all done within the next few hours. I'm only halfway there. And then I will need to do a massive public writeup... there's uh, a few battles in this one. Like several few.


    To all-

    PLEASE DO NOT SPAM. If the question has been asked, "where are our cards?" and it is not answered, people should not continue to ask, etc. Perhaps the "Chat" window or email or private message should be used for kibitzing and wondering to one another what the host is doing (and keep the content legal, please).
    Last edited by Askthepizzaguy; 12-08-2009 at 08:01.
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  8. #488
    Looking for a Cul pRit Member Khazaar's Avatar
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    Default Re: Resident Evil: Discussion Thread

    I use this remix to get me in the mood for some dying when I read ATPG´s results and write my orders...
    https://www.youtube.com/watch?v=FtAj...eature=related
    We´re all gonna die!!!

    Do you regenarate health slowly like one point per phase that you´re not fighting?

  9. #489
    Pew Pew Pew expert Member taka's Avatar
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    Default Re: Resident Evil: Discussion Thread

    Quote Originally Posted by Khazaar View Post
    Do you regenarate health slowly like one point per phase that you´re not fighting?
    It's possible but not as standard. That's all i'm going to say.
    Last edited by taka; 12-08-2009 at 16:14. Reason: spellings
    Quote Originally Posted by Reenk Roink View Post
    Act all cool and stuff, only taka knows about your true noobness.
    Tainted Evil, Reenk's synopsis

    Quote Originally Posted by Sasaki Kojiro View Post
    taka points his finger at iskander and says "pew pew pew". He then points his finger at atheotes and repeats the odd gesture "pew pew pew". The other gunfighters look at him oddly.
    Gunfight at the O.K Corral

  10. #490
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Resident Evil: Discussion Thread

    Whooooo*

    That's everyone besides about... 5 players (except for the inactive 3). I absolutely need to stop, there's no way to do this in one sitting. I could do the other 5 but I said that for the last 2 hours... just a few more, just a few more. There's no special reason why you 5 haven't gotten your card back. To tell the truth, it can be as simple as I was in a rhythm and something was out of place... a misplaced character card, a battle that I needed to roll, or something I wasn't creatively ready to write. Sorry for the delay. It helps me make sure I do yours right.

    Today, after I rest, the remaining 5 get their cards, and I do the massive public writeup for phase 2. I don't estimate this will be done until this afternoon or later.

    Sleep now Pizza man, and be good, my players. Don't create spam that my friends the gameroom moderators have to delete. Discussion is fine, comment welcome; off-topic not so great.




    ALSO: If I somehow messed up your card, please let me know. If you have a question, ask me please. I make mistakes, I try to minimize them, but I'm human and this is just inhuman amounts of work.
    Last edited by Askthepizzaguy; 12-08-2009 at 13:12.
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  11. #491
    2 cute to execute Member Joooray's Avatar
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    Default Re: Resident Evil: Discussion Thread

    One quick question about reloading.

    I understand the concept, what I was wondering though is if this only applies to one battle or carries over to the next battle? Say that I used 5 bullets of my baretta in one phase, will I then be starting the next phase with 5 bullets left or do I reload in between the phases?

    Supreme Victory, The Shadow Fort
    © Crazed Rabbit

  12. #492
    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: Resident Evil: Discussion Thread

    I thought it meant in one phase, you only shoot that many shots as a limit. Is there a reloading function which you have to order or something, in the game?
    Days since the Apocalypse began
    "We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
    "Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."

  13. #493
    smell the glove Senior Member Major Robert Dump's Avatar
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    Default Re: Resident Evil: Discussion Thread

    No. You will reload automatically. You also have unlimited ammo, but the reload is slowed down to similate scarcity of ammo, so you are ojnly allowed a certain amount of ammo per round of combat. If you want to use some sort of special firing technique, like 3 round bursts or 2 center mass-1 head, etc, tell ATPG and he will implement it
    Baby Quit Your Cryin' Put Your Clown Britches On!!!

