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  1. #1
    KHaddict Member Seneca's Avatar
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    Default Re: The next game in the total war series?

    I have no faith in this. Sure, the graphics will overwhelm us, the battles will be epic and the whole thing will feel refreshing for the first week, but after that it will be like ETW all over again and we will be disgusted by the boring gameplay and low complexity.

    I'll keep waiting for EBII instead, no mater how long it takes. Best thing out there.

  2. #2

    Default Re: The next game in the total war series?

    Quote Originally Posted by Seneca View Post
    I have no faith in this. Sure, the graphics will overwhelm us, the battles will be epic and the whole thing will feel refreshing for the first week, but after that it will be like ETW all over again and we will be disgusted by the boring gameplay and low complexity.

    I'll keep waiting for EBII instead, no mater how long it takes. Best thing out there.
    Logic phail. EBII ain't the best or worst thing out there, cause it ain't out there, wherever "there" is. It escapes me, but there was some terminology used to describe that phenomenon wherein your thoughts or predictions of something or some event shape your eventual perception of it. You expect the worst in the new release? Then you'll get the worst. Expect the unexpected (i.e. something new and not in any other TW game)? Then you'll likely get something exciting.
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    Member Member krste's Avatar
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    Default Re: The next game in the total war series?

    What i find the most intriguing is this :

    "The game's AI is being programmed according to Sun Tzu's Art of War. As one of the core foundations for this kind of mix of melee and ranged warfare, Sun Tzu is an obvious starting point, but what was particularly revealing is how much Sun Tzu talks like a programmer. If, for example, you outnumber the enemy more than five-to-one, Sun Tzu recommends an enveloping move. If you outnumber the enemy two-to-one, he prefers a direct engagement."

    Does this means no more Artificial Idiot ?

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    Abou's nemesis Member Krusader's Avatar
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    Default Re: The next game in the total war series?

    Quote Originally Posted by krste View Post
    What i find the most intriguing is this :

    "The game's AI is being programmed according to Sun Tzu's Art of War. As one of the core foundations for this kind of mix of melee and ranged warfare, Sun Tzu is an obvious starting point, but what was particularly revealing is how much Sun Tzu talks like a programmer. If, for example, you outnumber the enemy more than five-to-one, Sun Tzu recommends an enveloping move. If you outnumber the enemy two-to-one, he prefers a direct engagement."

    Does this means no more Artificial Idiot ?
    I think CA has written something along the lines for every TW game they've released.

    As for heroes, personally I think we'll see heroes with anime-abilities.
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    urk! Member bobbin's Avatar
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    Default Re: The next game in the total war series?

    Quote Originally Posted by Krusader View Post
    As for heroes, personally I think we'll see heroes with anime-abilities.
    I hear the Akira unit will be a real tide turner in battle.


  6. #6

    Default Re: The next game in the total war series?

    They've said that same thing from Medieval 2 on. "We realize the AI sucked before (nevermind no major reviewer seeming to notice), and we're going to make it just like a human player this time!". Something very close to that was in an old PC Gamer Medieval 2 preview. Same was said for Empire yet again. Now for the newest game.
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    Default Re: The next game in the total war series?

    Quote Originally Posted by krste View Post
    What i find the most intriguing is this :

    "The game's AI is being programmed according to Sun Tzu's Art of War. As one of the core foundations for this kind of mix of melee and ranged warfare, Sun Tzu is an obvious starting point, but what was particularly revealing is how much Sun Tzu talks like a programmer. If, for example, you outnumber the enemy more than five-to-one, Sun Tzu recommends an enveloping move. If you outnumber the enemy two-to-one, he prefers a direct engagement."

    Does this means no more Artificial Idiot ?
    Call me a cynic but that's called marketing. Read the paragraph again and see if anything tangible is actually promised or if it simply sounds good. Yet, somewhere, I guarentee there's a kid out there thinking.......Sun Tzu! cool!

    Edit: Heroes? Seriously? I wish CA would make a good game and not have a bunch of execs sitting in a room trying to second guess what the 14 yr olds will buy. Then again - I'm not 14 so maybe I'm just not the target audience :D.
    Last edited by Starforge; 06-04-2010 at 01:28.

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    Varangarchos ton Romaioktonon Member Hannibal Khan the Great's Avatar
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    Default Re: The next game in the total war series?

    Quote Originally Posted by Starforge View Post

    Edit: Heroes? Seriously? I wish CA would make a good game and not have a bunch of execs sitting in a room trying to second guess what the 14 yr olds will buy. Then again - I'm not 14 so maybe I'm just not the target audience :D.
    I am 14 and I disagree with the idea of hero units in a Total War game...
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    Member Member paleologos's Avatar
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    Default Re: The next game in the total war series?

    Hero units?

    That would be World of Total Warcraft, wouldn't it?

