Okay as far as my researches to this topic goes:
1. Fleeing units get nearly every man back they lost after starting to run, if you win the battle.
2. When a unit card starts to blink and you loose a lot of men in short time it is the same
3. Cavallery charge victims do not recover, but(!!!! really important) most units start to blink after getting charged by heavy cavallery, so they get most of there casualties directly after the charge back.
4. Cavallery tend to get less man back. Maybe because in EB they rarely blink.
5. Arrow fire casualties in EB seem to have a higher recovery rate, but I never experienced that in Vanilla. Dont know why
The thing about fleeing units and blinking is 100% true, but everything else is my conclusion after countless battles.
Against Tollheits point:
Fight a siege battle and not only the units you let atack the walls first recover, but everybody also.
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