  14. #494
    Pew Pew Pew expert Member taka's Avatar
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    Default Re: Resident Evil: Discussion Thread

    Quote Originally Posted by Joooray View Post
    One quick question about reloading.

    I understand the concept, what I was wondering though is if this only applies to one battle or carries over to the next battle? Say that I used 5 bullets of my baretta in one phase, will I then be starting the next phase with 5 bullets left or do I reload in between the phases?
    I guess if you asked pizza to, he could let you reload whenever you want, but obviously at the cost of not being able to combat that round

    Quote Originally Posted by Major Robert Dump View Post
    No. You will reload automatically. You also have unlimited ammo, but the reload is slowed down to similate scarcity of ammo, so you are ojnly allowed a certain amount of ammo per round of combat. If you want to use some sort of special firing technique, like 3 round bursts or 2 center mass-1 head, etc, tell ATPG and he will implement it
    from the way i see the rules, pizza said that guns can be fire X amount of times per phase. I assume that most pistols will be shooting 1 bullet per phase, and that is the "speed" of firing as pizza puts it. the above would probably not be available on all guns. but yea reloading should be automatic

    Speed: 1 bullet per combat round.
    so using the pistol as an example, if you have a pistol and you enter combat; for that phase you can only shoot 1 bullet max. after your magazine runs out of bullets (10 shots), you cannot attack in the next phase as you will be reloading your gun. the phase after reloading everything returns to normal.

    As for other guns (i assume there to be assault rifles and such) the number of bullets you can fire depends on your gun's speed. if it says 5 then you can shoot 5 bullets in one phase.

    it makes sense from a hosting point of view
    Last edited by taka; 12-08-2009 at 20:17.
    Quote Originally Posted by Reenk Roink View Post
    Act all cool and stuff, only taka knows about your true noobness.
    Tainted Evil, Reenk's synopsis

    Quote Originally Posted by Sasaki Kojiro View Post
    taka points his finger at iskander and says "pew pew pew". He then points his finger at atheotes and repeats the odd gesture "pew pew pew". The other gunfighters look at him oddly.
    Gunfight at the O.K Corral

  15. #495
    Titan Member Ephrum's Avatar
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    Default Re: Resident Evil: Discussion Thread

    Pretty much Askthepizzaguy has taken a game based around a popular fiction apocalyptic storyline and added in a Battle Royale setting (Which I regret missing, sorry Zain). ATPG has added in rules to regulate the game, to balance the threats with the advantages, and to make it possible for anyone to win. By limiting ammo, trigger-time, and movement speed everyone is being held by the same rules, and so therefore has leveled the playing field. Now it comes down to the individual's decision making skills in conjunction with the host-induced luck of the draw.

    In all reality, some will fail greatly because of lack of experience. Others will fail because of bad luck. Then you have the group that succeed, those will be the lucky and skilled. I submit I predict Cultured Drizzt fan at least to do well, due to his performance in Zain's Battle Royale.

    I on the other hand predict failure due to my obvious inexperience in a BR setting. I am, however, using as much common sense as possible to stir away from danger and keep myself alive and well. My fate lies in someone else's hands. Not my favorite thought, but it's true.

    I greatly admire Askthepizzaguy for hosting such an encumbersome game. Crunching the numbers, and sending out everyone an individual PM must be a task only for the gifted and patient.

    I also admire many other hosts, namely Zain for using his creativity in his games and coming up with ideas that are new to the .Org and GeneralHankerchief for hosting the "Pirate Ship Mafia" which was a huge event as well.

    Thank you to all hosts, I enjoy your games, and although I know I could never be near as successful as the three I mentioned and the rest of the usual hosts that are not mentioned, I will someday host a non-mafia game of a chosen topic I have had in my mind for many years now.