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    Varangarchos ton Romaioktonon Member Hannibal Khan the Great's Avatar
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    Default Re: The next game in the total war series?

    Shogun 2: Total WoW. What will they think of next?
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  11. #11

    Default Re: The next game in the total war series?

    Quote Originally Posted by Hannibal Khan the Great View Post
    I am 14 and I disagree with the idea of hero units in a Total War game...
    No offense meant to 14 yr olds. It's the middle age game execs (and movie directors) who try and second guess what they think 14 year olds will like I reserve some contempt for since it's usually based only on an interpretation of what has sold in the past.

  12. #12
    Member Member seienchin's Avatar
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    Default Re: The next game in the total war series?

    Shogun 1 had the sword masters so having different kind of single man units with names is pretty cool. :)
    Beeing able to choose the skills the generals get, is not tooo great in my opinion and naval battles in sengoku japan are a catastrophy. Except for that it sounds great. :)
    Last edited by seienchin; 06-04-2010 at 16:03.

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    Member Member Phalanx300's Avatar
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    Default Re: The next game in the total war series?

    Quote Originally Posted by krste View Post
    What i find the most intriguing is this :

    "The game's AI is being programmed according to Sun Tzu's Art of War. As one of the core foundations for this kind of mix of melee and ranged warfare, Sun Tzu is an obvious starting point, but what was particularly revealing is how much Sun Tzu talks like a programmer. If, for example, you outnumber the enemy more than five-to-one, Sun Tzu recommends an enveloping move. If you outnumber the enemy two-to-one, he prefers a direct engagement."

    Does this means no more Artificial Idiot ?

    I found that most interesting as well. Hopefully it will work out. Then again we don't want an Sun Tzu AI kicking our asses all the time do we?

  14. #14

    Default Re: The next game in the total war series?

    Quote Originally Posted by Phalanx300 View Post
    I found that most interesting as well. Hopefully it will work out. Then again we don't want an Sun Tzu AI kicking our asses all the time do we?
    Sure we do. If the AI is good enough I might give it a spot in the future tournaments (=
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    Uergobretos Senior Member Brennus's Avatar
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    Default Re: The next game in the total war series?

    Neanderthal: Total War.

    Really quick to make cos you have a limited technology tree and small unit sizes.

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    Emergent factions: The Vulcans (like in Shogun with the Dutch and Portugese they bring new technologies but these technologies can really upset the balance of power).



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    Member Member stratigos vasilios's Avatar
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    Default Re: The next game in the total war series?

    Quote Originally Posted by Brennus View Post
    Neanderthal: Total War.
    LOL
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    Member Member Arkhis's Avatar
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    Default Re: The next game in the total war series?

    Quote Originally Posted by vartan View Post
    Logic phail. EBII ain't the best or worst thing out there, cause it ain't out there, wherever "there" is. It escapes me, but there was some terminology used to describe that phenomenon wherein your thoughts or predictions of something or some event shape your eventual perception of it. You expect the worst in the new release? Then you'll get the worst. Expect the unexpected (i.e. something new and not in any other TW game)? Then you'll likely get something exciting.
    Wise words. I always hope for something interesting when a new TW game is on the way.

    I wonder how this game will turn out, though. What will the map be like? Most importantly, how will they give the factions a unique flavour? The latter is important for a video game, but alas, the various daimyos fighting for power during the Sengoku Jidai have essentially the same army make-up.

    I'm not sure about these Hero units , though.
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    πολέμαρχος Member Apázlinemjó's Avatar
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    Default Re: The next game in the total war series?

    Quote Originally Posted by Arkhis View Post
    Wise words. I always hope for something interesting when a new TW game is on the way.

    I wonder how this game will turn out, though. What will the map be like? Most importantly, how will they give the factions a unique flavour? The latter is important for a video game, but alas, the various daimyos fighting for power during the Sengoku Jidai have essentially the same army make-up.

    I'm not sure about these Hero units , though.
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    Member Member mountaingoat's Avatar
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    Default Re: The next game in the total war series?

    oh what would be nice ...

    -multiple animations for each unit (they already have skins )

    mostly for the elite type units .. where you would of had a wide array of personal weapons brought onto the battlefield .. like watching a group of dismounted knights in mtw2 all carrying swords and shields.. or an entire unit of 2h swords .... having a mix of 1h and 2h weapons and different type of weapons would be nice with fitting animations ..

    -advanced animation collision etc

    more "flowing" i guess when units are attacking each other .. instead of this great pause with the units standing behind .. i can understand a certain disciplined unit of phalanx or spearmen holding a formation ... but maybe something different from just standing behind .

    updating the way animations interact during combat with possibly "pushing" motions ? multiple units attacking single units ( when available) , as now we always have that constant dueling going on for the most part.