    That is all for now,
    Ephrum

  16. #496
    Eating Babies since 1983 Member Sprig's Avatar
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    Default Re: Resident Evil: Discussion Thread

    Quote Originally Posted by taka View Post


    from the way i see the rules, pizza said that guns can be fire X amount of times per phase. I assume that most pistols will be shooting 1 bullet per phase, and that is the "speed" of firing as pizza puts it. the above would probably not be available on all guns. but yea reloading should be automatic


    so using the pistol as an example, if you have a pistol and you enter combat; for that phase you can only shoot 1 bullet max. after your magazine runs out of bullets (10 shots), you cannot attack in the next phase as you will be reloading your gun. the phase after reloading everything returns to normal.

    As for other guns (i assume there to be assault rifles and such) the number of bullets you can fire depends on your gun's speed. if it says 5 then you can shoot 5 bullets in one phase.
    This is not quite correct, You are mixing up the terms phase and combat rounds.

    Phase refers to the 15 min blocks that we perform our actions in.
    Combat round refers to each round of combat in which an attack is made and dice rolled to calculate hit, miss, damage etc.

    Theoretically if a pistol has a 10 round clip and fires 1 bullet per combat round, it is possible to use up all the bullets in the clip during a phase. Though it is most probable that combat will not last 10 rounds as someone would have died or ran away well before then imo.
    Last edited by Sprig; 12-08-2009 at 23:10.
    Bad.

  17. #497
    Titan Member Ephrum's Avatar
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    Default Re: Resident Evil: Discussion Thread

    Quote Originally Posted by Sprig View Post
    This is not quite correct, You are mixing up the terms phase and combat rounds.

    Phase refers to the 15 min blocks that we perform our actions in.
    Combat round refers to each round of combat in which an attack is made and dice rolled to calculate hit, miss, damage etc.

    Theoretically if a pistol has a 10 round clip and fires 1 bullet per combat round, it is possible to use up all the bullets in the clip during a phase. Though it is most probable that combat will not last 10 rounds as someone would have died or ran away well before then imo.
    Was it made clear how many combat rounds there could be per phase? To me it seems like in 15 minutes a lot of shots can be fired, so I'm guessing unlimited rounds.

  18. #498
    Dejotaros moc Praesutagos Member Cultured Drizzt fan's Avatar
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    Default Re: Resident Evil: Discussion Thread

    Quote Originally Posted by Ephrum View Post
    Pretty much Askthepizzaguy has taken a game based around a popular fiction apocalyptic storyline and added in a Battle Royale setting (Which I regret missing, sorry Zain). ATPG has added in rules to regulate the game, to balance the threats with the advantages, and to make it possible for anyone to win. By limiting ammo, trigger-time, and movement speed everyone is being held by the same rules, and so therefore has leveled the playing field. Now it comes down to the individual's decision making skills in conjunction with the host-induced luck of the draw.

    In all reality, some will fail greatly because of lack of experience. Others will fail because of bad luck. Then you have the group that succeed, those will be the lucky and skilled. I submit I predict Cultured Drizzt fan at least to do well, due to his performance in Zain's Battle Royale.
    Honestly I have a deep feeling that my former experiance in BR will not give too much of an advantage this game. Back in BR I worked alone and silently eliminated my opponents using my superior stealth and tactics. It worked mostly because I was able to hide easily, and my opponents had a very tough time seeing me before my dagger was in their back. Here is is a whole new game. , not the least of which because of the change in scenery. Here in a huge city stealth loses some of its appeal, and the fact that the real opponents we have, the zombies, can not be fooled by simply hiding. Guns also add a new dimension of the game, making my old style horribly outdated.

    And lets not forget this is a much more cooperative game, no going lone wolf this time. also, win is not based on killing everyone else, Which changes dynamics a lot.

    However that is not to say I plan on dying off early. I am willing to adapt to the new setting, and we will see how things go down.



    In all, I love these games, and I really respect the hosts who take their time to bring us all such great games One day when I get better at hosting I may make one myself. But There is just so much that would need to be done, it boggles the mind.
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  19. #499
    Titan Member Ephrum's Avatar
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    Default Re: Resident Evil: Discussion Thread

    Quote Originally Posted by Cultured Drizzt fan View Post
    Honestly I have a deep feeling that my former experiance in BR will not give too much of an advantage this game. Back in BR I worked alone and silently eliminated my opponents using my superior stealth and tactics. It worked mostly because I was able to hide easily, and my opponents had a very tough time seeing me before my dagger was in their back. Here is is a whole new game. , not the least of which because of the change in scenery. Here in a huge city stealth loses some of its appeal, and the fact that the real opponents we have, the zombies, can not be fooled by simply hiding. Guns also add a new dimension of the game, making my old style horribly outdated.

    And lets not forget this is a much more cooperative game, no going lone wolf this time. also, win is not based on killing everyone else, Which changes dynamics a lot.

    However that is not to say I plan on dying off early. I am willing to adapt to the new setting, and we will see how things go down.



    In all, I love these games, and I really respect the hosts who take their time to bring us all such great games One day when I get better at hosting I may make one myself. But There is just so much that would need to be done, it boggles the mind.
    A practitioner of Kung Fu, can easily learn to be great at gymanstics. So therefore I believe you will do fine, I guess in the long run we will find out who is the best.

    And hosting seems fun, but full of work. It's probably very interesting to see the game mechanics spit out the results too rather than just see the results.

    It seems like ATPG's game and GH's games are mechanics related and Zain's are not. How did that seem to work out for Zain?

  20. #500
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Resident Evil: Discussion Thread

    Quote Originally Posted by Joooray View Post
    One quick question about reloading.

    I understand the concept, what I was wondering though is if this only applies to one battle or carries over to the next battle? Say that I used 5 bullets of my baretta in one phase, will I then be starting the next phase with 5 bullets left or do I reload in between the phases?
    This is a good question, as I see many others are also fuzzy on the concept.

    In battle, you have either a first strike combat round (one player attacks the other, no counterattack) or none, and it proceeds to the second combat round.

    There are as many combat rounds as it takes before one of you dies or flees, all contained within the 15-minute "phase".

    You could have 20 combat rounds in a phase if the battle lasted that long.

    You must use up ALL the bullets you have before you can reload. 0 bullets in the chamber, then you wait until you "find" more bullets and you have successfully reloaded.

    Here's an example:

    Phase 1: 4 bullets shot, 6 remain, cannot reload.
    Phase 2: 4 bullets shot, 2 remain, cannot reload.
    Phase 3: 2 bullets shot, none remain, reloading next phase.
    Phase 4: reload; Gun useless.
    Phase 5: 10 bullets reloaded, can use this phase.
    #Winstontoostrong
    #Montytoostronger

  21. #501
    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: Resident Evil: Discussion Thread

    Like in that game where you play as that Japanese cop where doves appear out of nowhere every level, where you can't reload unless you empty your gun, except the reloads were instant and took no time in that game...

  22. #502
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Resident Evil: Discussion Thread

    Quote Originally Posted by Cultured Drizzt fan View Post
    Honestly I have a deep feeling that my former experiance in BR will not give too much of an advantage this game. Back in BR I worked alone and silently eliminated my opponents using my superior stealth and tactics. It worked mostly because I was able to hide easily, and my opponents had a very tough time seeing me before my dagger was in their back. Here is is a whole new game. , not the least of which because of the change in scenery. Here in a huge city stealth loses some of its appeal, and the fact that the real opponents we have, the zombies, can not be fooled by simply hiding.
    Indeed it is possible to hide from the zombies, and the scenery is really for storyline purposes mostly. There are far more places to hide in a city than in the jungle, methinks... the city is the ultimate jungle, made of concrete and steel.

    *plays Welcome to the jungle

    Guns also add a new dimension of the game, making my old style horribly outdated.
    You'll find that guns work in almost the same way as the previous weapons. The only real difference is that with melee weapons there's added combat bonuses based on your stats, and there are sniper weapons.