    -animations effected by their weapons and surroundings

    it always seemed strange to me how (when you get bored and start looking closely at the details ) of how a group of spearmen would attack well in a confined space whilst on a wall .. it seems as though there would hardly be any room for this spear and shield to move and thrust a weapon .. *shrug*

    -breaking weapons/changing weapons?

    how about when horses charge , there is a chance for the lances to break .. instead of having them charge with a lance effect over and over ?

    an option to force units to change weapons instead of some sort of automatic processes that calls for them to change from spear to sword etc, and top that off with more than 2 weapons per unit maybe or at least the option to mod this =P


    that should do for now lol
    Last edited by mountaingoat; 06-03-2010 at 14:04.

  20. #20
    Member Member WinsingtonIII's Avatar
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    Default Re: The next game in the total war series?

    Quote Originally Posted by mountaingoat View Post
    how about when horses charge , there is a chance for the lances to break .. instead of having them charge with a lance effect over and over ?

    an option to force units to change weapons instead of some sort of automatic processes that calls for them to change from spear to sword etc, and top that off with more than 2 weapons per unit maybe or at least the option to mod this =P
    Well, the breaking lances feature was actually in M2TW. Your cavalry had to wait for their lances to "recharge" (you can pretend they're being resupplied by squires or something I suppose) before they could charge with them again. Plus, you can already change weapons by using the alt-click attack key, but it can be quite glitchy. It would be really nice to see a variety of weapons and animations in a unit.

    Quote Originally Posted by Seneca View Post
    I have no faith in this. Sure, the graphics will overwhelm us, the battles will be epic and the whole thing will feel refreshing for the first week, but after that it will be like ETW all over again and we will be disgusted by the boring gameplay and low complexity.

    I'll keep waiting for EBII instead, no mater how long it takes. Best thing out there.
    I think you're being overly pessimistic. To be sure, Shogun 2 will hardly be perfect, and the AI probably won't be great, but it will probably be a step up from Napoleon and Empire battle AI simply because Total War battle AI seems to do much better with melee battles than gunpowder fights. I'm not claiming RTW battle AI is good, but it does a better job than Napoleon or Empire.

    Additionally, as I mentioned earlier, I believe the relatively small scale of this game (in the grand scheme compared to other Total War games) actually allows more focus on complexity and detail. And even if it is a quite flawed game, which is always a possibility, you cannot deny that it will be a change of scenery, considering that this is the first time since the first Shogun that a TW game is not focused primarily on Europe and the Middle East (ETW is somewhat of an exception, but not really, as most of the playable factions are European).

    I'd rather they focus their efforts on better campaign AI than battle AI to be honest. As long as the battle AI is mediocre like in Rome or Medieval 2, it won't be that horrible, but they need to work on campaign AI. If the computer can actually behave well on the campaign map the game will be much more challenging than if it behaves well on the battle map but does little campaign wise.

    Quote Originally Posted by vartan View Post
    Pessimism prevails yet again.
    Pessimism only prevails because you let it.... We have no idea what the game will be like, why not be optimistic? To me it doesn't make sense to complain about how bad something will be before it even comes out. Seems like wasted energy to be honest.
    Last edited by WinsingtonIII; 06-03-2010 at 17:14.
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  21. #21

    Default Re: The next game in the total war series?

    Quote Originally Posted by WinsingtonIII View Post
    Pessimism only prevails because you let it.... We have no idea what the game will be like, why not be optimistic? To me it doesn't make sense to complain about how bad something will be before it even comes out. Seems like wasted energy to be honest.
    I know. Like I said, people only see what they wish to see. I don't believe in fate, so if people are complaining, they are choosing to. Poor fellows. Time for a .
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  22. #22
    Abou's nemesis Member Krusader's Avatar
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    Default Re: The next game in the total war series?

    Quote Originally Posted by WinsingtonIII View Post
    Pessimism only prevails because you let it.... We have no idea what the game will be like, why not be optimistic? To me it doesn't make sense to complain about how bad something will be before it even comes out. Seems like wasted energy to be honest.
    My pessimism stems from experience. And with hero units, I'm not going to be optimistic either, particularly when one hero is a mythological hero...it could be worse
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  23. #23
    Member Member mountaingoat's Avatar
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    Default Re: The next game in the total war series?

    Quote Originally Posted by WinsingtonIII View Post
    Well, the breaking lances feature was actually in M2TW. Your cavalry had to wait for their lances to "recharge" (you can pretend they're being resupplied by squires or something I suppose) before they could charge with them again. Plus, you can already change weapons by using the alt-click attack key, but it can be quite glitchy.
    hehe not even close to what i meant , though that idea needs a lot more work ... and yes the alt clicking is glitchy at best,... you are responding to me like i have never played a TW game?


    though.. if there was a "camp" where your horses or soldiers could run back to and "re arm" .. then it might simulate that...

    either way .. off to the stw2 forum

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