    And lets not forget this is a much more cooperative game, no going lone wolf this time. also, win is not based on killing everyone else, Which changes dynamics a lot.
    Any townsperson or serial killer has the option of going for a lone wolf victory by being the last one standing. After the town "wins" the game (if they win) then the remaining townies may want to think about going insane and killing off their former allies and attempting to be the last one standing.

    Or beforehand, whichever works for you...

    However that is not to say I plan on dying off early. I am willing to adapt to the new setting, and we will see how things go down.


    In all, I love these games, and I really respect the hosts who take their time to bring us all such great games One day when I get better at hosting I may make one myself. But There is just so much that would need to be done, it boggles the mind.
    Indeed.

    Copycats (of which I am one of them) don't try this game at home. Please host a game half this size and complexity and see if you can handle that first, unless you feel like having your back broken in half....




    -Offline for a moment, when I come back, missing cards and final writeup of this phase.
    Last edited by Askthepizzaguy; 12-09-2009 at 00:26.
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  23. #503
    Eating Babies since 1983 Member Sprig's Avatar
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    Default Re: Resident Evil: Discussion Thread

    Quote Originally Posted by Ephrum View Post
    Was it made clear how many combat rounds there could be per phase? To me it seems like in 15 minutes a lot of shots can be fired, so I'm guessing unlimited rounds.
    There could be unlimited rounds, but if your pistol only had 10 bullets in the clip and fired one bullet per combat round then, only ten rounds of combat would feature you using your gun. If you were both still alive you would then revert to any other weapon you have. this might just be your fists.

    ATPG might want to specify for clarity, but I imagaine the effectiveness of handguns will be greatly reduced in larger battles involving more than just two people.

    For example if it was you and a few allies verses five zombies. Your 10 Bullet clip for your handgun would only last you 2(?) combat rounds. Two bullets for each Zombie.

    Please note that you can be a little creative and more specific regarding combat. For example... You are able to specifiy in you phase orders that you want to use your Katana for the first combat round. Perhaps depending on orders this could be a first strike. Then use your hand gun for the remaining rounds till you run out of bullets and which point switch back to Katana.

    In fact if you have the luxury of having more than one weapon, it might pay to be more specific.
    Last edited by Sprig; 12-09-2009 at 00:28.
    Bad.

  24. #504
    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: Resident Evil: Discussion Thread

    Or, you know, you could just pistol whip everyone.

  25. #505
    Eating Babies since 1983 Member Sprig's Avatar
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    Default Re: Resident Evil: Discussion Thread

    Quote Originally Posted by Double A View Post
    Or, you know, you could just pistol whip everyone.
    True
    Bad.

  26. #506
    Blue Eyed Samurai Senior Member Wishazu's Avatar
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    Default Re: Resident Evil: Discussion Thread

    Can I just get a quick confirmation on something?

    Are we allowed to communicate directly via pm with anyone in our zone of control? If so can we do so immediately upon receiving our updated character cards or should we wait for the updated writeup to be posted?
    Last edited by Wishazu; 12-09-2009 at 01:59.
    "Wishazu does his usual hero thing and slices all the zombies to death, wiping out yet another horde." - Askthepizzaguy, Resident Evil: Dark Falls

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  27. #507
    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: Resident Evil: Discussion Thread

    Yes.

  28. #508
    Host Member Maeda Path Champion, Arkanoid Champion, 3D SuperBall Champion, Simon Champion, Disc Dash Champion, Breakout Champion Zain's Avatar
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    Default Re: Resident Evil: Discussion Thread

    Quote Originally Posted by Ephrum View Post
    It seems like ATPG's game and GH's games are mechanics related and Zain's are not. How did that seem to work out for Zain?
    Seemed to work fine

  29. #509
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Resident Evil: Discussion Thread

    The Phase Two writeup is posted.

    Everyone has their cards. *collapses in exhaustion*



    Wishazu: Yes you can, and you can immediately.
    #Winstontoostrong
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  30. #510
    Member Centurion1's Avatar
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    Default Re: Resident Evil: Discussion Thread

    i love this game now go to sleep atpg

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